Time |
Nick |
Message |
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09:53 |
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09:53 |
TenPlus1 |
Hi folks :) any server owners who use Minetest 5.7.0 ??? |
09:54 |
MTDiscord |
<bastrabun> Here! We're on 5.7.0 |
09:55 |
TenPlus1 |
hi bastrbun :) how's it running ? we're thinking of upgrading Xanadu from 5.4.6 |
09:57 |
MTDiscord |
<bastrabun> I can't complain, worked smoothly for us. We have only minor changes to the engine and we upgraded from 5.6.1 |
09:58 |
TenPlus1 |
kewl, how long you been using it so far ? |
09:58 |
MTDiscord |
<bastrabun> We're using postgres as a backend, if that makes any difference |
09:59 |
TenPlus1 |
we're still on sql :P we tried at one point to convert to mariadb and the map went weird |
09:59 |
MTDiscord |
<bastrabun> Migration was on 30.5.2023 |
09:59 |
MTDiscord |
<bastrabun> mariadb? Is that not a PR pending? |
10:00 |
TenPlus1 |
almost a month, nice :P thanks for the info dude, am always weary of moving up a version on server |
10:01 |
TenPlus1 |
I try to make sure all my mods run on latest releases (5.8 dev so far, but build are currently broken) |
10:01 |
MTDiscord |
<bastrabun> We have a testserver where we look at every migration whether it works or not. If you map isn't entirely special, you may want to try that as well |
10:02 |
TenPlus1 |
I have a local server to do all testing, and it all works well on 5.7, but... I still worry moving from 5.4.6 to 5.7 cause I can't go back with new map format |
10:04 |
MTDiscord |
<bastrabun> When we jumped map format, I remember we did some extensive testing, but without any negative finding |
10:05 |
TenPlus1 |
That's good to hear :) I feel a little less nervous now |
10:05 |
MTDiscord |
<bastrabun> Ofc our case is only anecdotal, but so far I haven't heard of any issues |
10:05 |
MTDiscord |
<bastrabun> Noone can tell you "Will work 100%" 😛 |
10:06 |
TenPlus1 |
hehe true, I suppose any issues that crop up can be dealt with before long |
10:06 |
TenPlus1 |
just gotta be sure to backup the 120gb map file first :) |
10:06 |
MTDiscord |
<bastrabun> Everyone who does a "can't go back" migration feels that, but noone can know for sure. Just keep a backup from right before in permanent storage |
10:07 |
MTDiscord |
<bastrabun> Ofc, on every migration like that I fear players whack away on the database for month, then we discover something which demands going back. Impossible to know in advance |
10:07 |
TenPlus1 |
servers using 0.4.x have dropped to only 21, so will maybe start refactoring mods to remove backwards compatibilty |
10:08 |
TenPlus1 |
yeah, we need a c++ tool or build-in tool to not only backup maps but somehow shrink them as well |
10:09 |
MTDiscord |
<bastrabun> I joined MT in the "last days of 0.4.x", so I had no history with it. I do not prepare any of my mods for anything other than 5.x |
10:09 |
TenPlus1 |
that's a good thing, I still have users asking to support 0.4.16 for my main mods |
10:12 |
MTDiscord |
<bastrabun> Heh. That's a drawback of having a large audience, there are always some special cases. If I were you, I'd branch my mods into 0.4 stable and 5.x stable and only backport bugfixes. But meh, that's me. |
10:12 |
TenPlus1 |
you're right, freeze current mods and only update with 5.x in mind, would save a lot of hassle :) |
10:13 |
MTDiscord |
<bastrabun> If you don't you'll never be able to utilize most modern MT api or have a Rattenschwanz of legacy cases |
10:14 |
TenPlus1 |
for sure, so many new features and functions to put into good use, and of course the odd breakage with new versions :D hahaha |
10:17 |
TenPlus1 |
thanks for chat bastrabun, gonna go make breakfast then tinker with some mods :) |
10:17 |
MTDiscord |
<bastrabun> Good luck 🙂 |
16:53 |
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