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19:35 |
TenPlus1 |
Hi folks |
19:35 |
LoneWolfHT |
Hai |
19:35 |
TenPlus1 |
hey Lonewolf :) |
19:39 |
MTDiscord |
<wwar> Hello |
19:39 |
TenPlus1 |
hey wwar, how's the day ? |
19:39 |
MTDiscord |
<wwar> Was building myself in Xanadu |
19:39 |
MTDiscord |
<wwar> you? |
19:39 |
TenPlus1 |
just finished work :) chilling with coffee |
19:40 |
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sofar joined #minetest-hub |
19:40 |
MTDiscord |
<wwar> I installed dmobs to check it and maybe edit some stuffs |
19:40 |
Krock |
VanessaE: no, I'm neither familiar with biome_lib nor do I know well how decorations work. I only have a overall rough knowledge |
19:40 |
TenPlus1 |
wb sofar |
19:41 |
VanessaE |
Krock: no worries. |
19:41 |
Krock |
VanessaE: however perlin noises can exceed the 0 and 1 boundaries. I suggest clamping |
19:41 |
MTDiscord |
<wwar> Ten.. can you confirm that you let Kelena make the discord server for Xanadu? If you do so they will let us add it in the server list of MT discords |
19:42 |
TenPlus1 |
yeah, players were given free reign with the discord server since they use it more :D |
19:42 |
MTDiscord |
<wwar> Ok thanks you :D |
19:42 |
MTDiscord |
<wwar> @GreenXenith |
19:43 |
MTDiscord |
<GreenXenith> Coolio |
19:43 |
TenPlus1 |
good to see some optimizations on the biome_lib vanessa :D |
19:44 |
VanessaE |
:) |
19:44 |
MTDiscord |
<wwar> Ten.. did you make that asteroids mode? |
19:45 |
TenPlus1 |
no, paramat did the original and it was added to by shara and ulukai and myself :D |
19:45 |
MTDiscord |
<wwar> ah |
19:46 |
MTDiscord |
<wwar> It says its by you in content db |
19:46 |
TenPlus1 |
I added it to contentdb after the optimization to run on minetest 5.x |
19:47 |
MTDiscord |
<wwar> ah, so.. you cant check how he made floating biomes? |
19:48 |
TenPlus1 |
it's all voxelmanip based, that I know :) |
19:48 |
TenPlus1 |
it's a way to edit maps directly and add decoration using lua, which isnt as fast as the engine |
19:49 |
MTDiscord |
<wwar> ah, thats why its laggy a bit while exploring space? |
19:50 |
TenPlus1 |
yup and caverealms also... eventually caverealms can be converted to the new underground biomes though but for now engine generated realms in the sky is limited to floatlands |
19:51 |
MTDiscord |
<wwar> never noticed lags in caverealms |
19:54 |
MTDiscord |
<wwar> so.. anyone is working in using something faster than lua? |
19:54 |
VanessaE |
use luajit ;) |
19:54 |
TenPlus1 |
we already use luajit with data clearning at end so we dont get OOM errors :) yay! |
19:54 |
TenPlus1 |
it's been heavily optimized |
19:54 |
MTDiscord |
<wwar> luajit is fast enough? |
19:55 |
TenPlus1 |
luajit is great and does give a good speed boost, if you use minetest in linux it's already installed :D |
19:56 |
MTDiscord |
<wwar> ah, great, will you convert biome mods to LuaJit then? |
19:57 |
TenPlus1 |
any mods you have already use luajit if it's installed already :) |
19:57 |
VanessaE |
yeah, it's completely automatic. |
19:57 |
MTDiscord |
<wwar> Ah thats interesting |
19:57 |
VanessaE |
the only time you have to detect luajit is if you want to use something it provides that Minetest's normal Lua implementation does not, like FFI |
19:58 |
VanessaE |
but normally, It Just Works™ |
19:58 |
MTDiscord |
<wwar> i see |
19:58 |
MTDiscord |
<wwar> Is there a mod that makes people able to make their own biomes? Like with mobs redo anyone can make a mob.. |
19:58 |
VanessaE |
that's what biome_lib was originally for |
19:59 |
VanessaE |
but now you can just do it with some mod API calls and let the engine handle it |
19:59 |
VanessaE |
look in mtg/mods/default/mapgen.lua |
19:59 |
MTDiscord |
<wwar> alright will check, (i wont make a biome tho) |
19:59 |
TenPlus1 |
yeah the engine has it's own commands for biome additions and decoration :D |
19:59 |
VanessaE |
you'll see how it creates the standard biomes like taiga or rundra |
19:59 |
VanessaE |
tundra* |
19:59 |
MTDiscord |
<wwar> Just want to know how those work |
20:01 |
TenPlus1 |
wwar, this was added a while ago to add additional floating biomes: https://github.com/minetest/minetest/issues/4503 |
20:01 |
MTDiscord |
<wwar> oh nice |
20:02 |
MTDiscord |
<wwar> So you'll make some floating biomes? |
20:02 |
TenPlus1 |
that's an issue to add a feature to the mapgen to allow them |
20:04 |
MTDiscord |
<wwar> You planning to make that issue? |
20:04 |
TenPlus1 |
it's already added, although quite old |
20:04 |
MTDiscord |
<wwar> oh, hope they will look into it |
20:05 |
TenPlus1 |
it's a well saught after feature |
20:06 |
MTDiscord |
<wwar> That will make a use for the 31k Y lvls above ground |
20:07 |
TenPlus1 |
yeah :) then we can have proper realms added through mapgen with their own skybox and gravity etc :D |
20:08 |
MTDiscord |
<wwar> yea, i'd like to see those |
20:08 |
MTDiscord |
<wwar> Huge improvement in MT |
20:09 |
MTDiscord |
<wwar> i think mt generates cooler biomes than mc |
20:09 |
TenPlus1 |
we've seen many new improvements in the 5.x series :) setting player velocity and new formspec elements are a few |
20:10 |
MTDiscord |
<wwar> https://cdn.discordapp.com/attachments/747163533212516474/834883769018089522/Screenshot_2021-04-22-23-11-30.png |
20:10 |
MTDiscord |
<wwar> MC doesnt generate cool stuffs like this |
20:10 |
TenPlus1 |
wow, much protection :P |
20:11 |
MTDiscord |
<wwar> Will hide them after :þ |
20:11 |
MTDiscord |
<wwar> Building a huge me above that |
20:13 |
TenPlus1 |
nice, will pop on server for a look around :D cya there |
20:13 |
TenPlus1 |
by folks o/// |
20:23 |
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21:21 |
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22:36 |
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23:24 |
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