Time |
Nick |
Message |
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16:43 |
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17:12 |
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17:23 |
Krock |
Adblock'ed some elements in /notifications. Am quite happy so far. https://i.imgur.com/53IYdrX.png |
17:25 |
sfan5 |
hmm that's a good idea |
17:30 |
Krock |
Example: https://gist.github.com/SmallJoker/734ba3d7ed45bd032f9eec49c0b6bd3d |
17:42 |
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18:03 |
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18:05 |
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18:35 |
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19:11 |
rubenwardy |
https://minetest.rubenwardy.com/metrics?server=*.rubenwardy.com |
19:17 |
rubenwardy |
sauce https://gitlab.com/rubenwardy/public_minetest_metrics |
19:22 |
Krock |
results? |
19:22 |
rubenwardy |
huh? |
19:22 |
Krock |
oh. is it the numbers at the line end of the first link? |
19:22 |
rubenwardy |
there's also: https://content.minetest.net/help/metrics/ |
19:23 |
rubenwardy |
yeah, it's a prometheus output |
19:23 |
rubenwardy |
nerzhul has inspired me to set it up again - my prometheus and grafana were turned off for quite a while |
19:23 |
Krock |
no fancy HTML? |
19:23 |
rubenwardy |
Krock: https://rwdy.uk/JNtPA.png |
19:24 |
Krock |
yes, now that's something to start with |
19:24 |
rubenwardy |
metrics is the raw data. You collect that using prometheus, and then graph it using another tool |
19:24 |
rubenwardy |
Krock: here's ContentDB https://rwdy.uk/rt8Lt.png |
19:25 |
Krock |
so like data importing with rrdtool |
19:25 |
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19:25 |
Krock |
does that show an enormous score deflation? |
19:25 |
rubenwardy |
it's similar |
19:25 |
rubenwardy |
score deflation is good |
19:25 |
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scr267 joined #minetest-hub |
19:25 |
rubenwardy |
Packages lose 5% of score each day, and gain score through downloads |
19:26 |
rubenwardy |
there's an error in the downloads counting.... |
19:27 |
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19:28 |
rubenwardy |
that massive download spike is from someone deleting releases |
19:30 |
Krock |
how's that? I mean nobody's downloading there |
19:30 |
rubenwardy |
I need to change ContentDB to track downloads using packages, not releases |
19:30 |
rubenwardy |
https://rwdy.uk/gOo50.png |
19:31 |
Krock |
heh indeed |
19:31 |
Krock |
for that counter it might even make sense to set up a global value |
19:32 |
rubenwardy |
it's easier to add a downloads count to each package |
19:32 |
Krock |
the archives were still downloaded, even if they're deleted |
19:32 |
rubenwardy |
that's needed for showing the downloads on the package |
19:32 |
Krock |
I see |
19:35 |
rubenwardy |
although, what if a package is permanently deleted |
19:36 |
rubenwardy |
there does probably need to be a global counter somewhere |
19:36 |
rubenwardy |
currently, packages can be soft deleted but not permanently deleted |
19:37 |
Krock |
Add a dropdown: Persistent removal, Soft delete, Temporary delete, Burn in fire, Act dead but be alive |
19:43 |
* Sokomine |
secretly forbids all mapgens that create too strange worlds (v6 for everyone!) |
19:47 |
* Krock |
gives Sokomine mgflat |
19:48 |
* Sokomine |
looks reliefed and thanks krock overwhelmingly |
19:50 |
Sokomine |
i'm trying to build straight roads that can actually be walked. im v6, it's acceptable. other mapgens...hm. give horrible results. but then...i see no way to build such a road there manually either |
19:50 |
* Krock |
points out that Sokomine is welcome |
19:50 |
Krock |
increase the noise spread for wider biomes and hills |
19:52 |
Sokomine |
can't really do that as i want my mods to work in general. but if i ever manage to turn this into something reasonable i'll probably have to warn about too strange mapgens - or stop placing a road if the terrain absolutely doesn't fit |
19:52 |
Krock |
write a mod that flattens the surface |
19:54 |
Sokomine |
people then complain that their villages are too flat |
19:55 |
Sokomine |
(while most of them are unable to deal with terrain when building manually...) |
20:03 |
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20:17 |
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20:22 |
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20:35 |
Sokomine |
oh. hm. github really got strange..... |
20:42 |
Sokomine |
it used to mention the necessary commands for initializing the repro (ok, not that much) and adding github as remote... |
20:42 |
Sokomine |
now: nothing? |
20:47 |
Krock |
git clone url/to/repo.git |
21:29 |
Sokomine |
ah. finally got it to run. current experiment (plaster the world with in theory walkable roads): https://github.com/Sokomine/simple_villages.git |
23:02 |
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