Time |
Nick |
Message |
01:07 |
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08:38 |
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08:42 |
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10:22 |
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13:00 |
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15:31 |
IcyDiamond |
oh shit, you cant put combined images as player's skin texture? i guess i cant procedurally create my armor images then |
15:31 |
IcyDiamond |
that sucks |
15:35 |
IcyDiamond |
hmm, this is interesting, the wield image as a combination image works |
15:35 |
IcyDiamond |
"character.png", |
15:35 |
IcyDiamond |
"3d_armor_trans.png^(armor_helmet.png^[multiply:#532615)", |
15:35 |
ShadowBot |
IcyDiamond: Error: Delimiter not found in "HTTP Error 404: Not Found" |
15:35 |
IcyDiamond |
"tools_pickaxe_base.png^(tools_pickaxe_head.png^[multiply:#f8f8f8)" |
15:35 |
IcyDiamond |
the last is the wield |
15:35 |
IcyDiamond |
second should be armor texture, but it doesnt show up |
15:37 |
IcyDiamond |
no errors or warnings about it |
15:39 |
sfan5 |
open an issue, or better yet a PR to implement that |
15:40 |
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15:40 |
IcyDiamond |
would it be considered a bug tho? because one texture of the same model can be combination but other cant |
15:40 |
sfan5 |
related https://github.com/minetest/minetest/pull/9271 |
15:42 |
IcyDiamond |
generateImage thing seems to work because when i introduce an error in there it complains |
15:43 |
IcyDiamond |
wait a minute, 3d_armor itself uses combinations too, just not the modifier, so whats the deal |
15:49 |
IcyDiamond |
ohhh, i figured it out, its because the base image 3d_armor_trans.png has wrong dimensions |
15:50 |
IcyDiamond |
but thats from the regular mod, how did it work there |
15:50 |
IcyDiamond |
thats weird |
16:16 |
rubenwardy |
this should work |
16:16 |
rubenwardy |
oh ok |
16:17 |
IcyDiamond |
does [multiply interfere with the dimensions somehow or smth idk |
16:47 |
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17:13 |
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18:16 |
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18:20 |
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18:28 |
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18:28 |
tumeninodes |
krock: looks like we both missed this https://github.com/minetest/minetest_game/pull/2618 |
18:28 |
tumeninodes |
!title |
18:28 |
MinetestBot |
tumeninodes: xpanes:code_style_fix by TumeniNodes · Pull Request #2618 · minetest/minetest_game · GitHub |
18:32 |
tumeninodes |
Jordach: new skies look wonderful! |
18:47 |
Krock |
tumeninodes: was that code ever touched recently? |
18:54 |
tumeninodes |
yes, when the xpanes sides were done recently |
18:56 |
tumeninodes |
When I did my last PR I only changed to the linear alignment for those texture defs to match that change |
18:58 |
tumeninodes |
well is Sept 2019 "recent"? :P https://github.com/minetest/minetest_game/pull/2500/files |
18:58 |
tumeninodes |
!title |
18:58 |
MinetestBot |
tumeninodes: Fix glass panes sides by An0n3m0us · Pull Request #2500 · minetest/minetest_game · GitHub |
19:06 |
tumeninodes |
it's a small style fix but keeps everything looking nice and symmetrical, especially for folks with a bit of a 'tism, like me ;) |
19:19 |
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