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14:50 |
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14:50 |
MinetestBot |
tenplus1: Oct-20 00:29 UTC <VanessaE> oranges need some work... I suggest orange trees (not bushes :) ) Maybe add seeds which, when planted become a sapling, which'll grow into a normal-size tree. Maybe use a copy of the default "apple tree" schematic, just adjust the fruit thereon (and always make it spawn fruit) |
14:50 |
MinetestBot |
tenplus1: Oct-20 00:30 UTC <VanessaE> I suppose one could get seeds from digging the orange leaves. |
14:50 |
tenplus1 |
hi folks |
14:50 |
MinetestBot |
tenplus1: Oct-20 00:32 UTC <VanessaE> or better, oranges would occasionally drop seeds, not the leaves. |
14:50 |
tenplus1 |
hey Krock |
14:50 |
MinetestBot |
tenplus1: Oct-20 00:29 UTC <VanessaE> oranges need some work... I suggest orange trees (not bushes :) ) Maybe add seeds which, when planted become a sapling, which'll grow into a normal-size tree. Maybe use a copy of the default "apple tree" schematic, just adjust the fruit thereon (and always make it spawn fruit) |
14:50 |
MinetestBot |
tenplus1: Oct-20 00:34 UTC <VanessaE> or maybe just plant an orange directly, skipping the idea of seeds. depends on how many oranges a tree would have on it on average. |
14:50 |
MinetestBot |
tenplus1: Oct-20 00:29 UTC <VanessaE> oranges need some work... I suggest orange trees (not bushes :) ) Maybe add seeds which, when planted become a sapling, which'll grow into a normal-size tree. Maybe use a copy of the default "apple tree" schematic, just adjust the fruit thereon (and always make it spawn fruit) |
14:50 |
MinetestBot |
tenplus1: Oct-20 00:30 UTC <VanessaE> I suppose one could get seeds from digging the orange leaves. |
14:51 |
tenplus1 |
VanessaE: orange trees already drop saplings that grow with a chance of oranges on the tree same as apples |
14:51 |
VanessaE |
well it's about fucking time you showed up.... |
14:51 |
VanessaE |
:) |
14:51 |
tenplus1 |
heyas |
14:51 |
tenplus1 |
how's you ? |
14:51 |
VanessaE |
I'm okay |
14:51 |
tenplus1 |
:P |
14:52 |
VanessaE |
maybe double check the orange thing, because I was up-to-date when I wrote all of that ^ |
14:52 |
tenplus1 |
I coudl increase the chances of oranges in the schem file if ya like |
14:53 |
VanessaE |
well, |
14:53 |
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14:53 |
tenplus1 |
param1 in the schem file for oranges is 100, what if I make it 180 ? |
14:53 |
VanessaE |
even now, if I search "orange" in the inv, all I get related to the fruit is just that. |
14:53 |
VanessaE |
there is no sapling in the results |
14:53 |
tenplus1 |
really ? there's definitely a sapling |
14:53 |
tenplus1 |
lemmie fire up mt |
14:54 |
VanessaE |
https://i.imgur.com/elmVUE6.png |
14:54 |
VanessaE |
https://i.imgur.com/JhbRZaW.png |
14:54 |
VanessaE |
see what I mean? |
14:54 |
tenplus1 |
I have orange tree sapling, leaves, and orange here in my creative list |
14:54 |
tenplus1 |
it defo appears |
14:55 |
VanessaE |
is it something that has to explicitly be enabled? |
14:55 |
VanessaE |
or maybe it's not part of farming-redo? |
14:55 |
tenplus1 |
oranges are in Ethereal |
14:55 |
tenplus1 |
the only orange in farming is the alias set for farming plus, and that's for compatibility |
14:55 |
VanessaE |
remember, you have aliases in farming-redo, to keep old farming-plus oranges... |
14:55 |
VanessaE |
yeah |
14:56 |
VanessaE |
so without ethereal it's not possible to farm the oranges, ok. |
14:58 |
VanessaE |
you should fix that ;) |
14:59 |
tenplus1 |
so much mixed compatibility and checks |
14:59 |
tenplus1 |
updated ethereal so oranges have a better chance of appearing on trees |
14:59 |
VanessaE |
^ minetest modding, in a nutshell ^ |
14:59 |
VanessaE |
:) |
15:00 |
tenplus1 |
sad but true, just updated mods to fix deprecated functions in 5.1 |
15:00 |
tenplus1 |
problem is, if I update git then they no longer work for 0.4.17 |
15:00 |
VanessaE |
0.4.17 is obsolete anyway :) |
15:00 |
tenplus1 |
95 servers still running 0.4.x and 92 running 5.x |
15:01 |
tenplus1 |
it's half n half... we need a big push to have owners upgrade |
15:01 |
VanessaE |
*looks up ethereal*.... meh, pass :-/ |
15:02 |
tenplus1 |
lol |
15:02 |
tenplus1 |
last thing I wanna do is add a ton of tree's into a farming mod |
15:02 |
VanessaE |
heh |
15:02 |
VanessaE |
consider adding it to moretrees? |
15:02 |
tenplus1 |
cool trees does the same and I think it sticks with original node naming |
15:03 |
VanessaE |
cool trees? |
15:03 |
tenplus1 |
mod where the author adds in many trees from different mods, inc. ethereal |
15:03 |
* VanessaE |
looks it up |
15:03 |
tenplus1 |
even has bonemeal support :D |
15:04 |
VanessaE |
>:( |
15:04 |
tenplus1 |
? what you find ? |
15:04 |
VanessaE |
bonemeal is too minecrafty :P |
15:04 |
tenplus1 |
heyyy, I wrote that mod, it works well... saplings, crops, grasses and custom deco |
15:04 |
tenplus1 |
also dye |
15:05 |
VanessaE |
this cool trees mod looks interesting. no oranges though (but "clementine" tangerines) |
15:07 |
tenplus1 |
minetest is great for modding, but having to check for every mod to support them is a pain at times... I kinda wish the _game was extensive enough to have it all |
15:08 |
VanessaE |
heh |
15:12 |
tenplus1 |
hows the new place ? |
15:13 |
VanessaE |
its good |
15:13 |
VanessaE |
not a palace by any means, but it's comfortable :) |
15:13 |
tenplus1 |
heh, how many toasters did you end up with ? |
15:13 |
VanessaE |
one :) |
15:14 |
VanessaE |
I eventually found it |
15:14 |
tenplus1 |
lol, house warming guests usually bring at least 20 :D |
15:14 |
VanessaE |
oh that |
15:14 |
VanessaE |
no housewarming :_/ |
15:14 |
VanessaE |
:-/ |
15:14 |
tenplus1 |
buu, need to host a party and let us all wreck things :P |
15:15 |
VanessaE |
fat chance of that when you chowderheads are scattered all over creation :P |
15:15 |
* tenplus1 |
builds a teleport pad for everyone |
15:16 |
VanessaE |
heh |
15:17 |
tenplus1 |
gotta start playing with floatlands and shoehorn ehtereal biomes up there instead, would bring a new area to the default game and hopefully a portal to get there :D |
15:17 |
tenplus1 |
kinda like aether |
15:17 |
VanessaE |
heh |
15:20 |
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15:20 |
tenplus1 |
wb |
15:21 |
sfan5 |
you can quite easily get "normal" biomes into floatlands by registering them again but with offset y_min & y_max |
15:21 |
tenplus1 |
hi sfan, yeah am gonna check them out :) can biomes be deleted as yet ? |
15:21 |
sfan5 |
not sure |
15:22 |
tenplus1 |
I'd like to stick with v7's default biomes since paramat has done a lot of work on them |
15:22 |
tenplus1 |
but I wanna delete the default floatlands one's he's set and add ethereal's own for a sort of magical realm |
15:24 |
Krock |
hello tenplus1 |
15:25 |
tenplus1 |
hey dude, how's things ? |
15:27 |
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15:27 |
tenplus1 |
hi aerozoic |
15:27 |
aerozoic |
hey tenplus1 |
15:34 |
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15:37 |
tenplus1 |
wb rus |
15:42 |
tenplus1 |
can someone give me a fresh pair of eyes to check something? |
15:52 |
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16:09 |
Krock |
ofc tenplus1 |
16:09 |
Krock |
but you cannot leave |
16:18 |
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21:14 |
Fixer |
part fish @ part girl |
21:14 |
Fixer |
hello there, alpha people |
22:47 |
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