Time |
Nick |
Message |
00:00 |
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00:40 |
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01:16 |
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02:04 |
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02:05 |
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02:21 |
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06:24 |
ANAND |
Feature freeze today :D |
08:13 |
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08:13 |
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08:24 |
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08:36 |
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08:56 |
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10:00 |
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10:53 |
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11:28 |
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11:55 |
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12:11 |
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13:46 |
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14:45 |
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15:05 |
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16:43 |
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16:45 |
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17:08 |
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17:39 |
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18:00 |
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18:08 |
Krock |
til. "log_mods" is a quite common setting used by mods |
18:09 |
Krock |
critters (MP), worldedit, manipulus, maptools, areas, signs_lib, kpgmobs, technic, homedecor, lrfurn |
18:09 |
Krock |
... and maybe a few more |
18:11 |
rubenwardy |
I suspect it was copied from worldedit or something |
18:11 |
rubenwardy |
people like reading other mods to learn |
18:11 |
rubenwardy |
it's in moreblocks |
18:11 |
Krock |
Calinou: any objection? https://github.com/minetest-mods/gauges/pull/1 |
18:11 |
DS-minetest |
no newline at the end |
18:12 |
DS-minetest |
most mods don't use the log_mods settings |
18:12 |
Krock |
I assume the mod is also still not patched for the new model |
18:14 |
Calinou |
Krock: merged :) |
18:15 |
Calinou |
does anything specific need to be done for the new player model? |
18:15 |
Calinou |
rubenwardy: yeah, I was the first to add a log_mods setting, I don't think it's a very meaningful thing to do nowadays, it should be engine responsibility to add a debug setting |
18:15 |
Calinou |
(or maybe always do it on server startup, print a comma-separated list of mods) |
18:16 |
Calinou |
this can be useful to diagnose why a mod isn't loading on an headless server |
18:16 |
DS-minetest |
logging it to info or verbose stream should be fine, too, imo |
18:17 |
Krock |
Calinou: the position was moved down by 1m |
18:17 |
Krock |
* base position |
18:17 |
rubenwardy |
Calinou: https://github.com/MT-CTF/capturetheflag/commit/97d3e6ba78399fd99e71e4bc9014ea7c6e6fbdc7#diff-64cbf27139c8a3b207ccd8309ce494c2 |
18:17 |
Krock |
ent:set_attach(player, "", {x = 0, y = 20, z = 0}, {x = 0, y = 0, z = 0}) |
18:17 |
Krock |
this is 45.x compatible |
18:17 |
Krock |
* 5.x |
18:18 |
Krock |
> assert |
18:18 |
Krock |
> if ent ~= nil then |
18:18 |
Krock |
That's a so called pro (gamer) move |
18:18 |
rubenwardy |
exactly |
18:23 |
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18:30 |
Calinou |
0.4.x compatibility isn't essential to me, I can tag a release then break compatibility :) |
18:30 |
Calinou |
but if we can do it, sure |
18:30 |
Calinou |
can you open a PR please, so I know exactly what should be changed to fix this? |
18:41 |
Krock |
health_40.png is missing |
18:41 |
Krock |
mmhh |
19:21 |
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19:23 |
Calinou |
Krock: weird, how can a player have 40 HP? |
19:24 |
Krock |
Calinou: limit is hp_max |
19:24 |
Krock |
freely customizable since.. 5.0.0 I guess? |
19:24 |
Krock |
breath too |
19:30 |
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19:35 |
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tomraceror joined #minetest-hub |
19:37 |
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20:15 |
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Bobr joined #minetest-hub |
20:25 |
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23:48 |
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