Time |
Nick |
Message |
00:09 |
tumeninodes |
feeling the relief here in the US as well (kinda) |
01:22 |
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03:17 |
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04:23 |
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04:27 |
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06:37 |
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07:27 |
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08:42 |
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09:00 |
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09:12 |
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09:46 |
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11:12 |
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11:32 |
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12:04 |
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12:05 |
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12:15 |
DS-minetest |
o/ |
12:18 |
ANAND |
Heya DS-minetest :) |
12:19 |
DS-minetest |
hi ANAND! :) |
12:20 |
DS-minetest |
a !(a&&b) |
12:20 |
ANAND |
lol |
12:21 |
Krock |
why not (!a||!b) |
12:22 |
Krock |
kind regards from Demorgan |
12:23 |
DS-minetest |
you mean De Morgan |
12:23 |
Krock |
The Morgen |
12:24 |
ANAND |
De Morgue |
12:25 |
DS-minetest |
wait, Krock lies in a morgue O_o |
13:00 |
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13:45 |
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14:28 |
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14:30 |
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15:10 |
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17:53 |
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18:19 |
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18:19 |
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18:34 |
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18:52 |
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19:05 |
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19:16 |
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19:28 |
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21:06 |
benrob0329 |
I can't get decorations to spawn in my mapgen code here: https://gitlab.com/benrob0329/ikea/merge_requests/14 |
21:07 |
benrob0329 |
I'm calling minetest.generate_decorations() after placing the needed schematics but no decorations are placed |
21:13 |
Krock |
benrob0329: move your generate function to index 1 of registered_on_generateds |
21:14 |
Krock |
and maybe there are no decorations that can be generated on there because the map hasn't been written after the vmanip placement |
21:15 |
Krock |
or they cannot replace the nodes that already exist in that mapblock |
21:28 |
rdococ |
Would it be possible to add the ability to refresh a texture, so that it has to be reloaded? |
21:45 |
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21:46 |
roben1430 |
rdococ: not without the clients having to reload |
21:47 |
roben1430 |
!tell Krock how do I move the on_generated function? |
21:47 |
MinetestBot |
roben1430: I'll pass that on when Krock is around |
22:34 |
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23:13 |
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23:14 |
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23:41 |
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