Time |
Nick |
Message |
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10:24 |
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10:24 |
tenplus1 |
hi folks |
10:25 |
VanessaE |
hi |
10:25 |
tenplus1 |
hi Vanessa, how's things ? |
10:25 |
ANAND |
Hiya tenplus1 and VanessaE :) |
10:25 |
VanessaE |
eh. |
10:25 |
tenplus1 |
hey ANAND, long time no see :) |
10:26 |
ANAND |
Likewise! I was on a month-long hiatus and returned only recently. |
10:26 |
tenplus1 |
kinda same here, was sick for a while |
10:29 |
tenplus1 |
preparing for supposed heatwave here today :) |
10:31 |
luk3yx |
I have probably found a vulnerability in mod security (not in the system itself, in the way most mods handle it) |
10:31 |
tenplus1 |
hi luk3yx, what did ya find ? |
10:32 |
luk3yx |
Are there any evil mod developers here? |
11:06 |
tenplus1 |
lol @ evil mod devs |
11:06 |
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11:06 |
tenplus1 |
hi fixer |
11:18 |
Amaz |
Any one got any ideas about this? https://github.com/minetest/minetest/issues/8706 |
11:19 |
tenplus1 |
hi amaz, strange issue |
11:19 |
Amaz |
Hi ten, yeah, I know |
11:20 |
Amaz |
I tried fixing it in the texture, but no luck there. |
11:20 |
tenplus1 |
testing now |
11:28 |
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11:35 |
tenplus1 |
very strange indeed, compared them to the old 2d torches that used same technique, those work, but nodeboxes dont ?!?! |
11:36 |
Amaz |
Yup. My guess is that the old torches just uses one texture, while these ones use 3, which messes it up. Maybe :P |
11:36 |
tenplus1 |
the wall texture should work, everything is in the right places, just seems to use a top down one instead for the sides... that's the weird thing |
11:37 |
tenplus1 |
tiles are all in the right places |
11:38 |
Amaz |
And my other theory is that before, texture top was always, well, on the top, whereas now, texture top is not the actual top, but goes with whatever direction the top of the node when it's place on the ground is... if that makes sense. |
11:39 |
tenplus1 |
am looking at signs, those use same theory for placement ... |
11:39 |
tenplus1 |
https://github.com/minetest/minetest_game/blob/83fb6fe872dc630fc229962461492f67b2f001d2/mods/default/nodes.lua#L2537 |
11:39 |
Amaz |
So the part of the torch which is the top when torch on the ground, always uses the top texture, even if it points to the side. |
11:40 |
Amaz |
Yeah |
11:40 |
Amaz |
Same thing in LOTT, but they work fine |
11:40 |
Amaz |
(But all of those thoughts are just guesses, I've not really got a clue about how any of this works :)) |
11:42 |
tenplus1 |
nodeboxes have changed since0.4.17... can no longer use visual_scale on them, and now I'm wondering if wallmounted nodes have issues as well |
12:24 |
xerox123_ |
does the copy/paste issue exist in the ppa version? |
12:24 |
xerox123_ |
or only in compiled builds? |
12:25 |
tenplus1 |
hi xerox, what copy/paste issue ? I cant do that in mt for linux |
12:25 |
xerox123_ |
pasting copied text into MT is super unpredictable |
12:25 |
tenplus1 |
ahh, I've never been able to do that at all :P |
12:26 |
xerox123_ |
sometimes you paste once, and the previous clipboard content appears, then you paste again and the present content appears |
12:26 |
xerox123_ |
other times you get nothing |
12:27 |
xerox123_ |
i just want to be able to copy andpaste from my password manager :p |
12:28 |
tenplus1 |
just tried there with latest dev... doesnt work :( buuuu |
12:31 |
Amaz |
Strange, copy/paste works fine for me.. |
12:32 |
tenplus1 |
windows or linux ? |
12:32 |
Amaz |
Linux, of course!!! :P |
12:33 |
xerox123_ |
:O teach us your ways |
12:33 |
tenplus1 |
:PP |
12:33 |
Amaz |
Did you compile it yourself? |
12:33 |
tenplus1 |
lemmie double check dev releases... |
12:33 |
xerox123_ |
yeah |
12:33 |
Amaz |
And what Irrlicht version? |
12:34 |
xerox123 |
1.8.4 |
12:34 |
Amaz |
Odd |
12:35 |
xerox123 |
https://paste.ubuntu.com/p/rpGzwcxByX/ |
12:35 |
tenplus1 |
ooh, copy/paste works now... what gives...and why the blinky selection line ?!?! |
12:37 |
Amaz |
Copy/paste with MT is very strange |
12:37 |
tenplus1 |
!am just happy it kinda works now :) saves me typing in long urls :D |
12:38 |
xerox123 |
¯\_(ツ)_/¯ yay |
12:38 |
tenplus1 |
lol |
12:38 |
tenplus1 |
BakedClay mod updated, added normal baked clay which needs to be dyed white (no longer cooks clay block to white) |
12:39 |
Amaz |
xerox123: The only differences in that version list vs mine are that you're using gettext (could that affect it? No idea...), and yours isn't run in place (surely that can't change anything?!)... |
12:39 |
Amaz |
Also I'm on the latest dev. |
12:39 |
xerox123 |
Ill try disable gettext |
12:41 |
xerox123 |
lol wut |
12:41 |
xerox123 |
wait I'm being stupid, ignore |
12:41 |
tenplus1 |
? |
12:42 |
xerox123 |
forgot the D infront of CMake options |
12:42 |
tenplus1 |
ooh |
12:42 |
Amaz |
:P |
12:44 |
tenplus1 |
Nathan has done a mod review on Hoppers mod :) nice... |
12:45 |
xerox123 |
ok I am stupid, was using USE_GETTEXT=OFF instead of ENABLE_GETTEXT=OFF, been a while since I did any of this |
12:45 |
tenplus1 |
flags and more flags :P |
12:48 |
xerox123 |
it's still borked |
12:50 |
Amaz |
That's very odd... |
12:57 |
tenplus1 |
laters all o/ |
12:57 |
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13:32 |
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13:33 |
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13:34 |
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13:46 |
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13:47 |
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13:56 |
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14:24 |
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14:38 |
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14:38 |
tumeninodes |
any other MTG devs who have a few moments to add their input/feeling on https://github.com/minetest/minetest_game/pull/2422 |
14:38 |
tumeninodes |
!title |
14:38 |
MinetestBot |
tumeninodes: add new dry dirt node by TumeniNodes · Pull Request #2422 · minetest/minetest_game · GitHub |
14:53 |
sfan5 |
tumeninodes: is making crops grow slower on dry dirt something that would be easily possible using farming? |
14:53 |
sfan5 |
because that'd be a nice feature IMO |
14:53 |
IhrFussel |
I found this 4 times in my debug.txt ... what could cause it? -> 2019-07-18 21:38:56: ACTION[Server]: Server::ProcessData(): PacketError: what=Reading outside packet (offset: 77, packet size: 77) |
14:54 |
tumeninodes |
sfan5: hm, that's a good idea, I'll look into it |
14:54 |
IhrFussel |
All 4 lines appeared pretty close to each other (within the same minute) |
15:02 |
ANAND |
IhrFussel: As it's logged at the action level, I assume it isn't anything serious. |
15:17 |
IhrFussel |
It gets generated here https://github.com/minetest/minetest/blob/master/src/network/networkpacket.cpp#L43 |
15:19 |
IhrFussel |
Oh gosh...it gets called a lot of times in that file alone |
15:29 |
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15:31 |
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15:39 |
tumeninodes |
sfan5: if the PR can get approved/supported, I can then start right away at altering the growing times, seems it has to do with fertility definition groups. If it gets merged it gives me a better position to start from on that aspect, tweaking it. If that makes sense |
15:40 |
sfan5 |
yeah asking for devs' opinions would be useful |
15:40 |
sfan5 |
i'd certainly support it |
15:41 |
tumeninodes |
yep, that's why I'm asking for input and for it to be supported |
15:42 |
tumeninodes |
may even be able to eventually introduce a new type of seed/crop specific to Savannah |
15:44 |
tumeninodes |
the original issue discussion is here https://github.com/minetest/minetest_game/issues/2405 |
15:47 |
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15:54 |
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16:09 |
IhrFussel |
How can someone have a ping of 1+ secs? probably very slow device |
16:10 |
rubenwardy |
bad internet can get you that |
16:10 |
rubenwardy |
I've had that in internet cafes |
16:11 |
tumeninodes |
massive bouncing :P |
16:12 |
rubenwardy |
I actually got better ping and bandwidth when using a vpn from the cafe |
16:12 |
rubenwardy |
technically it was just a cafe, not an internet one |
16:13 |
IhrFussel |
Hm...but can device performance affect ping too? |
16:13 |
rubenwardy |
not usually |
16:13 |
tumeninodes |
with 5G everyone will be a literal signal tower :D |
16:14 |
rubenwardy |
if the device performance does, then it's either going into battery saving modes (400MHz) |
16:14 |
rubenwardy |
or there's some serious problems (ie: blocked receiving) |
16:14 |
rubenwardy |
for Minetest, it's probably the latter |
16:16 |
tumeninodes |
rubenwardy: https://github.com/minetest/minetest_game/pull/2422 :D figured I'd harrass you while your looking |
16:16 |
tumeninodes |
I'm being obnoxious today |
16:20 |
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16:22 |
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17:24 |
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17:25 |
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18:18 |
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18:22 |
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18:37 |
Krock |
The reason that I don't get any PRs for my repositories is that they're bug-free |
18:37 |
Krock |
change my mind |
18:41 |
tumeninodes |
^ https://www.merriam-webster.com/dictionary/hypothesis |
18:41 |
tumeninodes |
:D |
18:41 |
VanessaE |
riiiiiight...and my servers NEVER lag. ™ |
18:41 |
VanessaE |
:) |
18:42 |
Krock |
VanessaE: I could prove the contrary |
18:43 |
tumeninodes |
But Vanessa... your servers always..... (ohhhhhhhhhh) I get it |
18:43 |
VanessaE |
:P |
18:43 |
Krock |
tumeninodes: which might turn out to be valid |
18:43 |
Krock |
(or correct) |
18:45 |
tumeninodes |
I bet a hefty rendering farm could reduce lag on Vanessa's servers |
18:45 |
VanessaE |
haha |
18:45 |
sofar |
*cough* carts |
18:46 |
tumeninodes |
I have a spare central AC unit and a shed |
18:46 |
tumeninodes |
Ohhhhh snaap |
18:46 |
Krock |
don't blame the carts |
18:47 |
Krock |
it's technic's fault |
18:47 |
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18:47 |
Krock |
hi Rafi592 |
18:47 |
VanessaE |
in fact, I nerfed technic's ABMs on my server, to good effect |
18:47 |
tumeninodes |
so glitchy is a built in feature then? 0_o |
18:47 |
Krock |
a -hub newcomer? |
18:47 |
VanessaE |
technic still runs, but only barely enough to do its job, and the server's quite playable. |
18:48 |
* tumeninodes |
spams carts onto the map |
18:48 |
Krock |
The less technic functions, the faster your server will run |
18:48 |
VanessaE |
yup |
18:48 |
Krock |
consider disabling forceloads /troll |
18:49 |
VanessaE |
nah, didn't need to go THAT far :) |
18:51 |
tumeninodes |
The stories from some who have tried to rewrite technic are oddly similar to ufo abduction stories |
18:52 |
Krock |
well, even n0re said it's a huge mess |
18:52 |
tumeninodes |
necessary evil |
19:00 |
* rubenwardy |
looks at nore |
19:00 |
* VanessaE |
looks at rubenwardy looking at nore |
19:00 |
rubenwardy |
I think nore mentioned rewriting it whilst at CERN xD |
19:00 |
rubenwardy |
comma missing there |
19:01 |
* tumeninodes |
directs everyone's gaze to.... https://github.com/minetest/minetest_game/pull/2422 |
19:01 |
tumeninodes |
because Ima PIA |
19:07 |
Krock |
a pain in (the) ass? |
19:07 |
VanessaE |
pfft |
19:08 |
VanessaE |
most here would call ME that, tumeninodes :P |
19:08 |
tumeninodes |
my 'T' is sketchy works randomly |
19:08 |
Krock |
[BALLOON DEFLATION SOUNDS INTENSIFY] |
19:09 |
Krock |
i.e. pfffft |
19:10 |
tumeninodes |
9 out of 10 people reading that will literally make the sound out loud |
19:10 |
VanessaE |
haha |
19:10 |
tumeninodes |
I'm number 7 |
19:12 |
Krock |
1/10 people: *silent people or blind people* |
19:12 |
rubenwardy |
Private Internet Access? |
19:12 |
VanessaE |
ssshhhhhh |
19:12 |
Krock |
Public Internet Access |
19:12 |
VanessaE |
you'll summon You Know Who |
19:12 |
Krock |
Pthe Igreat Avoldemort |
19:13 |
Krock |
indeed, the initials fit totally |
19:13 |
VanessaE |
I mean the *other* You Know Who, you dork :) |
19:13 |
* rubenwardy |
pays for private internet access |
19:14 |
Krock |
oh. the doctor. |
19:14 |
VanessaE |
haha |
19:14 |
Krock |
sorry, I didn't get your reference at the first glance |
19:21 |
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19:43 |
sfan5 |
Calinou: looks like you missed something https://a.uguu.se/TdPHuB6e3Qkn_T0YEbYL.png |
19:46 |
tumeninodes |
The doctor? Doctor Love? |
19:47 |
* tumeninodes |
starts rummaging for his KISS albums |
19:54 |
Krock |
Keep It Stupid Simple is indeed a great album |
19:54 |
tumeninodes |
haha |
20:08 |
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BuckarooBanzai18 joined #minetest-hub |
20:09 |
Calinou |
sfan5: whoops, I think the APK download link is not up-to-date so it wasn't supposed to be linked |
20:09 |
Calinou |
(unless a new one for 5.0.1 has been made?) |
20:09 |
sfan5 |
yeah it's supposed to be commented out |
20:10 |
Calinou |
that's not how Jekyll comments work indeed :) |
20:10 |
Calinou |
will send a PR to fix it |
20:12 |
sfan5 |
thanks |
20:20 |
Calinou |
https://github.com/minetest/minetest.github.io/pull/179 |
20:26 |
sfan5 |
travis seems broken |
20:26 |
sfan5 |
well whatever |
20:35 |
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20:40 |
Calinou |
yeah, CI has been broken for a while now, need to fix it |
22:49 |
sfan5 |
tumeninodes: was the color of dry grass lighter before you changed it back? |
22:50 |
tumeninodes |
The dry grass textures were never touched, only the new dry_dirt. It may look brighter now with the new texture |
22:52 |
tumeninodes |
I just now changed the colour of the dry dirt back to the orig of the most recent PR, but the texture design was changed for what you suggested |
22:54 |
tumeninodes |
I may put it back to more of a reddish tint and a pinch darker though, I liked it better. seems too light to me right now since the revert a few moment ago but right now I need to go visit someone in hospital |
22:55 |
Jordach |
is it the person that went blind from bad textures? |
22:56 |
tumeninodes |
no, my mother who's AML has returned : / |
22:57 |
sfan5 |
tumeninodes: the dirt is what I meant, I prefer it lighter so that's fine |
22:57 |
tumeninodes |
i'll leave it like that then, as both yourself and paramat prefer it |
23:59 |
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