Time |
Nick |
Message |
01:50 |
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05:17 |
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06:12 |
ANAND |
Forum is up but it's extremely slow to respond |
06:27 |
ANAND |
It's... literally.... crawling..... |
06:28 |
VanessaE |
*imagines a Minetest logo emblazoned humanoid robot down on all fours* |
06:34 |
ANAND |
That's exactly how it is rn :P |
06:41 |
VanessaE |
bbl |
06:44 |
ANAND |
o/ |
06:52 |
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09:14 |
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11:36 |
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11:39 |
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13:29 |
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13:38 |
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13:46 |
BillyS |
Is there a way to make a sword do damage as well as having on_use defined? |
13:46 |
BillyS |
I can use pointed_thing.ref:punch, but I don't know how to get the time from last punch |
13:49 |
BillyS |
I guess I could do a hacky workaround by leaving on_use undefined and using minetest.register_on_player_hpchange |
13:49 |
BillyS |
minetest.register_on_punchplayer would be better actually |
14:45 |
rubenwardy |
Calinou: what CSS library should I use in 2019? |
14:45 |
rubenwardy |
I like material designs and flat designs |
14:55 |
sfan5 |
find out what google uses and use that |
14:59 |
BuckarooBanzai |
please don't use material design :/ |
15:00 |
BuckarooBanzai |
thats one hell of a bloat... |
15:00 |
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15:02 |
rubenwardy |
material design can be nice if done well |
15:02 |
rubenwardy |
I'm probably not thinking of material design though |
15:03 |
BuckarooBanzai |
it looks nice but is pretty sluggish... |
15:04 |
rubenwardy |
that's usually because of the excessive JS |
15:04 |
rubenwardy |
you can achive the same design without the excessive JS |
15:04 |
rubenwardy |
which is basically what I'd like |
15:04 |
BuckarooBanzai |
i still use bootstrap in 2019... :P |
15:14 |
Calinou |
rubenwardy: Bulma is a good choice |
15:14 |
Calinou |
https://tailwindcss.com/ is also worth a look, it relies on composition over a set of premade classes |
15:14 |
Calinou |
(but make sure to use a tool to remove unused CSS, otherwise you'll be shipping tons of unused CSS) |
15:16 |
Calinou |
for a student project, I ended up using Bootstrap 4 but that's because people in my group didn't feel like using Bulma |
15:28 |
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15:43 |
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16:30 |
rubenwardy |
!seen IcyDiamond |
16:30 |
MinetestBot |
rubenwardy: icydiamond was last seen at 2019-05-06 10:53:18 UTC on #minetest-hub |
16:39 |
* rubenwardy |
tries to work out how to make a square grid of tiles in bulma |
16:39 |
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16:39 |
BillyS |
Gah, I need a lawyer just to figure out if the LGPLv2.1+and the BSD 2-Clause are compatible :P |
16:39 |
BillyS |
I think they are |
16:39 |
BillyS |
But I don't know what defines "compatible" |
16:40 |
BillyS |
I'm guessing that it's "no conflicting terms" |
16:46 |
Calinou |
BillyS: the BSD 2-Clause license is compatible with all GPL and LGPL versions |
16:47 |
Calinou |
and yeah, "compatible" means you can follow the terms of both licenses at the same time |
16:47 |
BillyS |
Ah, okay |
16:47 |
BillyS |
thx |
16:47 |
Calinou |
https://gnu.org/licenses/license-list |
16:48 |
rubenwardy |
Calinou: any idea how to make a square column? |
16:50 |
Calinou |
which framework are you using (if any)? |
16:50 |
rubenwardy |
bulma |
16:50 |
rubenwardy |
trying to make a fancy album grid https://i.rubenwardy.com/bW1fH.png |
16:51 |
rubenwardy |
using multiline columns with is-one-third and is-1by1 |
16:51 |
Calinou |
Bulma has an image class where you can enforce the aspect ratio |
16:51 |
rubenwardy |
hmmm |
16:51 |
rubenwardy |
Is there an easy way to put text in front? |
16:52 |
rubenwardy |
ah, maybe is-overlay |
16:53 |
rubenwardy |
actually, I don't mind it being below |
17:55 |
rubenwardy |
One thing I don't like about JS frameworks is that they always feel slower and buggier than plain HTML |
17:55 |
rubenwardy |
Is it possible to actually make it run well? |
17:56 |
rubenwardy |
Maybe it's just a psychological thing |
18:07 |
rdococ |
how would I use a lua mod to detect connected regions of a specific node? |
18:12 |
rdococ |
nvm, shouldn't be too harsd |
18:30 |
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19:12 |
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19:35 |
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21:36 |
rdococ |
there's a thread on the forums for mod requests and ideas, but it's just a single thread so you can't see many ideas at once. maybe it would be better as a separate forum? |
22:20 |
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23:22 |
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