Time |
Nick |
Message |
00:32 |
VanessaE |
so yeah. deezl and I have brought MTZ back from oblivion. |
00:33 |
VanessaE |
all updated and running 5.0.1. daconcepts.com 30045 as it once was. enjoy :) |
00:33 |
VanessaE |
I'm sure Zeno` would be happy :) |
00:35 |
Emerald2 |
What's MTZ? |
00:37 |
VanessaE |
Minetest Zeno it used to be called |
00:37 |
VanessaE |
Zeno`'s old server |
00:37 |
VanessaE |
wonder whatever happened to him |
00:37 |
VanessaE |
he was one of the big names around here |
00:37 |
VanessaE |
(imho) |
00:46 |
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01:06 |
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01:07 |
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01:30 |
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03:26 |
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06:37 |
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07:38 |
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09:04 |
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09:12 |
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09:14 |
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10:41 |
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10:49 |
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10:49 |
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11:00 |
Emerald2 |
Hey TommyTreasure. Where do I know you from? |
11:11 |
TommyTreasure |
darklands? |
11:11 |
TommyTreasure |
undercore? |
11:11 |
TommyTreasure |
lagworld? |
11:11 |
VanessaE |
everyone should just play on one of my servers :P |
11:11 |
VanessaE |
(I have 8 of 'em now) |
11:12 |
TommyTreasure |
hey now, last night was the first time i ran a 0.5 client |
11:12 |
VanessaE |
5.0* |
11:12 |
TommyTreasure |
i'm old, i have a good excuse :) |
11:13 |
VanessaE |
careful.... age doesn't necessarily imply wisdom ;) |
11:14 |
VanessaE |
I've been sorta "expanding my brand" |
11:14 |
TommyTreasure |
i've seen. congrats |
11:16 |
TommyTreasure |
after more than a year in service (current version), i'm still trying to get all the mods to play nice with each other |
11:17 |
TommyTreasure |
still a bit reluctant to attempt upgrading it to 5.0 |
11:17 |
VanessaE |
eh |
11:17 |
VanessaE |
late 0.4.x -> 5.0.1 isn't hard |
11:18 |
VanessaE |
mostly just a matter of making sure that any mods that screw with the player model are up-to-date and compatible |
11:18 |
TommyTreasure |
0.4.17, but a lot of the mods are older (reworked) versions |
11:18 |
VanessaE |
else you get https://forum.minetest.net/viewtopic.php?p=349215#p349215 |
11:18 |
TommyTreasure |
looks just like me! |
11:19 |
VanessaE |
heh |
11:19 |
VanessaE |
some of the mods I run are years old. |
11:20 |
TommyTreasure |
i just got burned on a fake gtx150. limping on an old gpu. when the 'real' one comes in, i'll set up a test server with my map and get into testing mode |
11:20 |
TommyTreasure |
gtx 1050* |
11:20 |
VanessaE |
ouch |
11:22 |
Emerald2 |
Ohhhhhh yes! The original undercore! |
11:22 |
Emerald2 |
I might have visited darklands briefly some time back. |
11:22 |
TommyTreasure |
i think you may have visited my server once. not sure - its been a while |
11:23 |
Emerald2 |
Might have been when sare was around? |
11:23 |
Emerald2 |
(or was it some other s name person? storm?) |
11:23 |
TommyTreasure |
not sure. i've got a great memory, but its very short |
11:24 |
Emerald2 |
I'm kinda tired of the same old mine, farm, build a house/town/2 towns game. |
11:25 |
Emerald2 |
Except the servers I built those on are basically all gone now. |
11:25 |
TommyTreasure |
dont try mine unless you have a lot of disk space for media. lol |
11:26 |
VanessaE |
what, does it run dreambuilder or something? :) |
11:27 |
Emerald2 |
I'm not really using much of my disk space. |
11:27 |
TommyTreasure |
nssm, nssb, advanced trains, and a bunch of other mobs |
11:30 |
Emerald2 |
Is your nssb the one that was improved by Sketch2? |
11:30 |
Emerald2 |
he fixed some issues with it for the alone in wild land server |
11:31 |
Emerald2 |
Morlendor was doing some weird mapgen stuff and lagging everything else out. |
11:32 |
TommyTreasure |
which just triggered a question, VanessaE do you have a lite version of moretrees? i'd like to install the tree species, but not run the abm's for them |
11:32 |
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11:32 |
VanessaE |
what abms? |
11:33 |
VanessaE |
afaik the only abms are sapling growth and coconut replenishment? |
11:33 |
TommyTreasure |
i'm just concerned about adding more lag to an already laggy server |
11:33 |
VanessaE |
anyway, you can disable things in the config, this or that tree, or change sapling growth timing |
11:33 |
Emerald2 |
Seems to have to grow a lot of saplings. |
11:34 |
TommyTreasure |
i'll pull the latest version, and take a closer look |
11:34 |
Emerald2 |
Never did find any rubber trees on that one map. |
11:35 |
Emerald2 |
Yo Tommy. Your nssb the original or the one Sketch improved? |
11:36 |
TommyTreasure |
original. didn't know another one existed, 'cept for ten's version |
11:36 |
TommyTreasure |
sorry, my bad. ten did his edit on nssm |
11:36 |
VanessaE |
nssm? |
11:36 |
TommyTreasure |
no so simple mobs |
11:36 |
TommyTreasure |
not* |
11:37 |
TommyTreasure |
huge media for it |
11:37 |
Emerald2 |
I think this branch. Check out the changelog for details. https://github.com/doyousketch2/nssb/tree/faster |
11:39 |
TommyTreasure |
i made quite a few edits in nssb. and had to disable a lot of custom routines on some of the mobs. they were crashing the server |
11:39 |
Emerald2 |
Yeah it was doing some stuff that needed fixing for sure. |
11:39 |
Emerald2 |
We also had to fix 2 unknown items in the spiderweb cocoons. |
11:39 |
TommyTreasure |
if i remember, it was the custom attack in some of the nssm mobs |
11:39 |
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11:40 |
Emerald2 |
You gotta see the changelog. :P |
11:40 |
TommyTreasure |
and the spider webs were unbearable |
11:40 |
Emerald2 |
The spiders tend to web up everything that isn't a protected area. |
11:49 |
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12:13 |
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12:40 |
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13:21 |
Sokomine |
the nnsm mobs are very impressive. i just wish they would be less hostile |
13:52 |
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13:57 |
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14:16 |
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15:19 |
kaeza |
Greetings. |
15:19 |
Krock |
o/ kaeza |
15:34 |
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16:59 |
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17:16 |
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18:11 |
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18:13 |
GreenDimond |
<Krock> looks out for outdated mods <Krock> aww man. they seem to be up-to-date |
18:14 |
GreenDimond |
whats the big idea eh? ;D |
18:25 |
Krock |
GreenDimond: item duplication |
18:25 |
Krock |
and server crashes, but those don't bring any benefit |
18:26 |
GreenDimond |
my server already crashes enough due to digtron >.> |
18:28 |
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18:32 |
GreenDimond |
To be fair, I cant really run the server on 5.0.0 without updated mods |
18:33 |
Krock |
indeed |
20:37 |
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21:11 |
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21:32 |
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21:56 |
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21:57 |
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21:59 |
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22:06 |
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22:10 |
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22:11 |
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22:12 |
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22:12 |
BillyS |
Is there some way that I could make a minetest map more unified? In other words, still have the normal 31000 map size, but only have a couple biomes? |
22:12 |
BillyS |
I'm guessing I need to mess with mg_biome_np_heat |
22:12 |
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22:12 |
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22:12 |
BillyS |
and mg_biome_np_humidity |
22:13 |
BillyS |
But would these affect the height or the terrain? |
22:14 |
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22:15 |
BillyS |
*of |
22:16 |
BillyS |
IRL, humidity, temperature, and terrain depend on each other. Dunno if that is the case in MT |
22:16 |
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22:16 |
BillyS |
I'm guessing that humidity / temperature determine the biome type regardless of the landscape |
22:18 |
BillyS |
(I'm using the carpathian mapgen btw) |
22:18 |
Emerald2 |
BillyS: check this out. https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L6543 |
22:19 |
BillyS |
Emerald2: Ah, thx |
22:20 |
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22:22 |
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22:23 |
Emerald2 |
paramat's in the other channel so you could ask him if you can just disable certain biomes from the mapgen |
22:43 |
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23:48 |
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23:55 |
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