Time |
Nick |
Message |
00:07 |
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srifqi joined #minetest-hub |
00:08 |
srifqi |
paramat: Okay, 0.4.17.1.3. |
00:08 |
srifqi |
Argh, wrong channel. |
00:17 |
paramat |
no prob. or 0.4.17.1-something |
00:21 |
srifqi |
There was a bugfix for certain phones. Has it been released? |
00:23 |
paramat |
yes i think so. the playstore app has all bugfixes applid |
00:23 |
paramat |
*applied |
00:24 |
srifqi |
Good! |
00:33 |
IhrFussel |
rubenwardy, pre-load cache works now in sauth! dev and master have been updated (master still uses single table) |
00:33 |
rubenwardy |
yay |
00:34 |
IhrFussel |
I asked him to still maintain the split table version cause I prefer it |
00:35 |
IhrFussel |
And on each server start the log will tell you how many records were pre-loaded so you can adjust it if needed |
02:43 |
tumeninodes |
rubenwardy, Might sound silly but, perhaps more would be motivated to start putting up some good TPs, if that section of the forums looked like anyone gave a shit |
02:43 |
rubenwardy |
Good point |
02:43 |
tumeninodes |
;) |
02:44 |
paramat |
how is that part of the forums neglected? |
02:44 |
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02:44 |
tumeninodes |
mods and games sections have subforums (releases, wip, old, and discussions) |
02:45 |
tumeninodes |
TP has not.. it is one huge pile of dog poop right now |
02:45 |
tumeninodes |
frustrating to go through |
02:45 |
VanessaE |
that's okay, HDX is all you need anyway :) |
02:45 |
tumeninodes |
:D |
02:46 |
tumeninodes |
you should code in some subliminal messging into it or set it into the actual artwork like I do |
02:46 |
tumeninodes |
woops... did I say that out loud? |
02:46 |
VanessaE |
heh |
02:48 |
tumeninodes |
there's a shit-ton of dead links in there too |
02:48 |
tumeninodes |
those could go to old or abandoned or something or into an archives section |
02:49 |
paramat |
mostly because mods need more careful treatment on forums, are more likely to become unusable, and TP's don't need much discussion |
02:49 |
tumeninodes |
yeh, cuz lowly artists couldn't possibly have anything to discuss.. :P |
02:50 |
tumeninodes |
That is actually the sort of outlook which probably causes not attract many actual artists |
02:51 |
tumeninodes |
people comment about a lack of artists yet put zero effort into the subject |
02:52 |
tumeninodes |
bah... had brain scramble "causes artists to not be attracted/interested" |
02:53 |
tumeninodes |
but, just as new modders may come along and have questions on how to do something, a new artist will have question as well |
02:54 |
tumeninodes |
if you do not treat the graphics/artwork as equally important... you will not find many artists or graphic designers |
02:54 |
paramat |
nah, there is no artist-hostile atmosphere, it's just a simply-structured subforum, you're being silly |
02:55 |
tumeninodes |
? huh? I never said "hostile" |
02:56 |
paramat |
also, no one has refused splitting the TP forum as you suggested yet, i haven't opposed it either |
02:56 |
tumeninodes |
I am stating a lack of interest |
02:56 |
tumeninodes |
I did not say anyone was refusing it either, I just mentioned it |
02:56 |
tumeninodes |
well I have mentioned it a couple times over time but... |
02:57 |
tumeninodes |
I mean, am I coming off as I am all upset or something here? If so, I did not mean to |
02:58 |
tumeninodes |
I was and am quite calm and casual about it until you mentioned artist-hostile and that I'm being silly |
02:58 |
sofar |
The problem with tps is that a ton of them are not "free" |
02:59 |
sofar |
It takes effort to maintain them and not dump them |
02:59 |
tumeninodes |
Well no, ones for MC are not |
02:59 |
tumeninodes |
if you're referring to converting |
02:59 |
sofar |
The amount of quality tps is low |
03:00 |
tumeninodes |
but to attract new artists who would/might create entirely new TPs for this community, it has to look as though there is interest in it |
03:00 |
sofar |
So as a consequence, that forum looks worse by comparison |
03:00 |
sofar |
Just look at the metrics on contentdb |
03:01 |
sofar |
10tps, 370mods |
03:01 |
sofar |
It kinda speaks for itself |
03:01 |
sofar |
Those numbers are approximate :) |
03:01 |
tumeninodes |
artists and programmers have two totally different frames of mind and thinking |
03:01 |
paramat |
well, hostile was not the right word. but look at your last few posts here, very negative and accusing us of being artist-unfriendly. we don't put zero effort into it, otherwise there wouldn't even be a subforum. it's not done maliciously, just hasn't been done yet |
03:02 |
sofar |
Anyway |
03:02 |
sofar |
How can we improve? |
03:02 |
tumeninodes |
I was not implying it is done on purpose or with malintent |
03:02 |
sofar |
Without us making tps, that is |
03:02 |
tumeninodes |
:P |
03:02 |
sofar |
(all I did was convert one lol) |
03:02 |
paramat |
there is no lack of interest in TPs |
03:02 |
sofar |
Right |
03:03 |
sofar |
People were asking about Isabella a lot |
03:03 |
tumeninodes |
but to an artist it does not look as if it has much interest, trust me |
03:03 |
sofar |
I'm glad someone did a MTG conversion |
03:04 |
tumeninodes |
simplest thing to do is to add a couple subforums, same as mods and games have, and then sift through the mess and sort stuff out |
03:04 |
sofar |
A couple? Which ones? |
03:06 |
paramat |
i see nothing that suggests lack of interest inTPs. those who make TPs do so because thay want to, not because of an enthusiastic and well structured subforum |
03:06 |
tumeninodes |
TP releases, wip, old, and possibly a discussion subforum, where people can ask questions related to TPS, creating, tips, help with using gimp, blender etc (related to MT/MTG of course) |
03:06 |
paramat |
yeah, good idea |
03:07 |
sofar |
Don't do old just yet |
03:07 |
sofar |
Wip, releases, discussion should be plenty |
03:07 |
tumeninodes |
true cuz mostly old in there is "404" |
03:07 |
tumeninodes |
I agree on that |
03:07 |
sofar |
Move them back into wip |
03:08 |
tumeninodes |
wip or archive? cuz many go to dead links or someone did the ole/ "coming soon!" and then there is nothing |
03:09 |
sofar |
That stuff can just sit in the bottom of wip |
03:10 |
tumeninodes |
sounds fine |
03:10 |
tumeninodes |
kinda like the sludge :P |
03:10 |
paramat |
almost all TP creators are already modders and programmers, 'artists' are not a separate group of people. also, i'm an artist and a programmer and those don't require 'totally different frames of mind and thinking' :) |
03:11 |
tumeninodes |
Oh. if Im able to get some people I know of in here you'll see what I mean haha |
03:13 |
tumeninodes |
left brain and right brain are two different worlds |
03:14 |
sofar |
Doesn't mean you can't have both |
03:15 |
sofar |
Most people have two brain halves |
03:15 |
tumeninodes |
no it does not and it is very nice to have both |
03:15 |
tumeninodes |
but sometimes some have interest or natural talent in one or the other |
03:16 |
tumeninodes |
and the other is completely foreign |
03:17 |
sofar |
Well, you're special like that. |
03:17 |
tumeninodes |
hey, all I did was mention it and all the crazy happened |
03:17 |
* sofar |
giggles |
03:17 |
tumeninodes |
:P |
03:17 |
tumeninodes |
my favorite flavour is purple |
03:18 |
VanessaE |
tumeninodes: can you smell the color 9? :) |
03:18 |
tumeninodes |
YYYYES! OMG |
03:18 |
VanessaE |
lol |
03:18 |
tumeninodes |
hold on... these windows taste funny |
03:18 |
sofar |
Some people can't code AND draw |
03:18 |
sofar |
Like me |
03:19 |
tumeninodes |
oh boy... |
03:19 |
sofar |
I just let nore do the code and steal textures |
03:19 |
tumeninodes |
no one can resist stealing Isabelle |
03:20 |
tumeninodes |
*a |
03:20 |
tumeninodes |
it's too damned gorgeous |
03:20 |
sofar |
I spent weeks trying to find cc0 or otherwise legal textures |
03:20 |
tumeninodes |
very difficult |
03:21 |
sofar |
Only two I ever found that don't make me puke are PP and isabella |
03:21 |
tumeninodes |
especially over at MC |
03:21 |
tumeninodes |
and they kinda make up their own licenses on the fly there |
03:22 |
tumeninodes |
I think I have 3 I still have not even done any more work on |
03:22 |
tumeninodes |
I get bored with them, I am not overly reliable |
03:24 |
sofar |
You need a goal |
03:25 |
tumeninodes |
I've thought about showing Kenney the mess I've made of his stuff so he gets pissed and comes and fixes it xD |
03:25 |
sofar |
Not something open ended like 400 mesecons nodes |
03:25 |
tumeninodes |
yeh I will never tough that mod for support even if paid |
03:25 |
tumeninodes |
touch |
03:26 |
tumeninodes |
I do plan on doing something actually serious as soon as I get through a coupple IRL issues currently on-going |
03:27 |
tumeninodes |
even gonna break into inkscape and probably fire up my old windows version of xara for it |
03:28 |
tumeninodes |
have to be in the right frame of mind to do a full fledged and serious TP |
03:28 |
tumeninodes |
or it will start well then fall apart |
03:29 |
tumeninodes |
the max I'll go now though is 32px and (possibly 64px) |
03:54 |
tumeninodes |
:P |
04:03 |
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14:16 |
benrob0329 |
rubenwardy: idea: Don't replace formspecs quite yet, make them better for the time being. |
14:16 |
rubenwardy |
that's basically what's happening anyway |
14:16 |
benrob0329 |
What if instead of a string, you could make formspecs using a Lua Table |
14:16 |
rubenwardy |
that doesn't really solve the problem though |
14:17 |
rubenwardy |
the format isn't the issue, the issue is the inconsistency with positions |
14:17 |
rubenwardy |
and the way formspecs are implemented - it's completely unmaintainable |
14:17 |
rubenwardy |
and hard to add new features consistently, because you have to add it for each element |
14:17 |
benrob0329 |
I'd say they're pretty painful to write, but I haven't done much |
14:18 |
rubenwardy |
well, I guess I'm a bit biased in that I quite like the simplicity of the format |
14:20 |
nerzhul |
formspec should have relative positions from parent component, it's a better way to manage various screen |
14:20 |
benrob0329 |
can the code be rewritten in a non-breaking way that adds better layout management? |
14:20 |
rubenwardy |
yeah |
14:21 |
rubenwardy |
with the amount of work you'd need, not very easily |
14:21 |
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14:23 |
nerzhul |
yeah it's spaghetti time |
14:27 |
rubenwardy |
I'm quite looking forward to prometheus in Minetest, nerzhul |
14:28 |
rubenwardy |
quite a nerdy devops excitement |
14:29 |
rubenwardy |
I suspect that some of the loading issues is due to clients not acknowledging mapblock packets or something |
14:30 |
rubenwardy |
because you still receive chat messages and such, and there all continuously packets |
14:30 |
rubenwardy |
*are |
14:30 |
rubenwardy |
but mapblocks don't load |
14:52 |
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14:56 |
nerzhul |
rubenwardy: prometheus is just an exporter protocol |
14:56 |
rubenwardy |
well yes |
14:56 |
nerzhul |
i'm doing many metrology at work, only prometheus exported is not implemented, we use telegraf and various API provided by our components (postgres, tomcat, java, mariadb, rabbit, bind etc...) 1M metrics / min |
14:56 |
rubenwardy |
I'm more excited for stats to be exposed |
14:56 |
nerzhul |
we already have some stats but yes |
14:56 |
nerzhul |
i think we should refine our stat backend at a point |
14:56 |
rubenwardy |
I reckon the feature should be implemented as some some minetest.get_core_stats() thing |
14:57 |
rubenwardy |
which is also used optionally by a prometheus at some point |
14:57 |
nerzhul |
and stats should have its own thread |
14:57 |
nerzhul |
to store and refine metrics |
15:01 |
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15:11 |
rubenwardy |
not sure a separate thread is needed |
15:30 |
nerzhul |
it prevent locking for stats in the main thread on a stats collector polling, not sure it's needed too but anyway i will see :p |
15:30 |
nerzhul |
i will verify if our current metrics backend is good or needs refactor before integrate a such thing |
15:32 |
nerzhul |
i think metrics can use atomics too maybe it's the nice thing |
15:36 |
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16:37 |
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17:47 |
Fixer |
CRT are nice for retro gaming |
17:48 |
Fixer |
gives nice picture, amazing colours, tons of Hz |
17:48 |
Fixer |
not this bloat of alcoholic TN colors, 60-shitHz, shit-grains, not warm at all |
17:49 |
Fixer |
i had like 85Hz at 1024x768 or even 1280x1024 |
17:49 |
Fixer |
no shitty downscaling too |
17:50 |
Fixer |
you want 640x480x120Hz? No problem |
17:50 |
Fixer |
DOS games had shitty resolutions, yet it looked quite amazing at the time |
17:51 |
Fixer |
TN with 640x480 is like looking through some poliethylene shit, washed up, on CRT it is very good |
18:08 |
rubenwardy |
in security lecture: https://i.rubenwardy.com/fC9MN.png |
18:08 |
rubenwardy |
basically minetest |
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20:22 |
IhrFussel |
Dead -hub today |
20:23 |
VanessaE |
ded |
20:23 |
VanessaE |
rip |
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21:55 |
* rubenwardy |
has ContentDB running in Docker! |
21:58 |
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