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IRC log for #minetest-hub, 2018-10-06

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All times shown according to UTC.

Time Nick Message
00:14 dman7_ joined #minetest-hub
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00:37 TommyTreasure now for a weird, but probably addressed issue.  when dropping an item, it slides until it hits something.  config setting i missed to stop it?
00:41 calcul0n did you try to drop it on different grounds? looks like some are buggy
00:41 calcul0n someone made a bowling game with that glitch :)
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01:30 paramat that should normally only happen on ice or other 'slippery' nodes
02:27 TommyTreasure sorry for the delay.  its a copy of my production server, different map.  same mods.  works fine on that one.  only acts up on my local copy.  happens on every surface, and even in water
02:28 TommyTreasure i saw a video series on youtube.  the author had the same issue, but i just don't have the time to binge 180+ episodes to see if he's found the fix.  :)
02:28 TommyTreasure actually, i'm getting ready to send him a comment to see if he's found a fix
02:29 TommyTreasure it only happens on mob drops, and player drops.  digging under a grass or flower node stays in place
02:29 TommyTreasure 0.4.17.1 on both servers, and client
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03:51 jas_ hi
03:54 VanessaE hi
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14:17 tumeninodes vote to remove 'combine two slabs if possible' from stairs mod?  W don't need no stinking combos :P
14:17 tumeninodes *e
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14:20 Shara I can't dislike it personally, but I wonder how much of a riot it would cause
14:20 tumeninodes idk, I've seen it mentioned a few times where users didn't even realize it's a thing
14:21 tumeninodes Ima spread my anti-combo hate sprechen
14:21 Shara I often want to place a slab over a slab (when there is a wall next to them) for decorative purposes and so on... and this can prevent it
14:21 tumeninodes I removed it in my own version
14:22 tumeninodes I got tired of combining slabs, disruptin my slab placement... acting linke they own the place
14:23 tumeninodes *like
14:24 Shara Yea... sounds like a good idea actually
14:24 tumeninodes can't a player place two slab in the crafting grid and get a full block if they need?
14:24 Shara I have pretty much reached the point of abandoning my attempts to update MTG on my servers now. It's becoming very obvious it's just too much effort.
14:25 Shara So maybe soon I'll make an official redcat_game
14:25 Shara Which will obviously be lots of MTG with things changed/removed
14:25 tumeninodes not only is it a good idea..., it also helps me remain lazy..., so I don;t have to figure out all these 'params' maths :D
14:26 Shara I'm still not sure what's going on with the rotation issue in those stairs
14:26 Shara It's like that one texture insists on being world alligned
14:27 tumeninodes we would need to make a special texture for all rotations and..., then uppy eyes down, with rotations too
14:27 Shara No, it should only need the extra two textures I dumped on github
14:27 tumeninodes I just thought it would be nice to have glass slabs to use for skylights ,n such
14:27 Shara The problem is the top texture for normal stairs (but not for inner and outer stairs) doesn't rotate
14:28 Shara Yea, I like glass slabs
14:29 tumeninodes ahhhh, that issue was somewhat fixed when the stairs were mesh..., but they are back to nodebox again (which I'm fine with), but the mesh caused issues with world align.. which was now... ummm
14:29 Shara Hmmm... now way in current stairs api to have stairs as a light source?
14:29 Shara no*
14:29 tumeninodes ? 0_o why??
14:30 tumeninodes unless I add mese-block stairs later haha
14:30 Shara I don't know. Just randomly realised CRL glow obsidian slabs don't... glow
14:30 Shara and that's annoying
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14:31 tumeninodes hmm, add light to the defs, then they can be set per type?
14:32 Shara tumeninodes: ...I'm getting more and more annoyed at MTG :(
14:32 Shara ...maybe it's time to, I don't know, make my own game :P
14:33 tumeninodes wait... ?
14:33 Shara Heh
14:33 Shara I should stop fussing with MTG stairs and finish HW stairs mod.
14:33 Shara Then I'll just use that on my servers
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14:34 tumeninodes I'm still picking my brain on the walls
14:34 tumeninodes I've rewrote it a dozen times
14:34 Shara Hmm, didn't we work out everything we needed for them?
14:35 tumeninodes I keep getting stumped on one bit
14:35 Shara Well... add to HW first and then I'll help you more :P
14:36 tumeninodes please hold
14:36 Shara hehehe
14:36 Shara I might actually just do that myself this weekend anyway
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16:11 sofar Krock: [off] https://github.com/clearlinux/tallow - mitigates most of the annoyance, while keeping the risk to locking yourself out minimal
16:12 Krock that off failed
16:13 sofar for most people running a server, it's mostly on-topic anyway :)
16:13 Krock thanks for this link. will look into it
16:14 sofar I wrote it, so, feel free to criticise it or ask if you don't understand anything
16:14 Krock needs IPtables.. using ufw right now because it was so easy to use
16:15 Krock I'm afraid it's only doable with iptables
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16:55 shivajiva I thought ufw was just a frontend for iptables
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17:21 paramat i'm fine with removing auto slab combining too :]
17:21 tumeninodes woohoo
17:22 tumeninodes I have a feeling it has been more of an annoyance to most.
17:24 tumeninodes If it really comes down to it, a recipe can be added to place 2 slabs in the crafting grid to get one full node. (not even sure if that already exists or not, never used it)
17:27 tumeninodes I am heading out for about an hour or two. When I get back I can work at whichever needs to be done.
17:56 Krock IhrFussel: just wondering. How many SSH login attempts did you get in the last week in your Minetest server?
18:01 IhrFussel About 6,000 failed password lines since Sep 30
18:03 IhrFussel But none of them even get the username right
18:03 Krock uhm.. "root"?
18:03 IhrFussel Disabled
18:04 IhrFussel I should clarify... Almost all login attempts try to login as an inexistent user
18:05 Krock you can disable signing in as root, but it will still allow entering the password
18:05 IhrFussel It allows entering the password for every user even if that user doesn't exist AFAIK
18:05 IhrFussel Yep
18:05 Krock indeed
18:06 IhrFussel So if someone wants to hack my machine they first need to find out what username I use...and THEN get the password right
18:06 IhrFussel Double security I think
18:09 IhrFussel And on top of that I use fail2ban so no more than 3 attempts per IP
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18:23 IhrFussel It looks like the "hack bots" are able to circumvent the wait time between login attempts? Or am I seeing that wrong?
18:24 IhrFussel I mean usually there is a 2-3 secs delay when submitting a password before the shh server replies
18:24 Krock they could open multiple connections
18:27 IhrFussel So in other words that delay is pretty much useless?
18:27 IhrFussel Cause it#s not IP/host based
18:29 Krock without connection count limits it's probably useless, yes.
18:31 Fixer !tell Krock from what I've heared a lot of those are chinese bots trying to sneak in
18:31 MinetestBot Fixer: I'll pass that on when Krock is around
18:32 Fixer !tell move your sensitive ports to some non-default locations
18:32 MinetestBot Fixer: I'll pass that on when move is around
18:32 Krock ikr. filtered my logs a little to see where the most login tries come from
18:32 MinetestBot Krock: Oct-06 18:31 UTC <Fixer> from what I've heared a lot of those are chinese bots trying to sneak in
18:32 Krock > move
18:32 Fixer lool
18:33 Fixer just wait for that move person
18:33 Krock already banned an entire subnet from china and one from ukraine
18:33 Krock well, chances are there. move is online
18:36 IhrFussel I get these attempts every few minutes..they use login names like root, admin, service, pi etc
18:36 Krock rubenwardy: you could transform the Minetest (MTG text) logo near to the bottom of the Minetest logo. Wordart style. Like a banner, slightly hanging down to fit well into the curvy shape
18:36 Krock but then people might confuse the two
18:37 Krock or a banner with the letters "It's FLOSS"
18:37 Krock or "spend the entire day modding and then die"
18:39 Krock (shitpost) you might also want to add a notification bell with a red bullet and a number inside on the top right empty space to make it look like you must check it for news.
18:53 Fixer There was a bug in something, that after 60000 tries or so of Mao, password was granted
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19:19 sofar Krock: tallow makes 1 iptables line but all the IP entries go into ipsets, which is faster and more easy to maintain
19:20 sofar Krock: tallow also penalizes clients that are abusing the SSH protocol much quicker
20:32 Krock ack
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22:57 BillyS Is there a minetest.registered_privledges table?
22:58 BillyS apparently so
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