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IRC log for #minetest-hub, 2018-09-18

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All times shown according to UTC.

Time Nick Message
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03:20 rubenwardy https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=8a104f8b5867c682d994ffa7a74093c54469c11f
03:20 rubenwardy Linux now has a code of conduct
03:20 ThomasMonroe heya rubenwardy
03:20 rubenwardy Contributor Covenant
03:20 ThomasMonroe I actually read something about that this morning
03:21 ThomasMonroe https://dev.to/btaskaya/linus-torvalds-takes-a-break-from-linux-5d42
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05:02 tumeninodes I think MT, and MTG, and MTMods should adopt this code of conduct as well.
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05:55 nerzhul why ? we have a community problem ? i never see that
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11:39 rubenwardy nerzhul: kilbith
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12:12 nerzhul it's a old problem :p
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13:24 rubenwardy I don't like how far most CoCs go and how vague they are
13:25 ThomasMonroe tbh there will always be someone who doesn't like what in them
13:25 ThomasMonroe whats*
13:43 * rubenwardy wrestles with the idea of targeting the modding book at 5.0
13:43 ThomasMonroe lol
13:46 rubenwardy might as well
13:46 rubenwardy not like 5.0 is gonna change at all
13:48 timdorohin ThomasMonroe: the best CoC is nonexistent CoC
13:55 ThomasMonroe not necessarily timdorohin
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14:11 rubenwardy oh my god
14:11 rubenwardy you are kidding me
14:11 rubenwardy jesus
14:12 ThomasMonroe what?
14:12 rubenwardy all this time, I've been using   {% highlight %}  in the Modding Book because of jekyll
14:12 rubenwardy turns out it supports  ```lua   just fine
14:12 ThomasMonroe XD
14:12 rubenwardy so I can use the GH markdown highlighting just fine
14:12 rubenwardy I can't believe this
14:14 rubenwardy things you need to write a good chapter for MMB:
14:14 rubenwardy 1. Time
14:14 rubenwardy 2. Understanding and conciseness of explaination
14:15 rubenwardy 3. A hard surface, preferably a wall
14:15 rubenwardy 4. Vodka
14:15 rubenwardy 5. ...
14:15 rubenwardy 6. Profit
14:15 rubenwardy oh, and  2.5.   lua_api.txt, permanently pinned open
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14:48 twoelk any known public minetest activity in England in october? my mt-playing nephew and niece might be roaming the country :-D
14:49 rubenwardy November the 4th is Freenode Live
14:50 rubenwardy not really october though :O
14:51 rubenwardy are you going with your nephew and niec?
14:51 twoelk sadly not :(
14:51 rubenwardy aw :((
14:51 twoelk gotto work
14:51 rubenwardy disappoint
14:52 twoelk yeah, probably last chance to see england bevor the brexit
14:52 rubenwardy it'll be fiiinnnnneee
14:52 rubenwardy right?
14:52 rubenwardy right???!
14:52 rubenwardy Maybot promised us
14:52 rubenwardy Brexit means brexit
14:53 twoelk you mean lots of fines?
14:53 rubenwardy :(
14:53 rubenwardy I still think we should do MeseCon
14:53 rubenwardy Paris 2019? ;)
14:53 rubenwardy lots of people here are French
14:53 twoelk sounds cool
14:53 rubenwardy Paris is probably expensive
14:54 rubenwardy I wish Minetest had corporate sponsors who would pay for stuff like this
14:54 twoelk although we might have a better chance if we attach to some related event
14:54 rubenwardy maybe we should add IAP
14:54 rubenwardy lol
14:54 rubenwardy Well, come freenode live then!
14:54 rubenwardy I guess it could be fossdem
14:56 rubenwardy anyone that things that MeseCon isn't a cool name is wrong
14:56 rubenwardy *thinks
14:56 twoelk wikipedia once invited me to the frankfurt bookfair because I translated some french content :) - never told them I don't speak any french fluently
14:56 rubenwardy lol
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14:56 rubenwardy I don't speak much french
14:57 rubenwardy the extent of my french is     J'aime un pamplemousse
14:57 rubenwardy which is probably wrongly gendered
15:00 twoelk whatever french I utter has a strong provence flavor
15:00 rubenwardy isn't that a region in France?
15:00 rubenwardy ergo, fine?
15:30 calcul0n it's correctly gendered but looks really weird said like this :p
15:30 rubenwardy how would you correctly say "I like grapefruit" then?
15:31 calcul0n j'aime le pamplemousse
15:31 calcul0n otherwise it means you love one of them in particular
15:31 rubenwardy oh, right
15:31 rubenwardy that makes sense
15:31 rubenwardy "I like the grapefruit" sounds weird to me, but I guess so does "I like a grapefruit"
15:32 calcul0n yep
15:32 rubenwardy thanks
15:45 twoelk not grapefruit but lovely musik nevertheless https://en.wikipedia.org/wiki/The_Love_for_Three_Oranges
16:01 ANAND "du pamplemousse" probably sounds better
16:01 rubenwardy oh, huh
16:01 rubenwardy well
16:01 rubenwardy pamplemousse is like, the best word ever
16:01 ANAND Translates to "I like grapefruit"
16:01 ANAND lol
16:02 rubenwardy so yeah, you french people have that above us
16:02 rubenwardy can't say much about your food though
16:03 rubenwardy *cough* italian food is way better *cough*
16:03 ThomasMonroe I think each culture has its benefits tbh
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16:10 ThomasMonroe heya Xio
16:18 calcul0n lol, we're probably too pretencious about our food indeed
16:19 calcul0n from my experience only the belgian can make good french fries
16:23 ThomasMonroe meh Texas French fries are good enough for me xD
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17:05 Krock <generic intro message>
17:06 Jordach >realises fixer's wait another year meme is Baker Street
17:07 Jordach Fixer: gerry rafferty :^)
17:07 Krock huh? What's Fixer up to?
17:07 Jordach Krock: he often quotes parts of Baker Street by Gerry Rafferty
17:07 Jordach i was at work and heard the exact line and suddenly realised
17:07 Krock oh lol
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17:49 IhrFussel Hi guys...can anyone tell me what I need to add to a model in blender to make it possible for the NPC to hold an item in their hand? I looked at the guard obj file and saw 2 "slabs" attached to each hand and I wonder how I can do that with the NPC model
17:50 Krock isn't that done with set_attach()?
17:50 Krock hi
17:51 IhrFussel You can attach wield items to entities?
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17:52 IhrFussel But I guess they wouldn't move with the model then...that's why the guard got these 2 attached things in blender
17:53 Krock yes sure. you can attach any item to entities
17:53 Krock just make sure attaching it to the right bone
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18:05 IhrFussel Krock, if I understand the API correctly I can just define any position of the entity as "bone" and then attach the item to it? Or do I have to register the entity with all bones? I'm confused
18:13 Krock after reading your message I'm confused too. Register an entity with bones. Attach a wielditem entity to the bone. done.
18:27 * VanessaE throws a merge commit at Krock  ;)
18:27 * Krock ducks
18:28 Krock quack.
18:28 VanessaE heh
18:28 * ThomasMonroe gets hit by VE's merge commit
18:28 ThomasMonroe ouch
18:28 VanessaE haha
18:28 Krock looks crowded here. pay attention!
18:28 ThomasMonroe I was until you ducked :P
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