Time |
Nick |
Message |
00:49 |
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aerozoic joined #minetest-hub |
01:01 |
tumeninodes |
paramat: if you're still up, everything has been pushed |
01:02 |
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ANAND joined #minetest-hub |
01:05 |
paramat |
ok, bit late here but will attend to it soonish |
01:33 |
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tumeninodes left #minetest-hub |
02:10 |
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entuland joined #minetest-hub |
02:13 |
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entuland_ joined #minetest-hub |
02:15 |
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ANAND_ joined #minetest-hub |
02:16 |
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Megaf_ joined #minetest-hub |
03:44 |
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Ruslan1 joined #minetest-hub |
04:54 |
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ssieb joined #minetest-hub |
06:49 |
IcyDiamond |
Where can I find documentation on schematics |
06:49 |
IcyDiamond |
Preferably with examples |
08:39 |
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tenplus1 joined #minetest-hub |
08:39 |
tenplus1 |
hi folks |
08:42 |
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twoelk joined #minetest-hub |
08:42 |
tenplus1 |
hi twoelk |
08:43 |
twoelk |
o/ |
08:52 |
tenplus1 |
anyone using Farming Redo please update, fixed a few group issues |
08:55 |
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DI3HARD139 joined #minetest-hub |
08:55 |
tenplus1 |
hi DI3HARD139 |
08:56 |
DI3HARD139 |
Hello tenplus1 |
09:41 |
|
CWz joined #minetest-hub |
09:46 |
tenplus1 |
hi CWz |
09:49 |
CWz |
Hello |
09:50 |
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Raven262 joined #minetest-hub |
09:54 |
tenplus1 |
hey raven :D |
09:59 |
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Fixer joined #minetest-hub |
09:59 |
tenplus1 |
o/ fixer |
10:09 |
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CWz_ joined #minetest-hub |
10:09 |
CWz_ |
REPOST: what happens when an IPv6 player tries to join a server that doesn't have an IPv6 address? |
10:10 |
rubenwardy |
It's backwards compatible, so they will be able to content |
10:10 |
rubenwardy |
*connect |
10:10 |
rubenwardy |
Actually, not sure |
10:11 |
CWz |
Hmm |
10:16 |
IcyDiamond |
Is there any way i could catch the "file doesn't exist" error of io.lines? |
10:43 |
tenplus1 |
local f = io.open(path .. "/filename") ; if not f then print ("file doesnt exist") else f:close() end |
11:24 |
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shacharr joined #minetest-hub |
12:01 |
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Fixer joined #minetest-hub |
12:03 |
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Fixer_ joined #minetest-hub |
12:08 |
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ANAND_ joined #minetest-hub |
12:09 |
tenplus1 |
hi ANAND_ |
12:09 |
ANAND_ |
Hiya tenplus1 |
12:26 |
|
Darcidride joined #minetest-hub |
12:27 |
tenplus1 |
h Darcidride |
12:28 |
|
entuland joined #minetest-hub |
12:28 |
tenplus1 |
hi entu |
13:00 |
entuland |
hello there everybody |
13:02 |
tenplus1 |
o// |
13:30 |
|
Fixer joined #minetest-hub |
13:37 |
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Krock joined #minetest-hub |
13:37 |
Krock |
hi tenplus1 |
13:37 |
tenplus1 |
hey krock, hows you ? |
13:38 |
|
AndroBuilder joined #minetest-hub |
13:38 |
Krock |
fine :) |
13:38 |
tenplus1 |
hi andro |
13:44 |
tenplus1 |
:D |
13:47 |
tenplus1 |
if it's inside a desktop then you can get an adaptor that places it inside a 5 1/4 bay and pads it to stop vibration and adds2 tiny fans to keep it cool |
13:47 |
tenplus1 |
I had one of those on my oooold desky |
13:47 |
Krock |
eww. tiny fans. |
13:47 |
Krock |
it's much more difficult to have quiet tiny fans than large ones |
13:48 |
tenplus1 |
can get one with mid sized fan but 5 quid dearer :D |
13:49 |
IcyDiamond |
Fixer: same here, i ordered a new one |
13:49 |
IcyDiamond |
:P |
13:49 |
tenplus1 |
hi diamond |
13:49 |
IcyDiamond |
hi |
13:54 |
IcyDiamond |
Mine's some unknown origin Samsung 500G |
13:54 |
IcyDiamond |
Also has a super loud seek |
13:55 |
IcyDiamond |
Yeah it's same for me |
14:09 |
* rubenwardy |
is wondering how to do efficient noclip/fly tests |
14:10 |
Fixer |
rubenwardy: use hacked client? |
14:10 |
rubenwardy |
Qué? |
14:11 |
rubenwardy |
The naive solution is probably to look at whether it's touching the ground, and look at the velocity |
14:11 |
Fixer |
from coding standpoint? |
14:13 |
tenplus1 |
Toshiba TR200 240GB 2.5" SSD = 44.98 from ebuyer.com |
14:16 |
Fixer |
[entity load freezes] |
14:20 |
tenplus1 |
if only entities were handled by another core |
14:20 |
tenplus1 |
thread even |
14:21 |
Krock |
rubenwardy: server side player movement will do that |
14:21 |
rubenwardy |
Doesn't help me now |
14:22 |
ANAND |
Player is flying if they don't obey gravity |
14:22 |
rubenwardy |
That should also probably be in 5.0 |
14:22 |
ANAND |
i.e. they move in all directions with the same velocity |
14:24 |
|
aerozoic joined #minetest-hub |
14:25 |
tenplus1 |
hi aerozoic |
14:25 |
aerozoic |
i |
14:25 |
aerozoic |
hi |
14:25 |
tenplus1 |
:P |
14:45 |
longerstaff13 |
o/ |
14:48 |
tenplus1 |
hi longer |
14:52 |
tenplus1 |
any reason why Minetest uses LUA 2.x instead of 3.x ??? |
14:53 |
|
ManElevation joined #minetest-hub |
14:53 |
tenplus1 |
hi ManElevation |
14:54 |
Krock |
was about to mention that ^ |
14:54 |
tenplus1 |
:P |
14:54 |
Krock |
tenplus1: Minetest uses Lua 5.1 or LuaJIT 2.1 |
14:54 |
|
Gael-de-Sailly joined #minetest-hub |
14:55 |
Krock |
know the difference |
14:55 |
tenplus1 |
erk, that's old indeed... was reading that 5.3 has co instances for threaded lua (sorta) |
14:55 |
tenplus1 |
hi Gael-de-Sailly |
14:56 |
Krock |
5.2 and 5.3 compatiblity were requested many times already - but this won't happen except when the LuaJIT developer(s) decide to implement newer features (which they don't) |
14:56 |
tenplus1 |
aww |
14:57 |
tenplus1 |
https://www.reddit.com/r/lua/comments/2zutj8/mike_pall_luajit_dislikes_lua_53/ |
14:57 |
rubenwardy |
I think I'll maintain a ringbuffer of positions, and reset it when they touch the ground |
14:58 |
rubenwardy |
I'll then calculate the acceleration across time |
14:58 |
rubenwardy |
It should be -9 ish |
14:59 |
Krock |
should be -9.81 * gravity_modifier-ish |
14:59 |
rubenwardy |
Yeah |
15:27 |
|
Corvus_ joined #minetest-hub |
15:29 |
Fixer |
Krock: s/they/he |
15:30 |
Krock |
Fixer: still just one developer? |
15:30 |
|
tumeninodes joined #minetest-hub |
15:30 |
tenplus1 |
wb tumeninodes |
15:30 |
tumeninodes |
haha, howdy tenplus1 |
15:34 |
|
Ruslan1 joined #minetest-hub |
15:37 |
Krock |
okay Minetest. Why are you sending quit="" |
15:37 |
Krock |
that's bullshit |
15:38 |
tenplus1 |
??? |
15:38 |
tumeninodes |
temper tantrum |
15:38 |
Krock |
the quit message can either be "true", "" or nil |
15:38 |
rubenwardy |
Krock: so annoying |
15:38 |
Krock |
s/message/field/ |
15:38 |
rubenwardy |
Is that actually a bug? |
15:38 |
Fixer |
Krock: looks like it, his name is Mike |
15:39 |
rubenwardy |
I swear it was only true or nil before |
15:39 |
Krock |
guiFormSpamMenu.cpp however doesn't do tha |
15:39 |
Krock |
t |
15:39 |
rubenwardy |
This is why we need tests |
15:41 |
* tenplus1 |
tests his pizza |
15:41 |
tumeninodes |
yeh, I'm into fitness.... fitness whole pizza in my mouth... |
15:41 |
tenplus1 |
lolol |
15:42 |
tenplus1 |
serialize.h error... pizza too big for value mouth |
15:42 |
tumeninodes |
fold |
15:43 |
tenplus1 |
lol |
15:43 |
tumeninodes |
dammit, now I want pizza |
15:43 |
tenplus1 |
yay |
15:43 |
* tenplus1 |
has chicken massalandar pizza |
15:44 |
tumeninodes |
yeh, thanks for the invite... oh, wait |
15:44 |
tenplus1 |
*share* |
15:44 |
tumeninodes |
*noms* |
15:44 |
tenplus1 |
not everyone like a curry pizza |
15:45 |
Krock |
okay, buttons and image buttons trigger quit="" |
15:45 |
tumeninodes |
pizza... = pizza |
15:46 |
tumeninodes |
how the hell does simply adding new buttons do that? 0_o |
15:46 |
tenplus1 |
lua magic |
15:47 |
Krock |
lol. maybe I should check whether this bug exists in 0.4.17.1 with a client that isn't edited :D |
15:48 |
Krock |
because I made it so that quit isn't sent at all |
15:48 |
tumeninodes |
embarrassed to mention, I actually had a dream about the new partical screen overlay |
15:48 |
Krock |
okay, the bug is new in 5.0.0 |
15:49 |
tenplus1 |
damn |
15:49 |
tumeninodes |
Bugtest is looking more promising as a new name |
15:49 |
tenplus1 |
was formspecs changed? |
15:50 |
tenplus1 |
*were |
15:52 |
Krock |
probably abug |
15:52 |
tumeninodes |
heh, the new, amazing | astounding graphics upgrade causes an overload |
15:53 |
tumeninodes |
https://www.youtube.com/watch?v=y80EL6d2peI |
16:10 |
|
garywhite joined #minetest-hub |
16:10 |
tenplus1 |
hi gary |
16:11 |
garywhite |
hi |
16:22 |
Krock |
AH found this badboy |
16:23 |
tenplus1 |
what was it ? |
16:23 |
Krock |
compiling to be 100% sure first |
16:23 |
Krock |
there we are. fields["quit"] == "true" |
16:24 |
Krock |
this code automatically initializes the field "quit" before comparing it |
16:24 |
Krock |
and the value is kept in the map; is not a temporary value |
16:24 |
Krock |
std::string() -> "" |
16:25 |
tenplus1 |
:P |
16:31 |
|
ManElevation joined #minetest-hub |
16:37 |
red-001 |
I think you can blame me for that one |
16:37 |
tumeninodes |
git blame |
16:38 |
tenplus1 |
lol |
16:39 |
Krock |
tumeninodes: git blame was not helpful in this case |
16:39 |
Krock |
since I had no idea where the quit field was initialized |
16:39 |
rubenwardy |
Ha, formspam |
16:40 |
red-001 |
rubenwardy, ? |
16:40 |
* Krock |
blames red-001 for not testing formspec fields |
16:41 |
rubenwardy |
See one of krocks messages :p |
16:41 |
red-001 |
blah the lua code should be checking for true anyways |
16:41 |
* red-001 |
pretends it's a feature |
16:41 |
tenplus1 |
ehehe |
16:42 |
tumeninodes |
Minetest is full of... 'features' |
16:42 |
Krock |
ah I see. guiFormSpam |
16:43 |
red-001 |
next time something like Spectre or heartbleed happens just pretend it's there for extra transparency |
16:43 |
Krock |
for debugging purposes |
16:44 |
red-001 |
I wonder could someone exploit Spectre through a LuaController |
16:44 |
tumeninodes |
... debugging ... <debug be right there> |
16:45 |
Krock |
you'd need assembler for that |
16:45 |
red-001 |
Javascript got exploited through having timers that were too good |
16:47 |
tumeninodes |
https://gitter.im/home hmmm |
16:48 |
Krock |
so.. if I catch static node formspecs too then my cheat client might be ready to go on a journey of mod death |
16:49 |
Krock |
for now it's limited to custom sent formspecs.. any idea which other popular mods use them? |
16:50 |
Krock |
already fixed or fix pending: protector, smartshop, beds |
16:50 |
tenplus1 |
? |
16:51 |
tenplus1 |
is it just a nil check ? |
16:51 |
ssieb |
IcyDiamond: https://forum.minetest.net/viewtopic.php?f=47&t=16925 |
16:51 |
Krock |
for smartshop? yes. all other mods probably too if there's not a more important leak |
16:52 |
tenplus1 |
so the on receive fields, is it formname or fields that's nil ? |
16:56 |
Krock |
nothing of these all. it's the internal position variable which is nil because there was never a formspec opened |
16:56 |
tenplus1 |
? I dunno how to fix protector mod for that ? |
16:58 |
Krock |
huh? protector is safe |
16:58 |
red-001 |
aren't node formspecs basically the same? |
16:58 |
tenplus1 |
"Krock: already fixed or fix pending: protector, smartshop, beds" <-- had me worried here |
16:58 |
red-001 |
just without a name |
16:59 |
Krock |
red-001: no, node formspecs are internally bound to a v3s16 |
16:59 |
Krock |
and have a different network packet |
16:59 |
red-001 |
Krock, good luck fixing the Italian food that is smart shop |
16:59 |
red-001 |
I might have been thinking of inventory |
17:00 |
red-001 |
still basically the same |
17:00 |
Krock |
from the perspective of injecting wrong formspec fields it's different - different backends where the callbacks go |
17:00 |
red-001 |
might be a bit harder to verify on the server |
17:01 |
Krock |
the player inventory? |
17:01 |
red-001 |
node formspecs |
17:02 |
Krock |
node formspecs are actually safer than custom ones because no glue is needed to keep them bound to a position |
17:02 |
Krock |
since all players can access it, the modders are also aware of checking the inputs |
17:03 |
Krock |
whereas show_formspec is mostly player-specific and only available to a few players |
17:03 |
red-001 |
there are other bad assumptions they can make instead |
17:03 |
red-001 |
like that the node is question exists |
17:03 |
red-001 |
in* |
17:04 |
red-001 |
does anticheat check that? |
17:04 |
Krock |
it must. without it, the callback wouldn't even be called |
17:04 |
Krock |
since minetest does not know to which node def it belongs to |
17:04 |
red-001 |
huh true |
17:05 |
Krock |
https://github.com/minetest/minetest/blob/master/src/script/cpp_api/s_node.cpp#L249-L255 |
17:05 |
Krock |
and that code looks very safe |
17:06 |
Krock |
I wonder why there's formname after all |
17:06 |
Krock |
would at least offer extending the node formspecs a bit |
17:07 |
red-001 |
I suppose node state could still be an issue, but that's true of any formspec |
17:15 |
|
Krock joined #minetest-hub |
17:15 |
Krock |
node state..= |
17:15 |
Krock |
*? |
17:25 |
|
AndroBuilder joined #minetest-hub |
17:37 |
red-001 |
interesting that around half the servers don't broadcast their mods list |
17:37 |
rubenwardy |
Bug |
17:38 |
Krock |
Feature to make the data amount smaller |
17:39 |
red-001 |
rubenwardy, oh? |
17:39 |
red-001 |
how does it happen? |
17:39 |
rubenwardy |
Idk |
17:39 |
rubenwardy |
Don't think anyone cares enough to fix tbh |
17:40 |
red-001 |
I assumed it was some slightly misguided privacy thing |
17:40 |
red-001 |
or security |
17:40 |
Krock |
I noticed that already years ago and thought it was either due to a setting or outdated servers |
17:42 |
rubenwardy |
It happens to my server randomly |
17:50 |
Krock |
meta: https://www.youtube.com/watch?v=Emuyk6Q_T5A |
17:51 |
red-001 |
!title |
17:51 |
MinetestBot |
red-001: The annoying guy you surely don't want on your Minetest server - YouTube |
17:51 |
red-001 |
MinetestBot, that's not nice |
17:53 |
sofar |
I've disabled it for ITB |
17:53 |
sofar |
since it's almost entirely custom code anyway |
17:53 |
sofar |
even disabled `/mods` on the server itself |
17:54 |
Krock |
you madlad you |
17:55 |
rubenwardy |
Doesn't want to advertise that it's one mod |
17:55 |
tumeninodes |
'trigerring you OCD'... optimal closing deficiency? 0_o |
17:55 |
rubenwardy |
The real reason he won't release the code is it's just all spaghetti |
17:56 |
rubenwardy |
All the way down |
17:56 |
sofar |
actually, I decided like 2 months back to just release everything |
17:56 |
sofar |
but I failed to properly attribute everything |
17:57 |
sofar |
and now I'm too swamped to sort it out |
17:57 |
tumeninodes |
I like spaghetti |
17:57 |
sofar |
gotta fly to texas for a few days |
17:57 |
sofar |
major projects underway |
17:57 |
rubenwardy |
Oh nice |
17:57 |
sofar |
work is crazy |
17:57 |
sofar |
"here, please meet this fortune 25 company CTO" |
17:58 |
sofar |
meanwhile, rubenwardy gently reminding me to release ITB code ;) |
17:58 |
* tumeninodes |
senses a sweet expense account in the air |
17:58 |
sofar |
there's a ... small bit of spaghetti, but it's not terrible at all, mostly just some organization that could be simpler |
17:59 |
sofar |
nore's coding is pretty decent, of course my code blows chunks ;) |
18:00 |
sofar |
tumeninodes: *waves corporate amex around* |
18:00 |
tumeninodes |
\o/ |
18:01 |
tumeninodes |
"what's this charge here... for 3 donkeys and a clown?" |
18:02 |
rubenwardy |
Lol |
18:02 |
rubenwardy |
My work colleagues talk about doing stuff like that |
18:02 |
tenplus1 |
sounds like a stag night bill |
18:02 |
rubenwardy |
They visited SFC a month ago |
18:02 |
tumeninodes |
rar |
18:02 |
rubenwardy |
Unfortunately unlikely to happen in the next few months |
18:03 |
tumeninodes |
now everyone just gets gift cards |
18:03 |
sofar |
brits, pffff |
18:03 |
sofar |
no self control ;) |
18:03 |
tenplus1 |
Protector Redo updated, better intllib support (.po's in effect) |
18:04 |
tumeninodes |
at least Americans know how to 'dress it up a bit' |
18:04 |
rubenwardy |
Hej |
18:05 |
rubenwardy |
I wear casual clothes to work |
18:05 |
rubenwardy |
No dressing up needed in the Linux kernel team |
18:05 |
tumeninodes |
flip flops |
18:05 |
tenplus1 |
I wish... gotta wear a tunic |
18:05 |
tumeninodes |
... with socks |
18:06 |
sofar |
“When I started at the Linux Foundation, Jim told me there was one rule: you have to shower by 11 a.m.” |
18:06 |
rubenwardy |
Ew |
18:06 |
rubenwardy |
Lol |
18:06 |
sofar |
-- Greg KH |
18:07 |
tumeninodes |
... every 3rd week |
18:27 |
tenplus1 |
lol, just had player ask for mobs with heads that move seperately and look at player... ehehe |
18:34 |
TommyTreasure |
hi tenplus1, i have another idea, that was suggested by the mom of one of my players.... more |
18:34 |
tenplus1 |
hi tommy, do tell ? |
18:34 |
TommyTreasure |
a paint-ball gun, that would actually splatter random colors on the victim |
18:35 |
tenplus1 |
could be done with player entity textures, use [colour to place colour etc. dunno how laggy it would be having to recalc the splats tho |
18:36 |
|
ssieb joined #minetest-hub |
18:37 |
tenplus1 |
wb ssieb |
18:38 |
TommyTreasure |
another feature request for protector. allow the recipe center node to be defined in minetest.conf |
18:39 |
tenplus1 |
a few server owners change the recipe for protectors :) not just centre ingot... heh... but it gives a good use for gold :D |
18:39 |
tenplus1 |
will look into that one |
18:39 |
TommyTreasure |
i've changed mine to technic's cast iron |
18:40 |
tenplus1 |
kewl |
18:41 |
TommyTreasure |
at least new players can have an easier mining day to protect their areas |
18:41 |
TommyTreasure |
especially since i left the radius at the default of 5 |
18:42 |
|
CWz joined #minetest-hub |
18:44 |
tenplus1 |
yeah, 5 is a good default... kinda sorry I increased it to 8 on xanadu |
18:45 |
Krock |
xerox123: it suxx because he's giving 5.0-dev advices according to "docs" |
18:45 |
tenplus1 |
codexp asked if I would have the johnsmith textures set as default for protectors and logo, but many builds already exist and it would make them look so different |
18:45 |
xerox123 |
plantlike_rooted is 5.0? |
18:46 |
Krock |
yes. see stable-0.4/docs/lua_api.txt Ctrl + F plantlike_rooted |
18:47 |
xerox123 |
ah, ok |
18:48 |
tenplus1 |
still has the nodebox underneath the plantlike texture ? |
18:48 |
Krock |
tenplus1: you mean the node below the actual plant? yes, that one is needed |
18:58 |
rubenwardy |
I have a feeling it was undocumented before 5.0 |
18:59 |
Krock |
well then, either try it or grab the sources |
19:01 |
tenplus1 |
???????? |
19:02 |
red-001 |
https://www.youtube.com/watch?v=hkDD03yeLnU |
19:04 |
tenplus1 |
gawd, least it wasnt this: https://www.youtube.com/watch?v=1Y2zo0JN2HE |
19:05 |
rubenwardy |
r/itsaunixsystem |
19:06 |
red-001 |
lets have a minutes silence for the people that had to make the visual effects |
19:07 |
tenplus1 |
lol |
19:07 |
red-001 |
https://www.youtube.com/watch?v=KEkrWRHCDQU |
19:07 |
tenplus1 |
ahaha, I've watched that movie.. was pretty good |
19:37 |
Krock |
red-001: my website's konami code will redirect you directly to that video. love it. |
19:37 |
tenplus1 |
:P |
19:38 |
tenplus1 |
Question: Shoudl mods have settings for alternative textures or should we simply leave that to texture packs ? |
19:39 |
rubenwardy |
not settings |
19:39 |
rubenwardy |
leaving to texture packs is a good idea |
19:40 |
tenplus1 |
yeah, I agree... I have 2 john smith textures included in protector redo incase anyone wants to use them... few ppl want a setting but not really into that |
19:41 |
tenplus1 |
??? |
19:42 |
tenplus1 |
that kindalooks more like a grey doggy |
19:42 |
tumeninodes |
or a grey pig with a wolf's creepy head? |
19:42 |
tenplus1 |
ehehe... I have a nice wolf model in Xanadu that we use, and it can be tamed into dogs |
19:43 |
tumeninodes |
normally, I like the particular individual's stuff.. but that is just... eww |
19:44 |
tenplus1 |
http://minetest.org/images/150904_meowmobs3.jpg the xanadu doggy wanting indoors (it's grey for a wolf) |
19:44 |
tumeninodes |
I know the name is unrelated but, everytime I see Xanadu, I think of the song |
19:45 |
tenplus1 |
olivia newton john or the american rock band ??? |
19:45 |
Krock |
cute, how it's waitign |
19:45 |
Krock |
former, probably. |
19:45 |
tumeninodes |
Olivia... of course |
19:45 |
Krock |
I always thought it was Abba. was wrong. |
19:45 |
tenplus1 |
hah |
19:45 |
tumeninodes |
Krock... I am disappointed |
19:45 |
tenplus1 |
npc's and doggy can be right clicked to follow or stay :) |
19:46 |
tenplus1 |
https://wiki.minetest.net/images/thumb/5/52/Animal_wolf_wolf_item.png/150px-Animal_wolf_wolf_item.png err |
19:47 |
Krock |
for a moment it looked like a minetestmapper output |
19:47 |
tumeninodes |
Agnetha, was one of my crushes |
19:50 |
tenplus1 |
lol |
19:50 |
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19:51 |
* tumeninodes |
is singing S.O.S. |
19:52 |
Krock |
no, titanic is boring. stop with that. |
19:52 |
tumeninodes |
awww :'( |
19:53 |
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19:54 |
tumeninodes |
however *this*..., is not boring https://www.youtube.com/watch?v=M1Ug4sCxfdM |
19:54 |
tumeninodes |
!title |
19:54 |
MinetestBot |
tumeninodes: Star Blazers The Movie - Teaser Trailer - YouTube |
19:54 |
garywhite |
thanks |
19:57 |
tenplus1 |
got a rather large update for Xanadu tonight with all the changes recently for carts/boats/etc. |
19:57 |
tumeninodes |
make sure you buckle in |
19:58 |
tenplus1 |
heh, and also new trader shops :) they look 100 times better |
19:59 |
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20:27 |
tenplus1 |
Xanadu has been updated with all new changes if anyone is interested :))) |
20:27 |
tenplus1 |
nite folks o/// |
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20:32 |
tumeninodes |
nite tenplus1 |
21:38 |
Fixer |
\\\o |
21:39 |
twoelk |
o/ |
21:39 |
twoelk |
un'tschuess |
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