Time |
Nick |
Message |
00:00 |
Calinou |
I live in a house where we use wood pellet heating |
00:00 |
Calinou |
it's brand new, its construction was finished in March 2015 |
00:00 |
Calinou |
and we live in it since March 2015 :P |
00:00 |
Calinou |
we spend very little money on heating, usually around €140-200/year |
00:00 |
Calinou |
(more than 10 times less compared to our previous house!) |
00:00 |
Calinou |
it has an "A" energy diagnostic, which is very rare in France |
00:01 |
Fixer |
r a r e |
00:01 |
Calinou |
(if the diagnostic was 1 KWh higher, it'd be "B", though) |
00:02 |
Fixer |
Calinou: around 500 euro per year in Ukraine / gas (it sucks (money)) |
00:22 |
|
oOChainLynxOo joined #minetest-hub |
00:28 |
sofar |
Calinou: that's unusually low though, sounds like more like the central or south of france :) |
00:29 |
Calinou |
sofar: nah, North-EAst |
00:29 |
Calinou |
(around Troyes) |
00:32 |
sofar |
well, even in .nl I had ~50EUR heating bills at best per month |
00:34 |
Calinou |
I like how people refer to countries using TLDs |
00:34 |
Calinou |
:P |
00:34 |
* Jordach |
doesn't often get cold |
00:37 |
Megaf |
Man, wonder woman has the same attitude of my ex |
00:37 |
Jordach |
Calinou, i dangerously overheat to heat stroke levels due to how hot i run |
00:37 |
sofar |
Megaf: lynches you until you speak the truth? |
00:38 |
sofar |
my heating bills will be significant in winter, hence the choice for lots of insulation and several heating sources |
00:38 |
sofar |
plus AC for the 40C summer temps |
00:38 |
sofar |
global warming is a myth, said nobody who goes outside, ever |
00:40 |
Megaf |
sofar: hah! That too |
00:41 |
Megaf |
Calinou: is there better way of refering to counties? |
00:41 |
* Jordach |
considers moving to the nearest city closes to the arctic circle |
00:42 |
Megaf |
I'm not to far of that |
00:45 |
Fixer |
well, in lots of places on our Earth it is already batshitcrazyhotduringsummers |
00:46 |
Fixer |
even before global warming trend |
00:46 |
Calinou |
Megaf: full names, or 2-letter codes maybe :p |
00:46 |
Calinou |
(which are often the same as TLDs) |
00:46 |
Fixer |
sofar: 50eur in winter? |
00:50 |
Fixer |
anyway gn and have fun |
00:51 |
Fixer |
Calinou: you probably have some forests nearby? |
01:06 |
Calinou |
yes, 10-20 kilometers away |
01:12 |
Jordach |
got two new blocks, what they do https://jordach.net/images/zazkmehldrvteppu.png |
01:12 |
Jordach |
(well, not two, more like 5) |
02:04 |
Megaf |
Ok, film finished |
02:04 |
Megaf |
it was alright |
02:07 |
|
unk joined #minetest-hub |
02:24 |
|
ThomasMonroe joined #minetest-hub |
03:33 |
|
ThomasMonroe joined #minetest-hub |
03:57 |
|
Dargod_ joined #minetest-hub |
04:00 |
|
xerox123 joined #minetest-hub |
04:09 |
|
greeter joined #minetest-hub |
04:59 |
Megaf |
Kingsman the golden circule, that's a good movie |
05:16 |
Megaf |
Night folks. And again sorry for when I behave in a non optimal manner. In the reality it's honour being part of this community and I wish all the best for the Minetest project. |
06:10 |
|
nerzhul joined #minetest-hub |
07:30 |
sofar |
hmmm so what vulnerability should I poke tonight? |
08:03 |
|
CWz joined #minetest-hub |
08:06 |
VanessaE |
careful, it might poke back :P |
08:09 |
sofar |
not enough time tonight |
08:09 |
* sofar |
vanishes |
10:20 |
|
nerzhul joined #minetest-hub |
10:47 |
|
MaybeDragon joined #minetest-hub |
11:41 |
jas_ |
lol https://github.com/jastevenson303/dcbl/commit/dad32ac8b197a9dcce4eeb81d576254a5431de0c probably defeats the far-loading stuff, but i cna't stand such a low fov. the ability the change client regular fov in-game would be nice, then just that for a zoom lol |
11:46 |
|
CWz joined #minetest-hub |
11:58 |
|
Jordach joined #minetest-hub |
12:14 |
|
Fixer joined #minetest-hub |
12:47 |
|
ThomasMonroe joined #minetest-hub |
12:53 |
|
CBugDCoder joined #minetest-hub |
13:19 |
Jordach |
ThomasMonroe, i've tried the GC64 LuaJIT with minetest |
13:20 |
Jordach |
aka 64bit memory addressing in Lua |
13:21 |
Jordach |
my treegen still on occaision, crashes wiht JIT |
13:22 |
Jordach |
schematic trees might be the future option |
13:22 |
Jordach |
(generate the trees using the current vmanip, and then schematic it) |
13:27 |
|
lisac joined #minetest-hub |
13:27 |
Fixer |
Jordach: thats probably jit crashing itself, it is somewhat buggy, but it worked for me last time pretty well |
13:28 |
|
Mr_Pardison joined #minetest-hub |
13:28 |
Fixer |
Jordach: dreambuilder modpack is not usable on windows for me on plain luajit, oom within 5-10 min |
13:30 |
ThomasMonroe |
ok Jordach? |
13:35 |
Jordach |
ThomasMonroe, this is very old vmanip code and is terrible |
13:35 |
Jordach |
i should replace it with something better (this is 2013 era vmanip) |
13:41 |
ThomasMonroe |
hmm you think that would increase the speed of lua-based mapgen? |
13:44 |
Amaz |
Jordach: Are you using these optimisations? https://forum.minetest.net/viewtopic.php?f=18&t=16043 |
13:44 |
Amaz |
They seem to make a lot of difference. |
13:44 |
Mr_Pardison |
morning everyone. |
13:48 |
Jordach |
Amaz, all things considered, i write plenty of optimised code |
13:49 |
Jordach |
i only likely have to re-use number 3 |
13:49 |
Amaz |
:) |
13:49 |
Jordach |
as i use on_gen with decorations for placing trees |
13:49 |
Calinou |
https://sources.debian.org/src/minetest-mod-moreblocks/1.1.0-1/ |
13:49 |
Calinou |
Debian now has a website to browse all packages' sources :) |
13:49 |
Jordach |
Amaz, i made pipeworks look like unoptimised pieces of shit |
13:50 |
Amaz |
Nice! |
13:50 |
Jordach |
they only flow in one-way, but have mechanics attached to them, making them unique |
13:50 |
Jordach |
and don't require overriding all the things^TM |
13:52 |
Jordach |
there needs to be a user friendly fork of debian called plebian |
13:52 |
Mr_Pardison |
>.< |
13:52 |
Mr_Pardison |
But I agree. |
13:53 |
|
lisac joined #minetest-hub |
14:06 |
|
CWz joined #minetest-hub |
14:07 |
Mr_Pardison |
Well, downloading the Mint w/ cinnamon and mint w/ mate iso files now. |
14:07 |
Mr_Pardison |
Will try them out later today and see which I like more (key word in there being I) |
14:11 |
ThomasMonroe |
:O |
14:11 |
ThomasMonroe |
you might want to try MX-16 too :P |
14:11 |
ThomasMonroe |
thats the one I use |
14:11 |
Mr-Pardison |
GAH! |
14:11 |
Mr-Pardison |
You should have seen the flurry of activity yesterday when we started to chat about this. |
14:12 |
ThomasMonroe |
lol I could imagine |
14:15 |
|
RobbieF joined #minetest-hub |
14:24 |
|
tenplus1 joined #minetest-hub |
14:24 |
tenplus1 |
hi folks |
14:25 |
Mr-Pardison |
hiya fellow human |
14:26 |
tenplus1 |
lol, hi pardison :D |
14:26 |
ThomasMonroe |
hi tenplus1 |
14:26 |
tenplus1 |
hi thomas |
14:27 |
* tenplus1 |
noms red thai curry |
14:27 |
Mr-Pardison |
sounds good as dinner. |
14:28 |
tenplus1 |
close enough :P 2.28pm here |
14:28 |
Mr-Pardison |
I might make some pork chops this weekend. |
14:28 |
Mr-Pardison |
bought the value pack of pork. |
14:28 |
tenplus1 |
ooh, not had chops in a long while... gravy or apple sauce ? |
14:30 |
Mr-Pardison |
Apple sauce. |
14:30 |
tenplus1 |
:))))))) |
14:30 |
* tenplus1 |
swings by Mr-Pardison's house this weekend :D |
14:30 |
Mr-Pardison |
gravy just isn't my thing with this. Gravy is best made and paired with turkey. |
14:31 |
tenplus1 |
yeah, keep the gravy for the dry meats, not the succulent |
14:37 |
|
compunerd joined #minetest-hub |
14:37 |
tenplus1 |
hi compunerd |
14:37 |
compunerd |
\o |
14:37 |
tenplus1 |
o/ |
14:38 |
Mr-Pardison |
\o/ |
14:38 |
Mr-Pardison |
^^ |
14:38 |
tenplus1 |
o-== <-- hands you sammich |
14:38 |
Raven262 |
Hi ten |
14:38 |
tenplus1 |
hi raven :P |
14:38 |
Mr-Pardison |
well, lull in conversation and tings are quiet on the game channels so I'm going to be gaming. |
14:39 |
Mr-Pardison |
ping me if something that legit needs my attention or pertains to something that I'm doing. |
14:39 |
tenplus1 |
have fun :p |
14:39 |
Mr-Pardison |
I'll try not to take too many L's |
14:39 |
tenplus1 |
heh |
14:41 |
compunerd |
Has anyone seen windhero in a while? Last time I talked to him he was focusing on college pretty hard... He did an awesome job on caverealms... was just wondering if he was still around... |
14:41 |
* tenplus1 |
wonders how easy iy would be to port minetest to godot ?!?! |
14:42 |
tenplus1 |
havent hears anything compunerd, shara has taken over caverealms_lite since the lull |
14:43 |
RobbieF |
hi tenplus1 |
14:44 |
compunerd |
Well ok... that sux... he was a pretty good guy... I liked talking to him in OldCoder's moontest world where we pushed caverealms to it's limits with the mapgen... hehe |
14:44 |
tenplus1 |
hi robbie, how's tricks ? |
14:44 |
tenplus1 |
caverealms was pretty amazing but stressful on the server... |
14:46 |
compunerd |
It was... but we were running it pretty well in a world that had to calculate fluid oxygen/vacuum and everything and even though it lagged the server a little, it never got too bad... |
14:46 |
tenplus1 |
once devs get the mapgen working on multi-core cpu's it'll be awesome :D |
14:47 |
compunerd |
Wait... mapgen only uses one core? |
14:48 |
compunerd |
I did not know that... that sux... |
14:48 |
tenplus1 |
I think so... there's a .conf setting for emerge_num_cores or something |
14:48 |
tenplus1 |
lemmie check |
14:49 |
tenplus1 |
https://github.com/minetest/minetest/blob/master/minetest.conf.example#L2798 |
14:49 |
compunerd |
maybe the backend has more to do with performance than I thought... I'm starting to use postgresql... |
14:50 |
tenplus1 |
a while back I tried using leveldb on xanadu server but it was glitchy... I dare say it has some a long way since then and is a lot faster... |
14:50 |
tenplus1 |
postgresql I've never tried |
14:50 |
compunerd |
I have it working and mapgen gives very little lag if any with a local connection... so far... |
14:51 |
compunerd |
haven't tried caverealms on it yet though... hehe |
14:52 |
compunerd |
I know it's very robust... pretty much eliminates corruption of map data |
14:52 |
tenplus1 |
that's a good thing, corruption-proof... although how much memory does it use |
14:53 |
lisac |
tenplus1: did you see the craft mod? :) |
14:53 |
lisac |
also, hi |
14:53 |
tenplus1 |
hi lisac :p WHICH ONE ? |
14:53 |
tenplus1 |
er... sorry for caps... ehehe |
14:53 |
lisac |
https://forum.minetest.net/viewtopic.php?f=9&t=18933 |
14:53 |
tenplus1 |
checking |
14:54 |
lisac |
while I'd have to improve it a bit before it's ready for servers, it is completely functional |
14:54 |
lisac |
I'll move the bar to a CSM |
14:54 |
lisac |
after mod channels |
14:54 |
lisac |
and only use after() to reduce lag. |
14:55 |
tenplus1 |
looks very interesting... will play around with it and see how it functions |
14:55 |
lisac |
:) thanks |
14:55 |
lisac |
I'm compiling the kernel right now |
14:55 |
lisac |
I forgot to check the sound last time |
14:55 |
lisac |
and the time before that |
14:55 |
tenplus1 |
xubuntu ? |
14:55 |
lisac |
Mint. |
14:55 |
lisac |
switched yesterday |
14:55 |
tenplus1 |
ahhh |
14:56 |
lisac |
from Kubuntu |
14:56 |
compunerd |
idk... I was monitoring the 2 VMs (one running the game it's self, the other running the postgresql server, and they were running pretty much neck and neck on memmory, but with two people flying fast an creating over 100 MB of map data in just a few minutes, it still wasn't near topping the charts... but I do have 12 gigs on the game server and 8 on the postgresql server |
14:56 |
tenplus1 |
nice spec :D |
14:56 |
tenplus1 |
I thnk shinji has 8gb on xanadu server |
14:57 |
compunerd |
Mine is a Dell Poweredge 2950 rackmount with 48 gigs total, running ubuntu server... 8 SAS drives with 300G each in a RAID 6 config... |
14:58 |
tenplus1 |
oof, sweet |
14:58 |
compunerd |
Oh, and 2 quad core 3.2GHZ XEONS |
14:58 |
tenplus1 |
sounds a beast of a server setup :))) xanadu is a desktop pc running amd |
14:58 |
compunerd |
I paid $31 for it... lmao |
14:58 |
Calinou |
compunerd: consider pre-generating map areas close to the spawn |
14:59 |
tenplus1 |
hi Cal |
14:59 |
Calinou |
https://games.hugo.pro/minetest/map_calinou/ |
14:59 |
Calinou |
my server has a 4096×256×4096 area pre-generated around the spawn |
14:59 |
Calinou |
as seen above |
15:00 |
compunerd |
Calinou: What exactly for? I have an idea, just curious why you suggest it... |
15:01 |
Mr-Pardison |
I took too many L's for my liking so I gave up on the match I was in. |
15:01 |
tenplus1 |
if it's pre-generated it saves players doing so while playing game and reducing lag |
15:02 |
Calinou |
compunerd: so that CPU/IO are used in advance for map generation, not when players are busy playing :) |
15:02 |
Calinou |
which decreases perceived lag by a lot |
15:03 |
Calinou |
also, use "num_emerge_threads" with a value above 1 (depending on the number of CPU threads you have) |
15:03 |
Calinou |
use 2 at least, maybe 4 |
15:03 |
Calinou |
this will also make map generation faster |
15:03 |
Calinou |
and of course, always use PostgreSQL or Redis (fastest, RAM-hungry) |
15:03 |
compunerd |
Ah, I see... only thing is, I planned on having other mapgen mods added as I go and wasn't really wanting people to have to go that far from spawn to get to those areas... |
15:03 |
tenplus1 |
some new features in 0.5.0 has cavegen biomes and decorations for ground and ceiling :) this may replace caverealms at one point |
15:04 |
compunerd |
My VM has 4 cores allocated... I'll set that... but that's in source right? so I'd have to recompile? |
15:05 |
tenplus1 |
no, minetest.conf file has a line: num_emerge_threads = 4 that you can add for mapgen to use 4 cores |
15:05 |
Calinou |
try using 2 or 3, I guess |
15:05 |
Calinou |
(you want to keep 1 thread available for other tasks, probably) |
15:05 |
compunerd |
Oh, sweet... lemme do that right quick... lol |
15:05 |
Calinou |
also, try running the server in bare metal if possible |
15:05 |
Calinou |
the VM overhead isn't a good thing for games :P |
15:06 |
Calinou |
my server is a VPS, so I have no control over this |
15:06 |
compunerd |
What about running the game in bare metal and the postgresql server as a VM |
15:06 |
Calinou |
that can be done |
15:06 |
Calinou |
(or both in bare metal) |
15:08 |
Calinou |
heh, there's a Windows port of an old version of Redis (3.0): https://redis.io/download |
15:08 |
Calinou |
I've never tried Redis, but I'd need to run a large server to see if performance is better compared to PostgreSQL |
15:08 |
Calinou |
(it technically *should* be, as it caches everything in RAM) |
15:08 |
Calinou |
(PostgreSQL also makes use of RAM when needed) |
15:13 |
tenplus1 |
I wonder how postgresql fairs when using an SSD |
15:14 |
Calinou |
probably quite well, my server is SSD-based :) |
15:15 |
Calinou |
you can tune its settings to make it cache more things in RAM, too |
15:15 |
tenplus1 |
xanadu is ssd based but I wanted to port across to leveldb for stability |
15:16 |
tenplus1 |
since mk1 and mk2 servers were lost due to map failure :P |
15:16 |
Calinou |
https://wiki.minetest.net/Database_backends#PostgreSQL |
15:16 |
Calinou |
>To improve PostgreSQL's performance with Minetest servers, please configure postgresql.conf with a minimum shared_buffer of 512MB, with a maximum of 50% of your server's available RAM. |
15:17 |
Calinou |
try using PostgreSQL, instead of LevelDB |
15:17 |
Calinou |
LevelDB is likely slower |
15:17 |
tenplus1 |
than sql ? |
15:17 |
Calinou |
SQLite is the slowest |
15:19 |
benrob0329 |
(Offtopic) tenplus1: https://youtu.be/lNAgfMtRte4 |
15:19 |
tenplus1 |
lol, watched that last night benrob :) I was on AOL for so many years, even meeting up on Edinburgh for the AOL meets |
15:22 |
tenplus1 |
seems all the big chat progs are slowly phasing out... yahoo, aol etc |
15:25 |
tenplus1 |
mind you, IRC has lasted well through the years :D |
15:26 |
benrob0329 |
It has so far, but it too will die someday |
15:26 |
Mr-Pardison |
nay! |
15:26 |
Mr-Pardison |
Well... |
15:26 |
Mr-Pardison |
if it does, I say that Google Hangouts shall reign supreme. |
15:27 |
tenplus1 |
google sucks B**ls |
15:27 |
tenplus1 |
yahoo chat was better for offline messages |
15:27 |
benrob0329 |
Eww Hangouts |
15:27 |
tenplus1 |
https://i.pinimg.com/564x/05/3c/d2/053cd26aead31ad51d7546baf6dcb6d9--online-comics-jokes.jpg |
15:27 |
nerzhul |
Calinou, i don't know if recent sqlite are slower thant leveldb, there are many interesting optiosatiosn |
15:27 |
tenplus1 |
whatsapp is easy to use and would be nice if it were available on desktop |
15:27 |
tenplus1 |
hi nerzhul |
15:28 |
benrob0329 |
I use it because its not Skype and I cant get my friends to use Matrix |
15:28 |
rubenwardy |
tenplus1, you can use it in a browser |
15:28 |
Mr-Pardison |
tenplus1: lol |
15:28 |
rubenwardy |
it links to your phone |
15:28 |
tenplus1 |
hi ruben |
15:28 |
tenplus1 |
ahh, didnt know that... thanks dude |
15:28 |
rubenwardy |
end-to-end encryption <3 |
15:28 |
benrob0329 |
But eww proprietary chat services |
15:28 |
rubenwardy |
https://web.whatsapp.com/ |
15:29 |
tenplus1 |
we've had so many open-source chat setups but they kinda sucked... aol was a good o.s. backend |
15:29 |
benrob0329 |
Matrix is good :P |
15:29 |
benrob0329 |
IRC is good, though dated |
15:29 |
tenplus1 |
was a hassle to setup, I prefer irc :D |
15:30 |
tenplus1 |
and using google chat through pidgin for certain ppl |
15:30 |
Mr-Pardison |
I use kiwiirc since it's nice and you don't have to pay nor install anything. |
15:30 |
benrob0329 |
Making an account is more of a pain than nickserv? |
15:30 |
tenplus1 |
nickserv was easy :D |
15:31 |
Mr-Pardison |
once you whack it with a frying pan ofc. |
15:32 |
benrob0329 |
tenplus1: but I can send messages through curl :-P |
15:32 |
tenplus1 |
eheheh, curl |
15:32 |
Mr-Pardison |
well, I mist depart here for now. will cya in a bit (changing classes) |
15:32 |
tenplus1 |
cyao |
15:32 |
|
Mr-Pardison left #minetest-hub |
15:33 |
lisac |
I think checking all the boxes was a terrible idea. |
15:33 |
lisac |
compiling for 2 hours now |
15:33 |
tenplus1 |
lol |
15:33 |
benrob0329 |
Curl is the best im client :D |
15:34 |
lisac |
benrob0329: you can use curl for IRC? |
15:34 |
benrob0329 |
lisac: no, Matrix |
15:34 |
benrob0329 |
And IRC through matrix |
15:34 |
nerzhul |
hi tenplus1 |
15:34 |
benrob0329 |
So I suppose I can |
15:35 |
benrob0329 |
Matrix is just json strings over https though, so its pretty simple |
15:35 |
* lisac |
vanishes at the sight of nerzhul |
15:35 |
rubenwardy |
pls stop |
15:36 |
* benrob0329 |
vanishes at the site of a stop request |
15:36 |
tenplus1 |
lol |
15:37 |
lisac |
I'm thinking of making a mod based to the Kingkiller Chronicle magic |
15:37 |
|
Mr_Pardison joined #minetest-hub |
15:37 |
tenplus1 |
dont think I've heard of that one |
15:37 |
lisac |
http://kingkiller.wikia.com/wiki/Magic |
15:37 |
lisac |
those books are great |
15:38 |
tenplus1 |
interesting |
15:41 |
Calinou |
nerzhul: indeed |
15:54 |
benrob0329 |
This is sent from curl :PP |
15:55 |
* tenplus1 |
feeds curl to pidgin |
15:55 |
benrob0329 |
Hey, its dark in here! |
15:56 |
tenplus1 |
*pidgin poops out curl* do ya seeeeeee the light :P |
15:56 |
* Mr_Pardison |
hands benrob0329 a torch |
15:58 |
benrob0329 |
flame + pidgin = boom? |
15:58 |
tenplus1 |
eehe |
15:58 |
tenplus1 |
I really like the skins pull for mt |
15:59 |
benrob0329 |
Yee |
15:59 |
tenplus1 |
https://github.com/minetest/minetest_game/pull/1967 |
15:59 |
benrob0329 |
Nice and simple |
15:59 |
tenplus1 |
we really needed this in default game for a while |
15:59 |
|
Krock joined #minetest-hub |
15:59 |
rubenwardy |
there are things that are more missing |
15:59 |
tenplus1 |
just need api for F7 to view player 3rd person |
15:59 |
tenplus1 |
hi Krock |
15:59 |
rubenwardy |
like MOBS |
15:59 |
Krock |
hi tenplus1 |
15:59 |
rubenwardy |
:D |
15:59 |
Krock |
ugh |
16:00 |
tenplus1 |
mobs can be left to a mod, but we do need things like player:set_player_velocity() and working pathfinding and line_of_sight first |
16:00 |
rubenwardy |
yeah |
16:00 |
rubenwardy |
line_of_sight should be fixed in 0.5.0 |
16:00 |
benrob0329 |
^^ |
16:00 |
rubenwardy |
and in dev later today |
16:01 |
benrob0329 |
And a better player model, that doesnt look so stiff |
16:01 |
tenplus1 |
does line_of_sight fix allow to go through airlike nodes and other drawtypes ? |
16:02 |
Krock |
only airlike and liquids, otherwise it would be line_of_collision or similar to describe it correctly |
16:02 |
tenplus1 |
ooh nice :) that's useful for mobs api |
16:03 |
Krock |
^ that's at least what I think it should do |
16:03 |
tenplus1 |
cause having an airlike and water check in api slows things down |
16:03 |
benrob0329 |
Can we all agree that Sam's air humping is a little ridiculous? |
16:04 |
rubenwardy |
lol yes |
16:04 |
tenplus1 |
air humping ??? wuuuut |
16:04 |
rubenwardy |
I don't do models though |
16:04 |
Mr_Pardison |
having moderator privs is both a blessing and a curse. It's almost like a double edged sword. |
16:04 |
tenplus1 |
oh,s tanding still and that little flick |
16:04 |
tenplus1 |
gotcha |
16:04 |
rubenwardy |
personally think we should go back to 2D players |
16:04 |
rubenwardy |
XD |
16:04 |
benrob0329 |
He does one hump/1 and spins his whole body around to see |
16:05 |
tenplus1 |
lolol, he use to have 2d players in mk2 xanadu server and it was soo funny :) using zegs skin mod |
16:05 |
benrob0329 |
I mean, you do that and see if its normal :D |
16:05 |
Mr_Pardison |
question about Xanadu. |
16:05 |
Mr_Pardison |
New players being admitted or what? |
16:05 |
tenplus1 |
? |
16:05 |
tenplus1 |
if server is closed it prolly crashed at some point due to "serialize.h" error, it auto-closes incase of attack |
16:05 |
tenplus1 |
u want on ? |
16:06 |
rubenwardy |
oh man |
16:07 |
rubenwardy |
I can't find a screenshot of the 2D green player |
16:07 |
tenplus1 |
we had a hairy tramp looking 2d skin at one point, that one looked so bad |
16:07 |
tenplus1 |
Mr_Pardison: join xanadu now if you want on, opened border |
16:07 |
Mr_Pardison |
tenplus1: I will join when becbec is online (invited me to see what it was all about) |
16:07 |
Mr_Pardison |
Can't join ATM (in class) |
16:07 |
tenplus1 |
ah okies :P |
16:07 |
Mr_Pardison |
could it be in about an hour and 10 minutes? |
16:09 |
Mr_Pardison |
I will be in study hall then which is essentially free time for me since I don't have much work to do then. |
16:11 |
tenplus1 |
:P |
16:12 |
rubenwardy |
aha! |
16:12 |
rubenwardy |
https://i.imgur.com/4RtpK.jpg |
16:12 |
tenplus1 |
ehehe |
16:12 |
rubenwardy |
wow |
16:12 |
rubenwardy |
animal modpack back in the day: http://i42.tinypic.com/ouqh6p.png |
16:13 |
rubenwardy |
now called mob framework |
16:13 |
tenplus1 |
ooh, I remember that... doesnt it still have the 2d mode included ? |
16:13 |
rubenwardy |
actually, the other way around |
16:15 |
Fixer |
rubenwardy: R A R E |
16:15 |
rubenwardy |
also, they still had the m_static_exists error in the 0.4 preview |
16:15 |
Fixer |
also, vrange 15 |
16:16 |
rubenwardy |
I remember vrange being pretty awful, I did have a bad computer |
16:16 |
Fixer |
rubenwardy: if you open old map in new minetest - you will see those kind of errors, it seems |
16:18 |
Fixer |
rubenwardy: bad in what sense? what gpu? |
16:29 |
|
lisac joined #minetest-hub |
16:29 |
tenplus1 |
wb lisac |
16:29 |
lisac |
not here for long :) |
16:29 |
lisac |
gotta fix my sound |
16:33 |
lisac |
IT WORKS |
16:33 |
lisac |
FINALLY |
16:33 |
tenplus1 |
ehehe, what was wrong ? |
16:54 |
* Mr_Pardison |
sees we don't get an answer to that question.... yet. |
17:08 |
Mr-Pardison |
g2g cya in a bit. |
17:08 |
|
Mr-Pardison left #minetest-hub |
17:13 |
|
Mr_Pardison joined #minetest-hub |
17:20 |
Mr_Pardison |
So, I'm going to try out Mint Cinnamon first. |
17:20 |
Mr_Pardison |
then I will compare it to Mint w/ mate |
17:21 |
tenplus1 |
cinnamon is really nice eye candy, but is gpu hungry at times |
17:21 |
* tenplus1 |
prefers xfce or lxde |
17:21 |
Mr_Pardison |
crap. |
17:21 |
Mr_Pardison |
I just realized that I forgot the laptop that I need for it in my locker. |
17:22 |
* Mr_Pardison |
whacks himself with a frying pan |
17:23 |
Mr_Pardison |
rig is a dell vostro. has an i5 4-core CPU. idk about the rest of the specs (didn't really look much at those recently) |
17:30 |
Mr_Pardison |
no comments? |
17:30 |
Mr_Pardison |
shocking. |
17:31 |
rubenwardy |
Fixer, Pentium something |
17:31 |
rubenwardy |
idk |
17:32 |
rubenwardy |
I'm now on a i5-5200U or something |
17:32 |
|
IhrFussel joined #minetest-hub |
17:32 |
Fixer |
PIII + GF2MX? |
17:34 |
IhrFussel |
WAYYYY too many people in the forums who think offering a server is not something big ... What I mean is they just shutdown after a short period of time again thinking no one will be mad, they just remove mods instead of trying to fix their code or at least asking the modder for a solution etc |
17:34 |
Krock |
because they don't know how to maintain a server well |
17:34 |
Mr_Pardison |
yup. |
17:35 |
rubenwardy |
they're just bad server owners. The user can just choose one which is more likely to be supported long term |
17:35 |
rubenwardy |
well, that's hard for a new comer I guess |
17:36 |
IhrFussel |
"Medival Server" "sorry the server is hosted on minetesthosting.com and doesn't allow custom mods, so I use a medieval texture pack" |
17:36 |
IhrFussel |
What is this..... |
17:36 |
rubenwardy |
lol |
17:37 |
Mr_Pardison |
stupidity or idiocy would be my words for it. |
17:37 |
sofar |
nothing wrong with it |
17:37 |
sofar |
it's just a different level of quality |
17:38 |
sofar |
the binomial distribution of quality of mt servers is just very wide :) |
17:38 |
tenplus1 |
o/ fussel n sofar |
17:38 |
* Shara |
thinks more servers on the upper end are needed |
17:39 |
Mr_Pardison |
I think that if you graphed the servers by their quality, it would look like a hockey stick not like a bell curve. |
17:39 |
rubenwardy |
CTF is probably the worse |
17:39 |
Shara |
Na, you'd never finish. |
17:39 |
|
Darcidride_ joined #minetest-hub |
17:39 |
rubenwardy |
I wipe the map all the time |
17:39 |
sofar |
either that or we need a way of discerning quality levels |
17:39 |
Shara |
People would start yelling abotu what defines quality before you were half done |
17:39 |
tenplus1 |
hi shara, hi Darcidride_ |
17:39 |
rubenwardy |
often every 5 minutes! |
17:39 |
Shara |
about* |
17:40 |
sofar |
how about players rating servers? lol |
17:40 |
Shara |
rubenwardy: Yup, CTF is clearly the worst |
17:40 |
rubenwardy |
Ha |
17:40 |
sofar |
in-game rating system, lol |
17:40 |
IhrFussel |
Hi tenplus1 Shara and all others by the way ... the amount of host begging is terrible |
17:40 |
Shara |
sofar: Na, I banned too many players |
17:40 |
tenplus1 |
host begging ?# |
17:40 |
Krock |
rubenwardy, I thought you were using a dummy backend |
17:40 |
rubenwardy |
[* ] I GOT BANNED FOR NO REASON PLEASE UNBAN ME THEN ILL GIVE 5 STARS THANKS!!!!!111!!!! |
17:40 |
Shara |
^ |
17:40 |
Mr_Pardison |
make a set of qualifications (like how well maintained is it, do the admins and/or owners check up on it and make sure things are going right, game play stuff) |
17:40 |
tenplus1 |
ahhh, yeah... that'll so happen |
17:40 |
* sofar |
bans rubenwardy on inside the box |
17:40 |
IhrFussel |
"i need someone to host my server" "please host my server" |
17:41 |
tenplus1 |
we had players wanting to contribute to server funds only if they could get admin... ahaha |
17:41 |
Mr_Pardison |
scrubs. |
17:41 |
rubenwardy |
Krock, not sure of your point :D |
17:41 |
Shara |
Fussel, they manage such well written sentences when asking you? |
17:41 |
rubenwardy |
it wipes after every match |
17:41 |
Mr_Pardison |
tenplus1: I'd contribute w/out need for admin. |
17:41 |
Mr_Pardison |
I'd be fine as a regular player. |
17:41 |
tenplus1 |
:P |
17:41 |
* sofar |
hands out soapboxes |
17:41 |
* Mr_Pardison |
takes one and finds it's empty. |
17:41 |
IhrFussel |
https://forum.minetest.net/viewtopic.php?f=10&t=16304 |
17:41 |
sofar |
it's so you can stand on it |
17:42 |
Mr_Pardison |
ik what it's for. |
17:42 |
Krock |
rubenwardy, well, wipe isn't that bad if it was stored volatile anyway |
17:42 |
Shara |
I got offered donations for DL if I would raise the player cap... |
17:42 |
Shara |
DL does not need more cray people lagging it! |
17:42 |
rubenwardy |
It lags well enough already! |
17:42 |
Krock |
afk kick helps getting some more free slots |
17:42 |
IhrFussel |
I saw another thread where the user said "if you agree to host my server for free you will be permanent admin" |
17:43 |
rubenwardy |
It has so much lag, it hosts Just Test! |
17:43 |
Mr_Pardison |
Had to ban kiki_nana a little while ago (player name and insults) |
17:43 |
tenplus1 |
have blocked nicks ending in more than 2 numbers, so many clones adding bogus players |
17:43 |
* Shara |
really wonders about rubenwardy sometimes :P |
17:43 |
* Mr_Pardison |
wonders if he is still completely sane at times |
17:44 |
* rubenwardy |
is laughing at his own joke |
17:44 |
Shara |
None of us are sane. |
17:44 |
Shara |
We are here. |
17:44 |
IhrFussel |
People don't seem to know what a bad hoster can do to "their" server/world ... NEVER let someone random host your files |
17:44 |
Mr_Pardison |
I know for a fact that I'm not crazy. My mother had me tested. |
17:44 |
tenplus1 |
lol |
17:44 |
Fixer |
rubenwardy: at least we don't have that ----ty votecrates and donations for VIP with fly |
17:44 |
sofar |
bwahahaha |
17:44 |
* tenplus1 |
adds bottle of tequila to xanadu tonight :D |
17:45 |
sofar |
good bbt reference |
17:45 |
* Mr_Pardison |
sees that sofar went to the mythus school of evil laughter |
17:45 |
* Mr_Pardison |
might need a drink by the time this is all over. |
17:45 |
Shara |
Someone needs to drag mythus back from wherever he is hiding this time. |
17:45 |
Mr_Pardison |
ask becbec. |
17:46 |
Shara |
It's usually her asking me! |
17:46 |
Shara |
But anyway. |
17:46 |
Mr_Pardison |
shocking. |
17:46 |
* Shara |
should be doing work or something |
17:47 |
|
nerzhul joined #minetest-hub |
17:51 |
tenplus1 |
*sigh* |
17:55 |
tenplus1 |
am starting to wonder about all of the nicks joining and leaving server now... it's not normal, am wondering if someone is deliberately trying to inflate auth.txt file |
17:55 |
Raven262 |
How many? |
17:55 |
Shara |
tenplus1: yup, have seen this as well |
17:55 |
Shara |
(generally whenever DL starts to have lag issues) |
17:56 |
rubenwardy |
tenplus1, it's bots |
17:56 |
rubenwardy |
obviously |
17:56 |
Shara |
I'm probably going to start blocking numbered names once I start working on the servers again |
17:56 |
Raven262 |
^ |
17:56 |
rubenwardy |
no_guests! |
17:56 |
Raven262 |
very good idea |
17:57 |
rubenwardy |
my copy of no_guests doesn't block already registered users |
17:57 |
Shara |
rubenwardy: got it available for others? :P |
17:58 |
Shara |
should be easy to make one anyway, but no point if it's up for use already |
17:59 |
tenplus1 |
ruben, I already use no_guests and changed it to limit anyone with 2 or more numbers at the end of a nick, and added a whielist for current players... but... the bot adapts it seems... |
17:59 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?p=302869#p302869 |
17:59 |
rubenwardy |
players tend to join with Steve123asjbs instead though |
18:00 |
Shara |
Thanks |
18:00 |
Mr_Pardison |
now if you could block those. |
18:00 |
Fixer |
at least it is not asdsadsadsa |
18:00 |
rubenwardy |
relevant XKCD: https://xkcd.com/810/ |
18:00 |
Mr_Pardison |
also, players have been complaining of lag issues at d/l |
18:01 |
Fixer |
mc beta server I play has restarts every hour |
18:01 |
Fixer |
MINETEST IMPROVING |
18:01 |
Shara |
Mr_Pardison: so report it on server channels, not here? |
18:02 |
Mr_Pardison |
I've been checking things from what I can see but I think it is mostly due to the amount of players online. |
18:02 |
Mr_Pardison |
And it's also a client-side problem |
18:02 |
sofar |
media server? |
18:02 |
Shara |
It's not the players on line, it the players joining |
18:02 |
Shara |
it's* |
18:03 |
Shara |
sofar: would probably help, but I need to stare pleading at a certain poor RobbieF about it sometime most likely :P |
18:03 |
Shara |
pleadingly* |
18:03 |
Shara |
And I'd rather fix up a few other issues there first |
18:03 |
tenplus1 |
gonna have to start making new players punch a button to obtain privs, then delete anyone without privs on logout |
18:03 |
Shara |
But I have assessment deadlines at the moment for study + project deadlines for work... so no MT work this week |
18:04 |
Shara |
tenplus1: that's basically how I prune the RC auth file |
18:04 |
Mr_Pardison |
afk lunch |
18:04 |
Shara |
nointeract priv = delete |
18:04 |
sofar |
who runs a server and would pay $1 a year to me to host a joint media server? (less if costs are covered?) |
18:04 |
tenplus1 |
-.- |
18:05 |
rubenwardy |
why do you need a joint media server? |
18:05 |
sofar |
automation, make it easy, host away from your mt server? |
18:05 |
sofar |
i.e. not taking away bandwidth and cpu time from your mt threads |
18:06 |
rubenwardy |
I guess |
18:06 |
sofar |
I'd run a completely open mtmediasrv for anyone who wants |
18:07 |
sofar |
all that's needed is a domain name and some basic VPS |
18:07 |
Shara |
I'm still unsure if media would help at all in DL's case. The amount of media it has is pretty low. |
18:07 |
Shara |
It helps on RC because ridiculous number of files, moreso than size |
18:07 |
sofar |
I may be able to pull it off in ~25$ a year |
18:08 |
Shara |
I doubt you'd get 25 server owners interested though |
18:08 |
rubenwardy |
A proper CDN would be better |
18:08 |
Shara |
Yup |
18:08 |
sofar |
cdn's are not free either |
18:08 |
Fixer |
not fake if on VHS |
18:09 |
rubenwardy |
I'd be willing to host a node on my server (Canada) providing I don't need to provide shell access, and can audit code |
18:09 |
sofar |
mtmediasrv is fairly easy to deploy |
18:09 |
sofar |
all you need is nginx plus it |
18:09 |
sofar |
and then some scripting to git pull mods/games for assets |
18:09 |
rubenwardy |
I gave up, and just used sfan5's script + an NGINX hack to treat a POST like a GET |
18:09 |
rubenwardy |
also: why does Minetest POST? |
18:10 |
sofar |
because it's smart |
18:10 |
rubenwardy |
what does it POST? |
18:10 |
sofar |
the hashes it needs |
18:10 |
sofar |
sendign a GET for thousands of hashes that the server *has* is dumb |
18:10 |
rubenwardy |
? |
18:10 |
sofar |
you're literally sending stuff the client doesn't need, and flooding it with a huge packet |
18:11 |
rubenwardy |
Ah, I see |
18:11 |
sofar |
the GET method and sfan5's script are ok if you have 200 media files |
18:11 |
rubenwardy |
it needs to POST the required hashes |
18:11 |
sofar |
if your joint media server has 20000 media files, 20000 media hashes will be sent |
18:11 |
sofar |
that's *dumb* |
18:11 |
sofar |
mtmediasrv solves that problem |
18:12 |
sofar |
I would strongly recommend not using sfan5's script if you open host assets ... you're just making clients do more work at connection time |
18:13 |
jas_ |
? |
18:13 |
jas_ |
the one in the github.com/minetest repo? |
18:13 |
sfan5 |
sure the script is for hosting remote_media for a single server intance |
18:13 |
sfan5 |
instance* |
18:13 |
jas_ |
collectstatic.sh? |
18:13 |
sofar |
right, for that it's probably fine |
18:14 |
sofar |
still wasteful in one sense, but you don't need a cgi interface |
18:14 |
sofar |
it's collectstatic.sh vs. https://github.com/minetest-tools/mtmediasrv/ |
18:15 |
sfan5 |
what does the client send as POST data again? |
18:15 |
sofar |
hashes of files it needs (doesn't have) |
18:15 |
sofar |
https://github.com/minetest-tools/mtmediasrv/blob/master/main.go#L69 |
18:16 |
sfan5 |
oh right |
18:16 |
sofar |
mtmediasrv would scale really well to large deployments, so I'm happy to run a deployment that would help a ton of server owners |
18:16 |
tenplus1 |
Shara: does your nointeract priv code remove the player files on exit ? |
18:16 |
sofar |
but, people would have to *want* it |
18:17 |
sofar |
if nobody wants it, *shrug* |
18:17 |
sofar |
I don't say I'd need 25 people, I just want to get an idea of whether people would use it |
18:17 |
sofar |
heck 25$ isn't something big anyway |
18:18 |
Shara |
tenplus1: no, not directly. Not sure if that would be possible |
18:18 |
Shara |
Probably not desirable either |
18:19 |
tenplus1 |
would help trim down player files and remove bots which would be handy :D |
18:20 |
Shara |
You would be removing a player even if they relogged while working through the intro area, so wouldn't work for me |
18:20 |
tenplus1 |
ah |
18:20 |
Shara |
WOuld need to be a thing running on server restart most likely |
18:20 |
Shara |
I should probably look at building it in properly at some point. |
18:21 |
tenplus1 |
was thinking same :PPPP |
18:22 |
|
lhofhansl joined #minetest-hub |
18:37 |
RobbieF |
Shara hi. What's up? |
18:38 |
tenplus1 |
wb robbie :P |
18:38 |
RobbieF |
if you need me PM may be best as it's very challenging to watch for pings in a room :) |
18:38 |
RobbieF |
hi tenplus1 |
18:42 |
|
oOChainLynxOo joined #minetest-hub |
18:42 |
tenplus1 |
hi chainlynx |
18:43 |
oOChainLynxOo |
hello tenplus1 |
18:44 |
|
Mr_Pardison joined #minetest-hub |
18:56 |
CWz |
hello oOChainLynxOo |
18:56 |
tenplus1 |
hi CWz |
18:56 |
Mr_Pardison |
we now observe a wild CWz in its natural environment, casually interacting with others. |
18:57 |
Krock |
hi oOChainLynxOo |
18:57 |
CWz |
lol #minetest-greetings |
18:58 |
tenplus1 |
:P |
18:59 |
Mr_Pardison |
Well, I find that if you can make someone laugh, they will take kindly to you. Even brighten their day a bit. |
18:59 |
tenplus1 |
agree'd |
19:00 |
Mr_Pardison |
what do a banjo and an artillery shell have in common? |
19:00 |
|
uTonical joined #minetest-hub |
19:00 |
tenplus1 |
? |
19:00 |
Mr_Pardison |
By the time you hear it, it's too late. |
19:01 |
tenplus1 |
lol |
19:01 |
|
oOChainLynxOo joined #minetest-hub |
19:03 |
Fixer |
RobbieF: ohi, is that your PR rotting away in engine section, or i'm wrong? |
19:04 |
RobbieF |
Fixer - I'm not sure. I haven't submitted anything recently. |
19:04 |
Fixer |
i've noticed one more thing that sucks in minetest it seems |
19:05 |
Fixer |
admin in mc beta server, repaired grief like instantly by a command (for certain chunk), and here it seems everything is slow |
19:05 |
Fixer |
RobbieF: no wait, that was Rogier-5, lol |
19:06 |
RobbieF |
Well, at least the first 2 characters of our names are the same :p |
19:07 |
* tenplus1 |
limits username numbers to 1 only ;d |
19:08 |
Mr_Pardison |
but they seem to be learning how to circumvent that block on names. |
19:09 |
tenplus1 |
they will eventually move onto fuzzy numbers and print them instead "onetwoseven" etc |
19:09 |
Fixer |
loooooool |
19:09 |
Mr_Pardison |
as long as there are usernames, there will always be spam names. |
19:11 |
tenplus1 |
so true, idiot bots |
19:11 |
Mr_Pardison |
I've seen so many bot names on RC that I've lost count. |
19:12 |
tenplus1 |
shara is right though, would need to make a mod to stop bot players being saved at all, only after accomplishing something will they have privs |
19:14 |
Fixer |
"bot players" |
19:15 |
Mr_Pardison |
If only we could hit them with an EMP weapon.... |
19:15 |
tenplus1 |
ehehe |
19:16 |
tenplus1 |
I'd like to know who actually sits back and writes the bots to join/leave the servers and why ??? |
19:16 |
Shara |
Why do you insist they are bots? |
19:16 |
Mr_Pardison |
who: person who has time on there hands and doesn't want to do anything creative why: just for the halibut. |
19:17 |
tenplus1 |
shara, after seeing the amount of names ending in 3 numbers each time it cant be normal players |
19:17 |
Shara |
Ten, there's apps that automatically generate a name for the player |
19:17 |
tenplus1 |
if it is then the client they are using auto-generates a name for them |
19:17 |
tenplus1 |
yeh |
19:17 |
Shara |
They don't choose them, they get given them |
19:17 |
tenplus1 |
then those clients suck and they need the option of choosing there own names |
19:18 |
Mr_Pardison |
they don't know how to use the official MT client. |
19:18 |
Shara |
From what I could find out, in some at least you can change the name... but they don't. |
19:18 |
Mr_Pardison |
IMO, that's the root cause. |
19:18 |
tenplus1 |
in which case I would gladly block them |
19:19 |
IhrFussel |
tenplus1, They have the option to change it...the apps auto-generate a username + random passwore into the fields but users *could* change the name/password if they were smart enough |
19:19 |
Mr_Pardison |
well, g2g for now will brb. |
19:19 |
|
Mr_Pardison left #minetest-hub |
19:19 |
IhrFussel |
password* |
19:20 |
IhrFussel |
Most mobile players are little kids who don't even understand the concept of "accounts" probably |
19:20 |
tenplus1 |
true |
19:21 |
Shara |
Well, going to block them and start using remote media on DL as a christmas present to myself. |
19:21 |
IhrFussel |
The app devs likely implemented those auto-generating names to stop the "app doesnt work cant connect to server" reviews that many posted cause they tried to connect with empty names to a server |
19:21 |
Shara |
Then if that goes well, I'll block them on RC too |
19:23 |
CWz |
how will that work? |
19:25 |
IhrFussel |
Theoretically server owners could just block any <=0.4.14 clients connecting... those who use the official app most likely use 0.4.16 and Multicraft uses 0.4.16 too I think..or 0.4.15 |
19:26 |
IhrFussel |
But many apps use 0.4.11 - 0.4.14 still |
19:26 |
|
Mr_Pardison joined #minetest-hub |
19:27 |
IhrFussel |
Of course that would also block some legitim people (on PC with older clients) but I don't think there is any solution without false positives |
19:28 |
Shara |
0.5 will take care of that anyway |
19:28 |
tenplus1 |
this is why i was so eager for 0.5.0 |
19:28 |
IhrFussel |
Maybe a combination of different methods would make it more reliable |
19:28 |
Shara |
But I worry it will take care of it a bit too strongly |
19:28 |
|
oOChainLynxOo joined #minetest-hub |
19:28 |
|
oOChainLynxOo left #minetest-hub |
19:29 |
tenplus1 |
it sounds harsh but forcing mods to be 0.5.0 compliant and servers to use 0.5.0 would also force mobile users and pc players to use official clients also... it would help a lot |
19:29 |
|
oOChainLynxOo joined #minetest-hub |
19:29 |
IhrFussel |
0.5.0 will also have those bad clients sometime in the future ... paramat's hope is that the Android version will have improved before that so Multicraft users feel the official app is usable |
19:30 |
Mr_Pardison |
or if they would get with the program and use the official game client. |
19:30 |
tenplus1 |
exactly... once 0.5.0 stable is out am gonna recommend to all players on server to use official client for playing |
19:31 |
IhrFussel |
Multicraft won't update to 0.5.0 (at release) ... but as soon as our official repo has a buildable Android version there will be new 3rd-party apps very soon |
19:31 |
Shara |
I don't want to switch to 0.5 unless the android version is improved first, and I have players confirm they are willing to switch to it |
19:32 |
Mr_Pardison |
I only use PC and if I do use my phone (when I have it but I don't need it since it's my mom's old deactivated one) I use the official game client from the APK |
19:32 |
IhrFussel |
App devs just don't offer a 0.5.0 Android version yet because nobody is able to compile it right now...c++11 changes broke a lot of stuff it seems |
19:33 |
IhrFussel |
But when 0.5.0 Android is fixed, it will just be a "clone repo and add ad code" really |
19:34 |
tenplus1 |
sadly one of the drawbacks to opensource games |
19:35 |
Mr_Pardison |
anything that could be put into the code to prevent that without making it closed-source? like it would delete itself if it was being used for the game in an unofficial client. |
19:37 |
tenplus1 |
it would be ideal if we had a failsafe |
19:44 |
tenplus1 |
if it were possible to find otu executable name of client and have it checkable on pre-join so server owners could kick those who arent running "minetest" |
19:45 |
rubenwardy |
lol |
19:45 |
Mr_Pardison |
it's true and would be helpful if it were possible. |
19:45 |
Mr_Pardison |
anyone know any state-sponsored Russian hackers? |
19:45 |
Mr_Pardison |
JK |
19:45 |
tenplus1 |
lol |
19:55 |
Krock |
Mr_Pardison, CrazyRussianHacker @youtube |
19:55 |
Krock |
does "pretty cool life hax" |
19:55 |
tenplus1 |
lol, been watching his army food videos earlier :D |
19:55 |
Mr_Pardison |
Chinese state-sponsored ones? |
20:13 |
tenplus1 |
:) |
20:13 |
benrob0329 |
:) |
20:13 |
rubenwardy |
(: |
20:13 |
RobbieF |
Good night all. |
20:13 |
|
RobbieF left #minetest-hub |
20:13 |
tenplus1 |
ntie dude |
20:14 |
IhrFussel |
The areas mod doesn't like the ´ char it seems...when someone protects with it it just says <invalid UTF-8 string> |
20:14 |
benrob0329 |
Gnight RobbieF |
20:14 |
IhrFussel |
As protection name which makes it impossible to view the ID |
20:16 |
IhrFussel |
Weird...now ´ worked |
20:17 |
tenplus1 |
lol |
20:20 |
Fixer |
https://forum.minetest.net/viewtopic.php?f=11&t=6342&p=302892#p302892 |
20:21 |
tenplus1 |
le click |
20:22 |
Mr_Pardison |
bait |
20:23 |
tenplus1 |
was a good mod at the time... |
20:25 |
CWz |
i wonder if it possible to to make a mapgen that repeats the same schematic across the x z axis |
20:26 |
tenplus1 |
on generate and a counter would do that prolly |
20:27 |
CWz |
hmm so no need for a voxelmanip? |
20:28 |
tenplus1 |
clear all biomes and decoration, use on_generate to instantly place schem file at position... shoudl work |
20:28 |
CWz |
hmmm interesting |
20:28 |
tenplus1 |
what kinda schem ? |
20:30 |
CWz |
basically i was thinking of having the spawn on my server loop over and over again to freak people out next aprilfools |
20:32 |
CWz |
those two always split on us |
20:32 |
CWz |
must be banana people |
20:32 |
Mr-Pardison |
so did amalon and ESP-Creative. |
20:39 |
CWz |
Libreoffice: [place holder for message] |
20:40 |
CWz |
dafaq |
20:40 |
tenplus1 |
?? |
20:40 |
tenplus1 |
I like libreoffice :D |
20:47 |
|
IhrFussel joined #minetest-hub |
20:47 |
|
compunerd joined #minetest-hub |
20:48 |
tenplus1 |
wb |
20:56 |
tenplus1 |
nite folks o/ |
20:56 |
|
tenplus1 left #minetest-hub |
21:01 |
Mr-Pardison |
l8r peeps |
21:01 |
|
Mr-Pardison left #minetest-hub |
21:07 |
rubenwardy |
MaTrIx Is AmAzInG |
21:09 |
sofar |
not you too |
21:09 |
rubenwardy |
lol |
21:09 |
rubenwardy |
do I need at /s |
21:09 |
rubenwardy |
*a |
21:09 |
rubenwardy |
You know that doesn't work right? |
21:09 |
sofar |
lol, you still have ops |
21:10 |
sofar |
I was just messing |
21:10 |
rubenwardy |
you'd think they'd at least distribute their servers, so all users don't go down at the same time |
21:10 |
rubenwardy |
or at all |
21:10 |
rubenwardy |
maybe they're taking devops advice from Reddit |
21:11 |
IhrFussel |
Will this remove any non-1byte-char at the end of a string? string.gsub(s, "[^\128-\191][\128-\191]*$", "") |
21:13 |
sofar |
ok folks, I want to run an experiment |
21:13 |
sofar |
listen up |
21:14 |
|
ThomasMonroe joined #minetest-hub |
21:14 |
sofar |
I've just made a new mtmediasrv instance in AWS |
21:14 |
sofar |
and I'm going to make it public |
21:14 |
sofar |
what I need is server owners to use it |
21:14 |
sofar |
for that, you need the address |
21:14 |
sofar |
and, you need to tell me what mods you have (git trees) |
21:16 |
sofar |
that way I can keep the media current and refresh it regularly |
21:16 |
Shara |
So it only works if you don't run customised mods? |
21:16 |
sofar |
it will work at all times |
21:16 |
sofar |
even with custom mods |
21:16 |
rubenwardy |
it's hash based, so you can have multiple versions of the same mod |
21:16 |
sofar |
yep |
21:17 |
Shara |
Just as an example though, maybe servers may run mods that are not available anywhere you could checl |
21:17 |
* Jordach |
looks at solar plains |
21:17 |
Shara |
check* |
21:17 |
Jordach |
my textures keep changing |
21:17 |
sofar |
that's fine |
21:17 |
sofar |
no issues at all with that |
21:18 |
Shara |
I guess I am just curious why you need the to know the mods. (Asking for that, especially when a server uses a lot of mods, could be offputting to people who might overwise gain a lot by using it) |
21:18 |
rubenwardy |
so he can get the media files |
21:18 |
sofar |
you can omit mods you don't want to disclose |
21:18 |
sfan5 |
consider checking the toplist of mods used on public servers |
21:18 |
sofar |
but I need to get the media files :) |
21:19 |
sofar |
sfan5: yes, but URL's are sometimes hard to come by |
21:19 |
Shara |
Hmm, maybe everyone else wouldn't be as awkward as me - I have customised textures in almost every mod I use :P |
21:20 |
sofar |
if you just modified a few, it will still help your server |
21:20 |
sofar |
plus I can do multiple versions of a mod |
21:20 |
Shara |
A lot of mods just don't optimise textures well, so I tend to adjust. |
21:21 |
sofar |
I best start a forum thread |
21:21 |
sofar |
push those changes upstream. problems solved for everyone. |
21:22 |
Fixer |
classic shell is rip and open source yet again |
21:22 |
Fixer |
Jordach: but will it have solar panels? |
21:22 |
Jordach |
a variation on it, yes |
21:30 |
sofar |
afk a bit, then I'll post a forum thread |
21:38 |
Fixer |
meanwhile mod in mc beta from 2011: https://i.imgur.com/bZBbvA3.png |
21:40 |
Fixer |
pretty much same thing as local_map_saving, but you can on/off it on the fly, and you can start in singleplayer without fuzz (while in minetest you need to provide bunch of files) |
21:44 |
|
nerzhul joined #minetest-hub |
22:01 |
|
Jordach joined #minetest-hub |
22:01 |
|
garywhite joined #minetest-hub |
22:04 |
IhrFussel |
Bash is much better at detecting multibyte chars |
22:04 |
IhrFussel |
Well..it's faster |
22:05 |
IhrFussel |
I mean easier... just requires grep |
22:07 |
Fixer |
AW YEAHHHH https://mackeepersecurity.com/post/virtual-keyboard-developer-leaked-31-million-of-client-records |
22:12 |
jas_ |
what is "craftresult" list? in lua_api.txt, it's called "craftpreview" ... referring to this pr now merged: https://github.com/minetest/minetest/pull/4779/files#diff-074850a88796e13dad12dd7ae1a8d9f7R3676 ... i wonder if there's two different lists, there. i also wonder about this "hand" list. hmmmm |
22:24 |
sofar |
https://forum.minetest.net/viewtopic.php?f=10&t=18951 |
22:25 |
sofar |
*please* use it and let me know which mods you'd want hosted |
22:26 |
IhrFussel |
So nerzhul seems to attempt to add server-sent client mods to the CSM fixes PR ... I didn't think it could be that easy (or is that just an empty goal?) |
22:26 |
sofar |
also, any questions on it, either post them in the thread or ask me |
22:26 |
sofar |
it's not too difficult |
22:27 |
IhrFussel |
I recall a bigger discussion about it from sometime ago ... things like "how to cache it" were mentioned |
22:27 |
|
Sokomine joined #minetest-hub |
22:28 |
IhrFussel |
Also Wuzzy's security concerns |
22:29 |
IhrFussel |
hello Sokomine |
22:31 |
sofar |
the caching will be done just like images - by hash |
22:36 |
IhrFussel |
sofar, what about conflicts? User already installed their own xyz CSM and the server tries to send it |
22:37 |
sofar |
not an issue, those are not in the same path structure at all |
22:37 |
IhrFussel |
Ok so server-sent mods will get their own directory? |
22:37 |
sofar |
as for mod conflicts, possible that it happens, always a player issue |
22:38 |
IhrFussel |
Or will the mods just exist inside the cache folder? |
22:38 |
sofar |
no, they get a temporary location |
22:39 |
IhrFussel |
I just hope it will be "impossible" to modify the server sent mods |
22:42 |
sofar |
it will always be possible to modify it |
22:42 |
sofar |
vi src/.... |
22:43 |
sofar |
ok so, anyone, remote media server? |
22:44 |
IhrFussel |
Sorry I meant without editing c++ source code since only very few people know how to do that I'd guess |
22:44 |
sofar |
should be very difficult |
22:44 |
sofar |
highly unpractical, even |
22:45 |
sofar |
the temp folder only will exist for a split moment |
22:45 |
sofar |
once the client is collected, it is destroyed immediately |
22:52 |
sofar |
mtmediasrv: Number of media files: 5640 |
22:52 |
IhrFussel |
Ah so the client receives the .lua files, then immediately executes them and deletes them? |
22:52 |
sofar |
ok, so I have 140+ mods in my public media server already, and it's ready to be used |
22:53 |
sofar |
anyone? |
22:55 |
sofar |
rubenwardy: ctf server? |
22:59 |
|
Aerozoic joined #minetest-hub |
23:02 |
Fixer |
What is this? https://i.imgur.com/39KNnU9.png |
23:02 |
Fixer |
sofar: dreambuilder modpack? |
23:02 |
Fixer |
rubenwardy: bot-like players ^^^ |
23:04 |
shivajiva |
sofar: nice idea to have a central media server, pretty sure it will pick up servers over the next few weeks |
23:05 |
sofar |
druimbuilder? not sure it will fit, lol |
23:05 |
sofar |
technic for sure |
23:05 |
sofar |
homedecor is already on there |
23:09 |
IhrFussel |
Does the auth handler PR meet the backporting requirements? |
23:32 |
Fixer |
sofar: it is like 20 mb, iirc |
23:33 |
sofar |
but it essentially duplicates a ton of mods |
23:33 |
sofar |
most of which are already there |
23:33 |
Fixer |
sofar: 31 mb (without .git), 62mb with git, yes, duplicates |
23:33 |
Fixer |
yeah |
23:33 |
Fixer |
you can pick ones that are absent |
23:35 |
sofar |
well, I added it. 1500+ additional media files |
23:35 |
sofar |
mtmediasrv: Number of media files: 6692 |
23:35 |
Fixer |
Calinou: https://pbs.twimg.com/media/DQXb5ISXUAUChVl.jpg:large |
23:37 |
Fixer |
sofar: advtrains? |
23:38 |
sofar |
do you run a server? |
23:38 |
sofar |
lol |
23:39 |
sofar |
no use asking for it unless you run a server with those mods, and you'll use the public remote media server |
23:41 |
Fixer |
sofar: nope, but someone was running advtrains |
23:42 |
sofar |
it's up to them to ask |
23:42 |
sofar |
I'll add some really common mods, from reliable sources |
23:43 |
Shara |
sofar: ethereal is probably common enough to be worth including |
23:48 |
sofar |
nobody has used it yet |
23:49 |
sofar |
right now it's 100% wasted time :) |
23:50 |
Shara |
Give them a chance. Most server owners are cautious types and will want to understand it a bit first :) |