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IRC log for #minetest-hub, 2017-10-28

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All times shown according to UTC.

Time Nick Message
00:31 Megaf !tell Natechip You can select the precious kernel in the boot screen, it should work.
00:31 ShadowBot Megaf: O.K.
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06:46 sofar I started a new minetest server for a school project (closed/private). I might invite the school coordinator to join this channel so they have soemone to ask questions to when I'm not around
06:47 sofar they have no valuable linux admin skills, so they may need the help
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11:35 rubenwardy https://twitter.com/rubenwardy/status/924237730158137344
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12:19 paramat rubenwardy, excellent
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14:08 jas_ oops, wrong channel again.  and i'm under the impression, Krock, that a lot of MC derives from doom somehow as well.
14:08 jas_ but i don't know.
14:40 Calinou jas_: Notch was a Doom fan
14:41 Calinou he said he once "almost got a Doom level importer working" in Minecraft
14:41 Calinou :P
14:41 Calinou in 2010
14:41 Raven262 Doom doesn't really have that. Only the weapons wave around in hud, not the whole scene.
14:41 Calinou also, https://github.com/xNotch/dark
14:41 jas_ oh i'm remembering wrong, then.  i do remember the gun.  in gzdoom, perhaps.
14:41 Calinou the whole view moves in Doom when moving
14:41 jas_ quake then!
14:41 Calinou but it doesn't pitch/yaw/roll
14:42 Calinou it doesn't either in Quake
14:42 Calinou Quake 2 added this
14:42 Calinou bobroll + runroll
14:42 Raven262 Yep, Hexen2 has this
14:42 Calinou bobroll/pitch is the bobbing effect, runroll/pitch is based on speed
14:42 Calinou Hexen 2 has that too, yeah
14:42 Calinou and Quake has straferoll
14:42 jas_ not the original quake?  now i'm really remembering wrong
14:42 Calinou (which I always turn off)
14:42 jas_ ah
14:42 Calinou I always disable view bobbing/straferoll now :P
14:42 Raven262 But, Calinou, its so fancy! xD
14:42 Calinou even in Doom
14:42 Raven262 So you play it like wolf3d?
14:43 jas_ i do too, when i wanna "get into it"
14:43 Calinou Raven262: yes
14:44 Calinou I don't have motion sickness but I prefer to disable distracting things
14:44 Raven262 And in TF2?
14:44 Calinou TF2 doesn't have view bobbing
14:45 Calinou it has gun bobbing, but you can't disable it IIRC
14:46 Raven262 World model was nice, but if one knows which weapon he is holding at all times.
14:46 Raven262 In tf2
14:50 Calinou TF2 now has a "smaller gun" option but it's too small for me :(
14:50 Calinou I'd like a middle ground option
14:51 Raven262 Smaller gun? Gotta check that out Oo
15:07 jas_ UrT has for a long time had smaller gun option.  but i always turned the gun drawing off.  even in minetest at times i play without hud
15:08 jas_ and use inventory to check hotbar.  it'd be nice to toggle wieldview/hotbar separately of course
15:08 Raven262 I always remove the gun in warsow, cause when playing on instagib it only blocks my view
15:08 jas_ crosshair, etc.
15:08 jas_ mmmmm warsow
15:08 Raven262 yea instagib warsow
15:09 Raven262 When you ask for help on how to play the game, there is only one answer.
15:09 Raven262 "Git Gud"
15:09 Raven262 :P
15:09 jas_ i did some duels there, but always went back to quakelive
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15:10 jas_ yeah, well there's bots.  with so many alternatives, it's easy to see why someone would just try something else
15:10 jas_ but something about that engine and those physics.  iirc warsow is based on qfusion, a fork of quake2
15:11 Raven262 Its just so different than q2 though, much brighter.
15:12 jas_ heavens to betsy!  i wouldn't even want to compare them
15:12 jas_ i was actually shocked at first
15:12 jas_ i'd never heard of qfusion before
15:12 jas_ still don't know what it is.  but warsow is/was amazing, haven't played in some years
15:13 jas_ i leave UrT installed tho... warsow has the q2 weaponset/style.
15:13 jas_ i never quite cared for it
15:14 jas_ so dashing, wall jumping, of course strafe jumping.  good mechanics
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15:15 jas_ UrT has it where you grab a ledge and climb up, i think it's called vaulting?  but it also has crouch sliding, which i guess q4 had?
15:15 jas_ minetest has sneak jumping :)
15:15 Raven262 Yep, warsow's dashing, wall jumping and stuff were all new to me.
15:16 Raven262 not to mention the crazy gun recoil
15:16 jas_ what's that?
15:16 Raven262 When you shoot at walls to gain speed
15:16 jas_ do you mean the blaster?
15:16 Raven262 Or is that projectile recoil?
15:16 jas_ whatever it's called
15:16 Raven262 YOu can with almost any weapon
15:16 jas_ there's blast radius on the blaster, it can be used to rocket jump
15:17 jas_ oh huh, i didn't know you could do it with even hitscan?
15:17 Raven262 Well, yes its rcket jump, but with the insta laser its not really "rocket
15:17 jas_ oh ok, maybe it's a mod
15:17 Raven262 Nope,. not hitscan
15:17 jas_ or maybe it's warsow i really don't know.  it's funny how they still even recently find new bugs/glitches to get faster times or whatever
15:17 Calinou I tried out Action Quake 2 last month
15:17 Calinou :D
15:17 Calinou still play it sometimes
15:18 Calinou only a few people left, but they're not too skilled
15:18 jas_ whatever that q3 lg at ceiling bug was.  i think i did for a minute try aq2, but only a minute.  i really like urban terror
15:18 Calinou (which is often the case on "stale" games)
15:18 jas_ i heard UrT was going to unreal engine, i am sad
15:18 Calinou yeah
15:18 Calinou UrT is a weird "project"
15:18 Calinou no source code, GPL violations in the past, buying an id SDK license for $10,000 for a freeware game (!)
15:19 Raven262 What?!
15:19 jas_ i've had some great games there
15:19 Calinou and now they're going UE4 :P
15:19 Raven262 Well thats odd
15:19 Calinou same
15:19 Calinou but the game logic will probably never be released
15:19 jas_ yeah i won't play it there, on ue4, if it doesn't replicate quake feel
15:19 Calinou "too many cheaters" and the like :/
15:19 Calinou (shitty reasons, as usual)
15:19 jas_ yeah, true true
15:19 jas_ shitty indeed.  well whatever, i don't worry about it in minetest!!
15:20 Raven262 We are safe here, for now.
15:20 Raven262 In minetest
15:20 Raven262 If we had some kind of nice FPS physics we could build deathmatch arenas though.
15:23 jas_ https://go.twitch.tv/videos/185791792
15:24 Calinou #MakeAFPS
15:24 Calinou with Godot :P
15:24 jas_ i use some modified physics.  and i'm using a pr that allows to bind mouse2 to jump
15:25 jas_ i show it in this video
15:25 Raven262 NIce
15:26 Raven262 Now make you gain speed when you hit a wall at some angle xD
15:26 jas_ can only sneak jump while sprinting
15:26 jas_ (can only sprint while sated)
15:26 jas_ ah yes i do run at an angle thinking i would make speed.  haven't really tried wallrunning
15:26 Calinou wallhumping in Minetest :D
15:27 jas_ haha
15:27 jas_ i'm two for two with dungeon loot chests
15:27 jas_ and the second dungeon had two chests, one with nicer stuff
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16:13 Megaf Should move to Norway https://www.youtube.com/watch?v=tmDiH3WI7-g
16:15 Megaf Or Iceland
16:29 Raven262 You like snow, eh?
16:30 * Krock wonders why there up to 84 parallel cURL connections to download the media.
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16:44 Megaf Raven262, I like good quality if life
16:44 Raven262 Well, then i would recommend those places^
16:45 Raven262 Basically, look at the history books, find the place that had least wars and is somewhat rich.
16:53 Krock >> switzerland <<
16:55 Krock well, there's also Vatican City but I'm not sure if the pope wants more people in his area ;)
16:58 Krock red-001, are you still working on the sqlite3 API btw?
17:12 Raven262 No, not switzerland, exclude that one from the results
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17:30 IhrFussel Does obj:set_pos() work for entities too or will it cause unexpected behavior?
17:30 IhrFussel I mean item entities on the ground
17:34 Krock surely that works
17:34 Krock move_to will add a smoother movement, which might be wanted
17:35 IhrFussel Krock, someone on my server teleported lots of cobble entities via a teleport pad to the spawn location...so I thought maybe it was a duplication bug or something since the cobbles never seemed to end teleporting
17:37 IhrFussel I deactivated entity teleporting for now in the mod but it was really weird...every 2 secs (ABM interval) some cobble entities arrived at the spawn
17:38 Krock I suspect a funny side-effect of the teleporter pads
17:38 Krock this means mobs could use them too
17:39 IhrFussel Is there a way to only detect item entities? Isn't it something like __builtin:item
17:40 Krock it's like that
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17:40 Krock Natechip, consider login using SASL. Your host changes after joining the channels
17:41 Natechip Krock: oh. ok ill have to do that
17:41 Megaf Natechip, Hi there
17:41 Megaf did you manage to fix Debian?
17:41 Natechip yes
17:41 Natechip im on buster
17:41 Krock IhrFussel, like here: https://github.com/minetest/minetest_game/blob/master/mods/carts/cart_entity.lua#L306
17:42 Megaf Natechip, cool. You managed to install firmware-linux-free and firmware-linux-nonfree?
17:43 Natechip one sec.
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17:43 Megaf those packages are important, because they have the firmwares for your GPU/Wifi/Other hardware and they keep your CPU microcode updated.
17:43 Natechip is that better Krock
17:43 Natechip Megaf: i didnt do those
17:43 Krock Natechip, much better!
17:44 Natechip Krock: thanks
17:44 Megaf Natechip, if you did the apt-get install firmware-linux-* I suggested yesterday or the day before then you did
17:44 Natechip no
17:44 Natechip i forgot
17:44 Natechip lokl
17:45 Megaf If you have AMD or NVIDIA GPUs you will get much better performance after installing the firmwares
17:45 Natechip kk
17:45 IhrFussel Krock, thanks, I adjusted the code now...so animals/mobs should still be able to teleport
17:45 sfan5 Megaf: microcode is usually container in a different package
17:46 Megaf sfan5, that is installed as dependency of firmware-linux-nonfree
17:46 sfan5 oh didn't know
17:47 Megaf amd64-microcode intel-microcode
17:47 Megaf those are the packages
17:49 Natechip Megaf: https://paste.debian.net/hidden/7cde2012/
17:50 Megaf Natechip, It'd be nice if you followed instructions xP
17:50 Natechip lol
17:50 Megaf I even wrote a new /etc/apt/sources.list, you just had to copy and paste
17:50 sfan5 Natechip: $ sudo apt-get clean
17:50 Natechip i did
17:51 Megaf Natechip, and why you have PPA!?
17:51 Megaf PPA = security breach and instability
17:51 Megaf and joe on the internet can make a PPA
17:51 Megaf and give you anything they want
17:51 * Natechip shrugs
17:51 Megaf besides, PPA is for Ubuntu
17:52 Natechip its for atom editor i think. and yea i noticed once i tried XD
17:52 benrob0329 Megaf: Ubuntu is a sanity breach
17:52 Megaf remove all PPA
17:52 benrob0329 Natechip: Atom is self updating afaik
17:52 Natechip how
17:52 Megaf Natechip, how did you add it?
17:52 benrob0329 Electron magic
17:52 Natechip benrob0329: i couldnt install atom for some reason
17:52 Natechip Megaf: add-apt-repository i think
17:53 benrob0329 ...so rather than fixing the problem you installed a foreign package?
17:53 Natechip benrob0329 yes :P
17:53 Jordach coooooooooool
17:53 Natechip I like how everyone is teaching me why not to use a PPA now
17:53 Natechip here comes Jordach :D
17:53 benrob0329 This is what is wrong with the tech world, no offence
17:53 Megaf Atom editor even have amd64 versions, just have to download, https://github.com/atom/atom/releases/tag/v1.21.1
17:54 * Jordach figured out how to bind ips to PIA VPNs
17:54 benrob0329 Rather than fixing the problem, people mask over it
17:54 Megaf no need at all for PPA
17:54 Natechip k
17:54 Krock Jordach, fast! They're trying to remove the cape from the player model!
17:54 Jordach Krock, fuck that
17:54 Krock ok
17:54 benrob0329 PPAs are not totally bad, official ones are good
17:54 Jordach just use my model with an armour layer and support for both skin formats
17:54 benrob0329 But they should be used sparingly
17:55 benrob0329 And wisely
17:55 Megaf Natechip, anyone, to fix some of the error, if you want 0ad, do. apt install -t buster firmware-linux-free/buster firmware-linux-nonfree/buster 0ad/buster 0ad-data/buster
17:55 Megaf anyway*
17:55 Megaf some of the errors*
17:55 Megaf basically that will force the latest version in buster repos of those packages
17:55 Natechip kk
17:56 Megaf if you dont want 0ad, then do apt purge --auto-remove 0ad*
17:57 Natechip k
17:57 Natechip i gtg
17:57 Natechip later
17:57 Megaf meh
17:57 Megaf ok
17:58 Natechip back in like 1-3 hours
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18:44 Jordach ffff
18:44 Jordach Calinou, check this gateway
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19:30 Calinou Jordach_: gateway checks out
19:31 Krock checkout -b gateway
19:34 Megaf youtube-dl -f 298+bestaudio https://www.youtube.com/watch?v=Djh1e8wj-QA
19:38 Megaf This one is also quite nice https://www.youtube.com/watch?v=D-_qS_3KXBA
19:38 Megaf "Pirates of the Caribbean - Davy Jones's theme cover church organ by Grissini Project"
19:47 Krock the spinner triggers me
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20:09 lisac HD hand textures should be outlawed: https://forum.minetest.net/download/file.php?mode=view&amp;id=12385&amp;sid=06971085cca55cab00c29724f30dc5f5
20:10 Krock no, it only needs a sophisticated mesh to display properly
20:10 LazyJ That's VanessaE's hand.
20:11 Krock ikr
20:11 LazyJ A gloved hand might be universal enough. No concern about skin color or age.
20:12 LazyJ Or no hand at all, just whatever is in the wield hand. If not holding anything - nothing is displayed.
20:13 Krock "where are my haaaaaaaands"
20:14 LazyJ Players can see the wield hand but not their feet.
20:14 LazyJ No pot belly either. \o/
20:15 Fixer btw this is huge deal for minetest https://forum.minetest.net/viewtopic.php?f=9&amp;t=18670&amp;p=297916#p297916
20:15 Krock real huge. registered_on_globalsteps++
20:18 Krock but the formspec came unexpected for this mod - looks great :)
20:32 Fixer Krock: it is basically "Vein miner" copy from Minecraft, belowed mod of many modded youtuber
20:32 Fixer s
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20:33 Krock ah. yet again it originates in MC
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20:42 Calinou <LazyJ> A gloved hand might be universal enough. No concern about skin color or age.
20:42 Calinou heh, reminds me of the "Does Doomguy wear gloves when holding weapons" debates :P
20:43 Calinou LazyJ: in 0.3.1, nothing was displayed when you weren't holding anything in hand, it was a bit strange
20:49 LazyJ Being able to define the direction of the wield hand's motion per tool, item, action, etc. would be a neat effect.
20:49 LazyJ Instead of whacking at a door, a slight twist simulating turning a door knob or handle.
20:50 LazyJ Moving from bottom up when using the shovel and from the side when using the ax.
20:50 Calinou meh, that's too much attention to detail required from modders
20:50 Calinou most people won't care
20:50 LazyJ Open a book - the wield hand swipes to the left side of the screen.
20:50 Calinou it doesn't solve any need from an user, too
20:51 LazyJ Need? No. Immersion - that's where the little details add up.
20:52 LazyJ The slight lag in motion when the player turns is a recent addition that got the devs all excited.
20:52 LazyJ But, there are plenty of bigger problems to tackle.
20:53 LazyJ I would be happy to see dynamic shadows and highlights added.
20:53 Calinou too computationally expensive, most players use potato PCs :/
20:53 Calinou this is open source gaming
20:53 LazyJ How long has Minecraft had those.
20:53 Calinou Minetest does have per-side lighting on wielditems
20:53 Calinou it's just *very* slight
20:54 LazyJ Aye. I don't actually expect as much from an open-source game as I would from something like Minecraft.
20:54 Calinou I meant "this is open source gaming" as in, "most of the playerbase has potato PCs being most open source gamers are not rich people"
20:54 Calinou which is true, in my experience
20:54 Calinou I'm pretty much the only open source gamer with a GTX 1080, lol
21:17 * twoelk cuddles his old potatos that have provided him with man an adventure
21:27 Fixer new supertuxcart rc release
21:27 Fixer also, my xt800gto has no support for OGL 3.x :(
21:27 Fixer x800gto*
21:28 Fixer Calinou: most gamers are not rich people, you can be gamer even on low end hardware
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21:35 Calinou Fixer: sure
21:35 Calinou a lot of AAA games are wealthy
21:35 * Sokomine looks hungrily and steals some of twoelks potatoes
21:35 Calinou they buy the latest games at full prices, have high-end rigs (plus gaming laptops, sometimes) and buy CS:GO skins and the like
21:36 Calinou AAA gamers*
21:37 Sokomine when choosing the parts for my last pc i was glad to be able to avoid getting an extra graphics card. that'd only cost energy (relevant for a 24/7 machine in germany) and increase noise. mt runs very nicely on that cheap machine most of the time :-)
21:39 Sokomine LazyJ: hm. could be useful if the hand behaves more like players would expect it. the movement sometimes does not fit the action at all
21:41 twoelk most of my machines can handle CAD or other graphics stuff rather well but often stumble lately when trying to please the odd more recent browser
21:47 Calinou Sokomine: modern GPUs save a lot of power compared to older generations
21:47 Calinou the GTX 1050 and 1050 Ti don't require external PCI-E power
21:48 Calinou their fans also often shut down when not in use
21:49 Sokomine even if their power consumption is low...it's still more than no extra gpu. mt is very friendly in that regard. i like that a lot :-) it's only sometimes that i miss a higher view range
21:50 Calinou modern IGPs are very fast compared to old ones, yeha
21:50 Calinou but they're still much slower than a mid-range dedicated card
21:50 Calinou (or even low-end)
21:51 Calinou also, IGPs can't keep up with the ever-increasing display resolutions
21:52 Calinou 1080p is only playable on old games, 1440p on very old ones, 2160p only in extreme cases, and even then… :P
21:54 Sokomine oh yes. except that i see no real reason for such high resolutions. better use a lower resolution and less ressources to get things going. "normal" resolution is good enough. more doersn't hurt...but doesn't really help much either
21:54 Sokomine old games (really old ones!) usually work best if the resolution is extremly low
21:58 Raven262 https://i.imgur.com/oG88dhU.png
21:58 Raven262 Like that?
21:58 Calinou 1080p gaming is fine on a laptop, but on a desktop I'd expect at least 1440p today
21:58 Calinou but that's just me :P
21:58 Calinou my main desktop monitor (which I game on) is 1440p
22:00 Sokomine Raven262: doesn't look very low-res. i was thinking more about vga (640x480) or even below taht
22:00 Sokomine Calinou: feel free to play with that :-) but i'm fine with less
22:00 twoelk playing the old hover game that ms used to showcase their great graphics looks rather wierd on on screens using resolutions currently considered normal
22:01 Calinou I'd love to move 4K or even 5K
22:01 Calinou but 32" 4K is expensive (and worse than 1440p at some things), and 32" 5K doesn't exist yet
22:01 Calinou (but 32" 5K would be perfect for hiDPI, since you'd use it at 200% scaling)
22:02 Calinou twoelk: which hover game?
22:02 Calinou I remember a GeForce 2 Tech Demo
22:02 Calinou it didn't have sounds, too
22:05 twoelk just google pictures of microsoft hover
22:05 twoelk there was a relaunch or something a year ago or so
22:08 twoelk https://hothardware.com/news/microsoft-resurrects-windows-95-classic-hover-to-showoff-webgl-technologies
22:08 twoelk oops, 4 years ago
22:09 twoelk time does fly - sometimres
22:09 Calinou www.nvidia.com/coolstuff/demos
22:09 Calinou whoa, I'm back in 2000
22:09 Calinou there's stuff back to GeForce 256
22:24 Raven262 Sokomine, I know i was joking.
22:24 Raven262 https://i.imgur.com/3k0DFC8.png
22:24 Raven262 This is the resolution i play hexen on.
22:25 Raven262 Excuse the path on the top, the original application didn't wnat to capture the hud :P
22:25 Raven262 I only ply it like this cause it reminds me of how the thing looked when i first played it :P
22:26 Sokomine :-)
22:26 Raven262 Calinou, you can laugh all you want, that is the resolution doom was meant to be played on! xD
22:29 Calinou type iddqd or idkfa in Heretic
22:29 Calinou :D
22:30 Raven262 No, I actually fell for that one when i played heretic the first time.
22:30 Raven262 And i laughed
22:30 Raven262 And people who watched laughed
22:31 Raven262 I hate the wyvern monster in hexen, the damn thing is scripted and is impossible to hit :(
22:31 Calinou the `goobers` cheat in Crispy Doom is pretty nice, it tells you to "get psyched!" :)
22:31 Raven262 lol
22:31 Calinou talking about getting psyched, Wolfenstein 2 has a Wolf3D arcade box… with a twist
22:32 Raven262 Wolfenstein2 is the one from 2009?
22:33 * Raven262 killed the wyvern.
22:33 Calinou no, the one from this month of 2017 :)
22:33 Raven262 Well, now i feel proud.
22:33 Calinou also, heh, first result for "wolfenstein 2 wolf3d" on YouTube: https://www.youtube.com/watch?v=W2qudoEHNew
22:33 Calinou I LITERALLY CANNOT SPOT ANY DIFFERENCE.
22:34 Raven262 Wow, they really made the new one look like the old
22:35 Raven262 Now, I'm waiting for a new hexen game :P
22:36 Calinou https://www.youtube.com/watch?v=CljEvRN-xGE
22:36 Calinou here's Wolfstone 3-D
22:36 Calinou :P
22:36 Calinou there's a twist, I said :)
22:38 Raven262 Nice, a game inside a game.
22:40 Calinou >the protagonist doesn't animate on the end tally
22:40 Calinou like in registered Wolf3D :(
22:40 Calinou (he does in shareware, and in the mission packs)
22:40 Calinou (it's due to id Software accidentally using the same sprite twice)
22:42 Raven262 And after that, they decided that doom shall have more obvious sprite names.
22:42 Raven262 Right?
22:42 Calinou I guess :p
22:43 Calinou also, the E1L10 music is really nice, but gets on your nerves quickly
22:43 Calinou I found this the hard way, it takes a lot of time to complete that level
22:43 Raven262 xD
22:44 Raven262 Some of the Doom soundtracks are nice, heretic and hexen ones really add to the atmosphere.
22:44 Raven262 We need background music in MT.
22:44 Raven262 Like on insidethebox
22:45 Calinou I remember thinking Minecraft had metal music
22:45 Calinou instead of ambient music
22:45 Calinou that said, Minecraft soundtrack is very nice
22:45 Calinou (and it got C418 famous :P°
22:48 Raven262 I actually got a gzdoom CTD right now.
22:48 Raven262 Odd
22:48 Calinou CTD?
22:48 Raven262 Crash To Desktop
22:49 Calinou reminds me, I should play some more megawads, I've tried a few but found many of them too hard on HMP :(
22:49 Calinou maybe I'll play on HNTR
22:49 Raven262 lol
22:49 Calinou we can play in coop if you want :)
22:49 Raven262 I play on UV always
22:49 Raven262 Not this night, its 1 in the morning :P
22:49 Calinou some megawads are very hard compared to Doom 2
22:49 Calinou some, like DTWID, are very easy on HMP
22:49 Calinou and even in UV they're not that hard
22:49 Calinou yeah, we'll play later
22:50 Raven262 Did you play Zen Dynamics wad?
22:50 Calinou nope
22:50 Calinou I played that push mod on Zandronum though :D
22:50 Raven262 Its singleplayer only, but is one epic experience.
22:50 Calinou was pretty fun, last month
22:50 Raven262 lol
22:50 Calinou it had a Zombo.com map too :D
22:50 Raven262 The Zen Dynamics was the first mod that had reload function.
22:51 Raven262 It was complicated as hell and was tied to the map for some reason.
22:57 twoelk the minimalism of the minecraft music, that's something I really liked
22:58 Raven262 It was meant to be ambient/background music, right?
22:59 Raven262 The kind of which doesn't interfere the game much, but gives out the atmosphere.
23:00 Calinou yeah
23:00 Calinou some of the recent soundtracks (added after the 1.0 release) are less ambient
23:00 Calinou but still are
23:00 Calinou some of the music discs are great, too
23:00 Calinou like Ward
23:00 Calinou (it starts with the Marche Funèbre :D)
23:03 Raven262 I think i messed up something with the colors in my mod https://i.imgur.com/OngmUgA.png
23:03 Raven262 Does that place look fun to explore?
23:04 twoelk what I thought quite clever at the time was that the background music did not play all the time, just now and then a few secs and that seemingly well placed
23:06 twoelk quite a contrast to the endless loops of some other games
23:06 Raven262 Yes, I noticed this while playing seemingly endless levels of doom2
23:07 Raven262 That moment when you were on the map for the last 30 minutes and the music loop ends, you think "Here it goes again"
23:07 Calinou the Minecraft music often plays at sunrise or sunset
23:07 Calinou Raven262: Freedoom2 anyone? :P
23:08 Calinou on some maps, the music gets really annoying
23:08 Calinou especially since some maps take 15+ minutes to finish with a blind run
23:08 Raven262 Try TNT lol
23:08 Raven262 It gets really long somewhere around map 18

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