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IRC log for #minetest-hub, 2017-06-25

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All times shown according to UTC.

Time Nick Message
00:03 paramat joined #minetest-hub
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08:09 Megaf_ [09:08:46] * Disconnected ()
08:09 Megaf_ [09:08:56] *
08:09 Megaf_ [09:08:46] * No ping reply for 24599 seconds, disconnecting.
08:09 Megaf_ [09:08:46] * Disconnected ()
08:09 Megaf_ dat ^
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08:36 lisac joined #minetest-hub
08:38 Calinou hi
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09:08 Krock joined #minetest-hub
09:31 DS-minetest somehow the images here: https://forum.minetest.net/viewtopic.php?id=4154 shouldn't be there
09:32 Calinou VanessaE's domain has changed
09:33 DS-minetest ah, lol
10:41 Fixer joined #minetest-hub
10:46 Shara Morning all
10:49 Calinou hi
10:49 Bobr2 joined #minetest-hub
10:54 Shara Hi Calinou :)
10:55 Krock hi Shara, Calinou and DS-minetest
10:55 Shara Hello Krock
10:55 Krock anything new?
10:58 Shara Hoping for  alazy day :)
10:58 DS-minetest hi Krock and Shara
10:58 Shara Hi DS-minetest
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11:05 Krock o/ IhrFussel
11:05 Bobr2 hi
11:07 Shara Morning IhrFussel
11:12 DS-minetest the normal tile doesn't get cracked if there's an overlay_tile :/
11:16 IhrFussel Hello there Krock Shara & others :)
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11:48 Fixer *,,,,*
11:53 Raven262 .... . .-.. .-.. ---
12:14 Bobr2 how is ebryone
12:24 nerzhul Wtf is that https://user-images.githubusercontent.com/119752/27516036-a3ffaf9a-59b1-11e7-901a-e5bffb6d7007.png
12:25 nerzhul a dungeon outside ground
12:25 nerzhul it's... ugly
12:26 Raven262 I have witnessed many of those
12:29 Bobr2 lol
12:31 Fixer same
12:36 Krock can't see anything there. *opens gimp...*
12:36 Fixer Krock: gamma increase initiate
12:37 Krock yeah.. looks really ugly. I thought that was fixed a while ago
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13:04 nerzhul this is very ugly and looks like a buggy mapgen, it's super
13:04 nerzhul Krock, 6041 is ready for a last review :)
13:05 nerzhul with this PR only touchscreengui and game knows the irrlichtdevice. Its was removed for everywhere else
13:05 nerzhul and CGUITTFont too (which is a irrlicht component)
13:06 Krock alright
13:07 nerzhul i also cleanup many scenemgr pointers and video driver, but it's not finished yet and can wait a future PR
13:14 Bobr2 any one know what this means Error mounting /dev/sdb1 at /media/Bobr/1870-35B2: Command-line `mount -t "vfat" -o "uhelper=udisks2,nodev,nosuid,uid=1000,gid=1000,shortname=mixed,utf8=1,showexec,flush" "/dev/sdb1" "/media/Bobr/1870-35B2"' exited with non-zero exit status 32: mount: /dev/sdb1: can't read superblock
13:15 Krock wrong channel, Bobr2: https://ubuntuforums.org/showthread.php?t=1898721
13:15 Krock I believe these on #linux will be able to provide better help
13:16 Krock nerzhul, the functions were copied over, so all that matters is: 1) good, usable structure? 2) does it work?
13:17 nerzhul yes it works i took the screenshot of mapgenv7 problem with it :p
13:20 nerzhul it's a good usable startup permitting to move some rendering features to it later, first is to make irrlicht singleton objects there
13:20 Krock good, already thought so. also the structure looks quite good - except the function naming which should be changed later
13:20 nerzhul yeah we can do that naming change later
13:21 nerzhul it also improve a little bit performance (very tiny but real) by removing many pointer passed to function
13:29 Krock that performance improvement is really negligible, an argument more in a function is just a few instructions more
13:34 Fixer maaaake a mooooooooooooove
13:35 * DS-minetest moves his mouse cursor to Fixer's name
13:38 * DS-minetest moves it away again
13:42 Fixer DS-minetest: it is all in your head...---
13:42 Calinou hi
13:43 Calinou decided to give the first Unreal a try, patched it so I could change FOV/use native resolution and have a few other niceties
13:43 Calinou it looks really good, considering it was released in 1998
13:43 Raven262 Calinou, did you play Unreal2?
13:43 Calinou (I'm not using HD textures currently)
13:43 Calinou not yet
13:44 Raven262 Well, no spoilers then.
13:44 * Raven262 awaits to see Calinou's reaction to the Unreal2's ending.
13:44 Calinou does it involve telefragging a mecha-Hitler mounted on a spider?
13:45 Raven262 No that sounds like wolfenstein
13:45 Raven262 wait
13:45 Fixer SOO MOOOVE
13:45 Raven262 is that on e3m9?
13:45 Fixer TIME IS RUNNING OUT
13:45 Calinou I just mashed Quake, Wolf3D and Doom's endings
13:50 lisac Unreal 2 ending sucks
13:51 lisac I hate it
13:51 lisac I'd murder the devs
13:51 lisac If I had a nice gun
13:51 lisac seriously, they just killed off all the characters
13:52 Raven262 LISAC!
13:52 Raven262 No, he should have seen it himself, i said no spoilers
13:52 Raven262 :P
13:53 Calinou meh, I don't mind
13:53 Raven262 Yea you sure don't when you didn't play it whole :/
13:53 Calinou also
13:53 Calinou >walks in bridge over lava in Unreal
13:54 Calinou >bridge breaks and I fall
13:54 Calinou totally not scripted /s
13:54 Calinou :D
13:54 Raven262 lol
13:54 Calinou I saved just before, thankfully
13:54 Raven262 After playing those old games one can even see it coming
13:54 Raven262 Except f its not doom
13:54 Fixer bridge over lava is my fav in Q2
13:54 Raven262 Cause ceiling crushers suck
13:55 Calinou yep
13:55 Calinou predictable as hell, still fun :D
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14:11 Raven262 Hello lumidify
14:11 lumidify Hi Raven262
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14:35 nerzhul Krock, fixed the PR another time :)
14:38 Krock inline static void draw_scene(
14:38 Krock static void draw_load_screen(
14:39 Krock I don't see why the load screen function isn't inline aswell. Both only call the corresponding function in singleton
14:41 nerzhul oh i confused the fuct
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14:55 Megaf_ Hello
14:56 benrob0329 Hi Megaf
15:00 Megaf hm, I just noticed something, my CPU for some reason is not reathing its max frequency of 1350 MHz, it only reaches 1200 MHz, in both performance and schedutil governors. Really weird. Any idea why?
15:01 Megaf # cat /sys/devices/system/cpu/cpu1/cpufreq/scaling_available_frequencies
15:01 Megaf 1350000 1200000 1000000
15:04 IhrFussel joined #minetest-hub
15:08 benrob0329 Megaf: power saving setting in BIOS?
15:08 Megaf nope
15:15 red-001 https://upload.wikimedia.org/wikipedia/commons/4/47/River_terrapin.jpg
15:24 DS-minetest joined #minetest-hub
15:34 Krock You're gonna carry that weight
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16:47 benrob0329 https://lists.debian.org/debian-devel/2017/06/msg00308.html
16:48 sfan5 why disable hyper threading when you can just update microcode?
16:49 benrob0329 Can you do that?
16:50 sfan5 it says so in the message you linked
16:50 Calinou that issue is way overrated, just saying
16:50 red-001 yeah thats some strange advice
16:50 Calinou I have both a Kaby Lake and a Skylake CPU, used for months without issues
16:51 Calinou you are not going to magically run into the antichrist just because it was announced by a Debianist
16:51 * red-001 adds "Debianist" to the dictionary
16:53 red-001 with that caps locks "WARNING" I assumed that CPU's where getting bricked or something
16:53 Calinou no, far from that
16:53 IhrFussel joined #minetest-hub
16:57 red-001 that hardly seems like something to freak out over
16:57 red-001 crashs happen
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18:55 lisac HEY PEOPLE I REQUIRE ASSISTANCE! My phone's screen is inburnt. Somehow. Any ideas? red-001?
18:55 lisac It has a picture of my music player over everything in 50% opacity.
18:56 sfan5 sounds like a software bug
18:56 lisac I don't know, sfan5, I'll try restarting it
18:57 red-001 pretty sure thats impossible with a LCD
18:57 lisac Still the same
18:57 red-001 either a software or hardware bug
18:57 lisac seriously
18:58 lisac it's annoying :(
18:58 red-001 can you take the battery out?
18:58 lisac Yes, I'll try
19:01 lisac it's IPS LCD screen
19:01 lisac same after removing the battery and restarting
19:04 red-001 well I guess you got screen burn-in then
19:05 nerzhul lisac, sounds totally unrelated with minetest
19:05 sfan5 i don't think screen burn in is possible with LCD screens
19:05 lisac nerzhul, I haven't seen a lot of MT related stuff on this channel
19:05 red-001 lol true
19:06 red-001 try leaving it without power for a while
19:06 lisac okay red-001, I'll try that
19:06 lisac it's under warranty anyways
19:06 red-001 it might take a while for everything to discharge
19:19 tenplus1 joined #minetest-hub
19:19 tenplus1 hi folks
19:19 rubenwardy lisac, I'd definitely just replace it. Even if the problem disappears, what if it happens again?
19:20 tenplus1 hi ruben
19:20 rubenwardy hey
19:20 tenplus1 :P
19:24 lisac rubenwardy, The phone or the screen? :
19:24 lisac P
19:25 rubenwardy both, if it's under warranty
19:25 tenplus1 what device ?
19:26 red-001 the Device
19:26 lisac <lisac> HEY PEOPLE I REQUIRE ASSISTANCE! My phone's screen is inburnt. Somehow. Any ideas? red-001?
19:26 lisac It's still inburnt
19:27 tenplus1 what kind of phone ?
19:27 red-001 just get it replaced then
19:28 lisac apparently there is a tool for fixing burnt in phone screens
19:28 tenplus1 lisac: what kinda of phone?
19:30 lisac SCL-L01
19:30 lisac Huawei Y6
19:32 rubenwardy ew
19:32 rubenwardy I've had bad experiences with Huawei
19:33 tenplus1 lisac: buy a new phone, it costs more time and effort and money to replace the screen
19:34 lisac :( I don't think I could afford a new phone. Besides, it's only in burnt for the last hour
19:34 lisac it might pass
19:36 tenplus1 google play store gives an app called "Screen Burn-in Tool" that MAY help if it;'s not too serious
19:36 red-001 thats an unfortunate
19:36 red-001 name
19:36 tenplus1 lol
19:37 lisac 'For LCDs, burn-in develops in some cases because pixels permanently lose their ability to return to their relaxed state after a continued static usage profile. In most typical usage profiles, this image persistence in LCD is only transient.'
19:37 lisac Wikipedia
19:37 lisac I can only hope
19:37 lisac :(
19:37 tenplus1 give it a go... <fingers crossed>
19:37 tenplus1 if you have epilepsy be warned tho
19:40 lisac omg 1hour?
19:40 lisac no way I'll wait that long :P
19:40 lisac Well I should probably set my screen to turn off automatically after some time
19:40 tenplus1 it resets screen and is worth a go if it'll get rid of the inburn...
19:40 lisac and not use full brightness always
19:40 tenplus1 agreed...  try this app and afterwards set screen to turn off after 2 mins
19:46 lisac okay, it's charging on max brightness running the app
19:46 lisac I'll go sleep now, expect updates in the morning :P
19:57 nerzhul guys: https://github.com/minetest/minetest/pull/6050 very nice pr, please look :D
19:58 red-001 !title
19:58 ShadowBot Add Arm Inertia by kilbith · Pull Request #6050 · minetest/minetest · GitHub
19:58 red-001 I do really understand the code
19:58 red-001 don't*
19:59 tenplus1 interesting... small effect but looks good
20:01 Calinou Raven262: also, Unreal is worse than Wolfenstein 3D at being maze-y
20:01 Calinou I was wandering in a level for like an hour, then gave up
20:06 Raven262 lol
20:06 Raven262 I never played Unreal1 that much
20:06 Raven262 Does it have automap?
20:08 lisac joined #minetest-hub
20:08 lisac tenplus1, red-001, It is fixed!
20:08 Calinou no
20:08 Calinou it has no map :(
20:08 lisac took ~30 minutes of random colors
20:09 tenplus1 did the app help ?
20:09 tenplus1 w00t
20:12 Raven262 Calinou, i'm not really a fan of endless mazes :P
20:13 Calinou I installed a patch to have FOV change at least
20:13 Calinou but the HUD is still tiny
20:13 Raven262 Defaul fov was?
20:13 Calinou like, it's so small on this 32" it's laughable
20:13 Raven262 *Default
20:13 Raven262 xD
20:13 Calinou 90, and you want ~110 for 16:9
20:13 Raven262 Yes
20:13 Raven262 Though i play on 120 fov on my 4:3
20:14 Raven262 Oo
20:14 Calinou depends if you like distorted view or not
20:14 Calinou 110 is slightly distorted (in comparison to the "perfect" value, which is about 106.67) already
20:14 Calinou for 16:9 that is
20:14 Calinou although it depends on your viewing distance
20:14 Calinou on a TV, when gaming on a couch, you will want a lower FOV
20:15 Calinou (this is why console games have slightly lower FOVs)
20:15 Calinou (in fact, this is even why eg. the default FOV was reduced in Doom 3 BFG)
20:15 Calinou (thankfully, RBDOOM-3-BFG lets you change it back)
20:16 Raven262 Like in halo2, fov of 75
20:16 lisac Raven262, I think that's 40
20:16 Raven262 nah can't be lower than 60
20:16 lisac maybe 55?
20:16 Calinou there is vertical FOV and horizontal too
20:16 Calinou Quake, Unreal... use horizontal FOV
20:16 Calinou Minecraft uses vertical FOV
20:17 Calinou they're very different values, and vertical FOV scales nicely with widescreen, unlike horizontal FOV
20:17 Raven262 Don't all FPS-es use horizontal?
20:17 Calinou not always
20:17 Calinou look at https://en.wikipedia.org/wiki/Field_of_view_in_video_games too
20:17 Raven262 I only played games with horizontal fov
20:17 Calinou and http://www.wsgf.org/article/screen-change
20:18 Raven262 Ah i see
20:18 Calinou lol, http://www.wsgf.org/dr/unreal-ii-awakening
20:19 Calinou you need both an .ini edit (enable cheats + change FOV) and an hex edit to fix FOV for widescreen
20:19 Calinou also there's a guy making widescreen fixes for many old games, they work quite well, https://thirteenag.github.io/wfp
20:19 * Raven262 doesn't have widescreen, sadly
20:33 tenplus1 nite folks
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