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IRC log for #minetest-hub, 2017-04-04

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All times shown according to UTC.

Time Nick Message
00:21 benrob0329 https://github.com/minetest/minetest_game/pull/1566
00:21 benrob0329 > too much documentation
00:21 benrob0329 Ha, your lucky to get people to write any documentation
01:53 Sokomine how was the command again to stop time passing in mt? i forgot - and it's tiresome to manually set to morning
01:54 kaeza /set time_speed 0 ?
01:56 Sokomine thanks!
01:57 kaeza sure
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02:21 Sokomine anyone willing to test something? doesn't take long. just want to see if my interface is comprehensible
02:45 TommyTreasure Sokomine, as long as i don't have to change my client, i'm game
02:47 Sokomine sounds good :-)
02:47 Sokomine i'd like to know how my handle_schematics mod works. it now has an option to "build" manually
02:47 Sokomine so all i need you to do is install my mod, revoke your creative priv, type /giveme handle_schematics:build, place the chest - and try to work out how it works
02:48 TommyTreasure ah, i found an issue, but not sure which version i have installed
02:48 TommyTreasure will single player work?
02:49 TommyTreasure or, i could do a personal 'server' run too
02:49 Sokomine no no, singleplayer is perfect
02:49 Sokomine just put the chest a bit away from more important buildings for now
02:49 TommyTreasure ok, i have test worlds ready both ways
02:49 Sokomine please use the most current version
02:49 TommyTreasure nothing important on the test stuff
02:50 TommyTreasure link for mod?
02:50 TommyTreasure make sure i get the right one
02:50 Sokomine https://github.com/Sokomine/handle_schematics
02:52 TommyTreasure any dependencies?  i have bare mod directory
02:53 Sokomine no dependencies. but you'll need at least one schematic
02:53 Sokomine there are a few in the examples/ folder
02:54 TommyTreasure ok, i've got a bunch here too
02:56 TommyTreasure item name for /giveme?
02:56 Sokomine handle_schematics:build
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02:58 TommyTreasure doesn't seem to be reading my schems directory
02:58 TommyTreasure let me make sure i'm looking at correct world
02:59 Sokomine you need to trust it so that it can read them. secure.trusted_mods = handle_schematics   ought to help
02:59 Sokomine the examples folder isn't parsed
02:59 TommyTreasure ok, i'll give it a shot
03:00 Sokomine the security feature is very problematic as it also blocks reading. security is important, but that goes a bit too far for the mod (on the other hand the get directory-function is very practical...)
03:03 TommyTreasure i just installed in on my test server.  it had the older version installed, and worked.
03:05 Sokomine hmm. in order to test what i've added, you'll need the very latest version
03:06 TommyTreasure yes, i removed the old, and installed the new
03:10 TommyTreasure looks like it worked, although i didn't have the proper nodes in my inventory to do the build
03:10 Sokomine ah. so you see the scaffolding nodes?
03:11 TommyTreasure yes, and red anchors
03:11 Sokomine click on the proceed/update button again
03:11 TommyTreasure lol, upside down pickaxe
03:11 Sokomine exactly :-) i never claimed to be good at textures :-)
03:12 TommyTreasure lol
03:12 Sokomine give yourshelf some of the nodes needed and see if you can build :-)
03:13 TommyTreasure ok, don't have the word "Proceed" in the menu, but.....
03:13 TommyTreasure "Check project status/update"
03:13 Sokomine exactly. that's how i called it
03:13 benrob0329-lapto I think that the current iron texture has a bit too much contrast
03:13 benrob0329-lapto the edges stick out a bit too much imo
03:14 TommyTreasure its showing a grid of needed items, but i don't have in my inventory
03:14 TommyTreasure this is done with a player id that has normal privs
03:14 Sokomine well, give yourshelf some of the needed items and try to "build"
03:15 Sokomine it's more useful for npc and developping villages manually
03:20 TommyTreasure i loaded a more tolerant schem.  hitting update did nothing, but right clicking on the scaffold did replace with item in inventory
03:21 Sokomine exactly. that's how it's supposed to work. so it seems comprehensible. thank you for testing :-)
03:22 TommyTreasure sure nuf!  will creative mode autoload needed materials?
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03:23 Sokomine creative mode will automaticly place the structure, yes. no need to manually click the nodes there
03:23 Sokomine just try it out and grant yourshelf creative. then it'll work the same as before
03:23 TommyTreasure placed nodes, and diggin under pickaxe didn't get restored on abort thogh
03:24 Sokomine depends on what you had saved
03:25 Sokomine if in creative mode, the full backup of the area will be installed. in non-creative mode, only the scaffolding nodes and the digging indicator will be removed
03:25 TommyTreasure i really loved using it on my game server.  (old version).  billr had made some star wars figures, and we wanted to take the 2 different builds and create an army with them.
03:26 TommyTreasure however, he used sloped blocks, and h/s didn't orientate them correctly
03:27 TommyTreasure was perfect in every other aspect.  trial and error placement - easily correctable
03:30 Sokomine hmm. there are still some nodes where rotation might be wrong. hope to catch them
03:31 TommyTreasure if the new version works as well in creative mode, as the previous version, i'll install it on my game server when you'r finished
03:32 TommyTreasure i did have a question regarding villages_modpack, is any of the code 64bit specific?
03:35 Sokomine no, i don't think so. it's just basic lua and thus ought to be sufficiently unspecifig
03:35 Sokomine er, unspecific. don't see anything that'd use 64bit
03:37 TommyTreasure when i had it installed on my home test server (64bit), it ran fine.  when i imported everything to my game server (32bit), game crashed on startup.  :(
03:37 TommyTreasure but....
03:37 Sokomine sounds strange
03:37 TommyTreasure just upgraded the os to 64bit over the weekend
03:38 TommyTreasure installing another test world there to try it again.  sure helps an empty start-up world
03:42 benrob0329-lapto http://imgur.com/a/tkqvO
03:42 benrob0329-lapto <DoctorWhoReference> You are going to dies in 32 minutes </DoctorWhoReference>
03:44 TommyTreasure lol, had to zoom to see.
03:45 TommyTreasure do images there expire?  never used the site
03:45 benrob0329-lapto i dont think they do
03:50 TommyTreasure not that i'm big on screenshots, could come in handy
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05:07 benrob0329 When you've had about enough of someone, and you reply to thier insult with an insult
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05:40 benrob0329 Gnight all
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08:20 Shara Morning all
08:20 shivajiva Good Morning Shara
08:34 shivajiva school holidays start at 2pm
08:35 Dumbeldor for 2 weeks ?
08:36 shivajiva yes but spread over 3
08:37 Dumbeldor :p
08:38 shivajiva just means I'll be juggling work and childcare simultaneously for some of it
08:45 Dumbeldor shivajiva: i thought you were a student haha
09:01 shivajiva hehe so I must sound younger than I am :P
09:11 Dumbeldor this is a good thing :P
09:24 shivajiva Ik ;)
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11:14 Jordach joined #minetest-hub
11:15 shivajiva Hi Jordach :)
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12:32 RobbieF Good morning.
12:32 Shara Hi RobbieF
12:33 RobbieF \o Hi Shara!
12:33 RobbieF Anyone seen tenplus1 this week?
12:34 Shara I started some work on the server last night RobbieF, but think I'm going to make some huge changes to the old set up
12:34 Shara He was here yesterday I think
12:35 RobbieF that's great Shara! And yes, feel free  :D
12:35 RobbieF how was it running for you?
12:35 Shara Seemed fine
12:35 Shara Had to fight some of the old mods
12:36 RobbieF yours may be a build ~a few months old. Want me to rebuild it when we do ours?
12:36 RobbieF yeah I did what I could to make them work
12:36 RobbieF at least got it booting  :D
12:36 Shara Uhm, it's no big deal to be honest. It doesn't need to stay on latest dev
12:36 RobbieF alright
12:36 RobbieF let me know if that changes
12:36 Shara if it's easier to just include it, that's fine though
12:37 Shara I'm mainly wondering how to handle the gameplay elements for the time being. Probably need to build a better teleport system and skybox switcher first
12:38 Shara and need to expand the hidden inventory thingy used on DL for some ideas I have
12:38 Shara and just getting all that done will probably take me forever
12:39 RobbieF hehe yeah it's no small job! But can't wait to see it!
12:41 Shara Feel free to help :P
12:41 Shara I need me some good skyboxes for this
12:45 RobbieF I shoot equirectangular and have no idea how to convert that to skybox :D
12:45 RobbieF Googles: equirectangular to skybox  :D
12:46 RobbieF Looks like Blender can do it! So I'll run it by NathanS21
12:46 Shara Hehe, well, you can see the types of images I need from the other_worlds one
12:46 Shara It's just squares that tile correctly
12:47 RobbieF This script will apparently also do it: https://github.com/Xyene/cube2sphere
12:47 RobbieF yes, cube maps
12:47 RobbieF aka skybox
12:47 Shara but it doesn't need a sphere
12:47 RobbieF *my* source images are a sphere.
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12:47 Shara hmm
12:48 Shara also not sure it needs to be normal skyboxes
12:48 RobbieF My camera takes 4K spherical
12:48 RobbieF 220 degrees or I can stitch to 360
12:48 Shara I can 'probably' create what I need just... any kind of image work takes me forever
12:48 RobbieF Hi NathanS21 what do YOU think of it?  :D
12:49 NathanS21 not even sure what you guys are talking about
12:49 RobbieF using blender to create skyboxes from equirectangular images (like how we did during the 360 special but for skyboxes instead of VR video)
12:49 NathanS21 skyboxes for in Minetest?
12:49 RobbieF yes
12:49 NathanS21 It should work
12:49 RobbieF NathanS21: https://developers.theta360.com/en/forums/viewtopic.php?f=4&amp;t=1981#p3809
12:49 NathanS21 I'm not sure what the process it, but I've seen tutorials on how to do it.
12:54 Shara Hmm, RobbieF do keep in mind I want small images. So I don't really know if it's the best approach
12:54 Shara Also not sure if real environments will capture what I'm looking for
12:54 RobbieF Shara the image size can be selected / modified in blender (or scaled afterward). This is only an example.
12:54 Shara I can PM you with what I'm looking for if you're interested in seeing what can be done
12:55 RobbieF Blender can create digitally rendered environments. You can just use a "real" one for a base
12:55 RobbieF It's not something I have any experience with Shara. Happy to help if I can, but I only know how to snap pictures.
12:55 Shara hehehe
12:56 NathanS21 I also have no real experience with doing it, just know it can be done.
12:56 Shara well, my goal is to try and create some environments that are really different looking from the norm
13:16 WhoAreYou joined #minetest-hub
13:17 WhoAreYou Hello all. :)
13:35 shivajiva Hello WhoAreYou :)
13:35 Shara Hello WhoAreYou :)
13:40 WhoAreYou Hello Shara, hello shivajiva. :)
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13:49 benrob0329 https://forum.minetest.net/viewtopic.php?f=3&amp;t=17159
13:52 benrob0329 Is there a reason mesecons timing is based on "ticks" and not globalstep?
13:53 benrob0329 Er, based on seconds I mean
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14:05 benrob0329 Shara: can octacian get voice?
14:06 Shara Sure :)
14:06 Shara Hi octacian
14:06 benrob0329 Thanks
14:06 octacian hello Shara, and thanks!
14:06 Shara No problem. Nice to have you with us
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14:46 benrob0329 Dangit
14:46 benrob0329 Is there any way to get a camera to rotate around a point?
14:46 benrob0329 Also, can the hud be hidden by a mod?
14:49 Shara Only thing I worked out how to hide was minimap
14:49 Shara but it looked like it might be possible for other things as well
14:50 benrob0329 I mean just hide the whole hud temporarily
14:50 benrob0329 Like F1
14:51 Amaz benrob0329: Have a look at this: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3023
14:51 Shara Don't know. I just had it so I could disable minimap on a per player basis
14:52 Shara I found myself wanting to tell a player to get lost one day, so figured I should have a way to help with that :)
14:52 Amaz player:hud_set_flags({hotbar = false, healthbar = false, crosshair = false, wielditem = false, minimap = false}) should have the effects of f1
14:53 Shara Yup, that's what I used for the map :)
14:53 benrob0329 Thanks
14:53 Amaz np :)
14:54 Shara Amaz: Any idea if there is a way to prevent players getting debug info from f5? Seems not from what I've seen, but... I keep hoping
14:54 Amaz Nope, sadly not :/
14:54 Amaz Hopefully, csm will provide a way of doing that, at some point. (hint, hint red-001 :P)
14:54 Shara Pretty much every tester of my secret project so far used it to cheat :(
14:54 Shara well, as a server owner, can't force a player to use CSM to prevent themself cheating
14:54 Amaz And then we just need servers to be able to send CSM
14:55 Amaz Yeah
14:55 Amaz When servers can send Client Side Mods, that will be awesome ;)
14:55 Amaz *:)
14:55 Shara It would need to be a way for the server not to give that info
14:55 Shara It's giving me two different issues I can't see to really get around
14:55 Shara seem*
14:56 Shara (I don't always want players to be able to tell where they are, and I don't always want them to be able to check which node is really which node)
14:57 Amaz The only solution to that would be to put a hud element over the debug infomation position, which would a) be really hacky and b) obsucre chat and c) might not work on all screen sizes.
14:57 Shara Yea.
14:58 Shara Which is kind of why I don't see it as worth trying'
14:58 Amaz Yeah
15:06 benrob0329
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15:16 red-001 maybe f5 should require the player to have the debug privlege
15:16 red-001 the position display could be made into a hub element
15:17 red-001 that can be disabled
15:19 benrob0329 +1 to that
15:26 Sokomine red-001: no. don't harm the player. position information is important in many situations (i.e. "where did i build my house again?" "where could my bones be?"
15:28 red-001 if I wasn't clear I meant a hub element like the minimap thats enabled by default
15:28 Sokomine ah, for special maps. hmm. i'm still afraid such a function could be abused in other situations by careless server owners
15:30 red-001 could be said for a lot of stuff
15:31 red-001 there is no shortage of bad ideas for how to run a server
15:32 red-001 can f5 data even be access on android?
15:32 red-001 accesed*
15:33 Wayward_One Yes
15:33 Wayward_One Hi all btw :3
15:36 benrob0329 hello
15:40 red-001 I wonder why github doesn't include a way to delete branches
15:46 Amaz red-001: If you click on the "branches" part of the bar at the top of the repo (the bar with commits, branches, releases, ect), it takes you to a screen with all the branches, where there's a little red bin icon, which allows you to delete branches
15:51 red-001 wow
15:51 red-001 I never new that screen existed
15:51 red-001 knew*
15:51 red-001 thanks
15:52 Amaz np :)
16:00 Fixer https://i.imgur.com/GrHW1jL.png TRIGGERED
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16:03 red-001 my normal znc is updating
16:16 Shara Sokomine: have to agree with you. It should be a thing that a server owner can 'choose' to switch off, not a thing that needs a priv or is in any way off by default
16:17 Shara It would really only be quite specific situations that should justify not having that info available
16:18 Shara But I guess nothing is likely to happen to change it soon either way
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16:20 TommyTreasure are you talking about F5?  i have absolutely no idea on how to interpret the info.
16:20 Shara TommyTreasure: Yes.
16:20 Shara I'd love away to turn it off for one of my (currently non-public) servers
16:20 Shara a way*
16:20 TommyTreasure first time i saw that display, i just scratched my head
16:20 Shara It can give you, for example, coordinates and node info
16:21 TommyTreasure << still does
16:21 Shara Those being the things I'd like to be able to choose to hide
16:21 red-001 nice it finnished updating
16:22 TommyTreasure does it serve any purpose other than helping modders, or special troubleshooting?
16:23 Fixer A BUG
16:23 TommyTreasure quick! step on it!
16:24 * Shara hands Fixer a fly swat
16:24 Shara TommyTreasure: coordinate info can be useful to players as well
16:25 Sokomine TommyTreasure: debug info tells you where you are. it's also extremly helpful to do screesnhots of your houses with debug info on. that way you can find your house again should you ever loose your /home by accidently setting it new
16:25 Sokomine yes, node info is also sometimes helpful
16:26 TommyTreasure oh, i'm so sorry, i was thinking of F6.  my apologies
16:27 * TommyTreasure told you he couldn't count past 4
16:27 Fixer this is bad bug
16:27 Fixer (29 Jan 2017) still has this fps drop bug
16:29 TommyTreasure on a different note,  i saw here yesterday, some talk about mesecons and technic being considered for default game.  has there been any technic updates in the past few days.  (hasn't looked at git yet)
16:29 Shara Considered by who?
16:29 TommyTreasure meaning, i do have a question about technic,
16:30 TommyTreasure someone mentioned it yesterday.  mainly mesecons
16:30 benrob0329 There is no way they'd get moved in current state
16:30 nore ehm what mesecons and technic for default game?
16:30 nore I think yesterday it was about them being moved to minetest-mods
16:30 Shara Adding them to MTG would be insanity
16:30 nore +1 Shara
16:30 benrob0329 minetest-mods yes, but not mtg
16:30 TommyTreasure ah ok.  was a bit on the tipsy side yesterday
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16:31 nore while I love those mods (and even wrote a good portion of them), they are way too intensive on the server to be added to mtg
16:31 TommyTreasure first time in 5 years too!  whoopee!
16:31 Shara hehe
16:32 Fixer add poop to mtg
16:32 TommyTreasure my question should probably be addressed to those involved in the mod itself
16:32 nore /kick Fixer :p
16:33 * Shara sighs at Fixer
16:33 Shara Welcome back, WhoAreYou
16:33 Shara Also, hi nore
16:33 nore hi :)
16:33 WhoAreYou Thanks, Shara. Did  i miss something? :)
16:34 Shara Mewbe :)
16:36 Megaf joined #minetest-hub
16:36 Shara Hello Wild Little Roary Tiger
16:37 * Megaf smiles
16:37 Megaf Hi there :)
16:37 Megaf Only you to brighten my day.
16:46 octacian Second mod this week. https://forum.minetest.net/viewtopic.php?f=9&amp;t=17164
16:46 octacian Next up is a debugger, then probably some other stuff that I forgot about :rotfl:
16:47 octacian (I have a lot of forgotten mod projects laying around)
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17:13 Fixer could this be a bug that vanessa reported..
17:13 Fixer fps drop bug
17:31 benrob0329
17:35 Megaf_ What bug?
17:38 red-001 new sneak is causing some strange bugs http://imgur.com/EQfwygn
17:39 red-001 note: I'm not holding shift while taking the screenshot
17:40 benrob0329 How to look like a hacker:
17:40 benrob0329 Step 5: get on the phone and say, "I'm in."
17:41 Shara red-001: Controls changed, you don't need to hold shift anymore
17:41 red-001 so what happened to step 0 through 4?
17:42 red-001 Shara, why?
17:43 Megaf_ [18:38:24] <red-001> new sneak is causing some strange bugs http://imgur.com/EQfwygn
17:43 Megaf_ [18:39:18] <red-001> note: I'm not holding shift while taking the screenshot
17:43 benrob0329 1-4 are there..
17:43 Megaf_ why people keep fixing what works well, destroying it, instead of fixing real bugs and removing crap from the engine?
17:44 Shara red-001: don't ask me, ask the devs.
17:44 benrob0329 Sneak needed a rewrite, but this is clearly not ready yet
17:44 Shara Personally I hate the change to controls. It makes me think I am safe to take my finger off the key, then I fall anyway because I didn't take my finger off the other key in time
17:45 Shara I guess I'll adjust, but 'why?' is a good question...
17:46 Megaf_ I play this thing for around 5 years, never had any issue with sneak or thought it could be better
17:46 Shara Megaf_:  ask the devs.
17:46 Megaf_ but since ever I never could tab auto complete properly and I wont even talk about memory leaks and clipboard
17:46 Shara I am trying to stay optimistic that we don't hit a stable release with things as they are but who knows...
17:47 Shara paramat at least was trying to have the change be optional
17:48 benrob0329 Sneak was unmaintainable
17:48 Shara benrob0329: in what way?
17:48 benrob0329 code wise
17:48 Shara Reason I heard was mainly damage avoidance on fall
17:49 red-001 did the damage avoidence get fixed at least?
17:49 Shara red-001, I'm not even sure anymore to be honest
17:50 benrob0329 I hate to say it, but I don't think new sneak is best sneak
17:50 benrob0329 But old sneak isn't either
17:50 Shara Neither are good
17:50 Shara Which is best between them depends on what you want out of it
17:50 Shara And everyone wants different things
17:51 benrob0329 There needs to be logic worked out between devs and players
17:51 benrob0329 A compromise
17:51 Shara It's not just between devs and players though.
17:51 Shara It's betwene players and players, and it seems even between devs and devs
17:51 benrob0329 Thus the compromise
17:51 * Shara hides under a rock before her head hurts
17:51 red-001 just remove sneak
17:52 benrob0329 No!
17:52 red-001 see no sneak, no sneak issues
17:52 benrob0329 Sneak is an invaluable tool
17:52 * Shara hides red-001 under another rock
17:52 benrob0329 To remove it would be to kill Minetest
17:52 red-001 will we are at it make minetest text only
17:53 * red-001 hides under a text-only rock
17:53 benrob0329 No need to hide
17:53 * Shara hides red-001's text-only rock under a text-only mountain
17:53 benrob0329 Just be civil
17:54 benrob0329 The situation can be fixed, we can pull through it
17:54 Shara benrob0329: It's the devs you need to talk to on this though. And most of us have already talked the issue to death. We're mostly just waiting to see what happens.
17:55 benrob0329 from what I've heard, it turned into a bitch fight
17:55 benrob0329 maybe that's true
17:55 benrob0329 Maybe thats nit
17:56 TommyTreasure i just hope that a thorough admin eval is done before the final change is made
17:56 Shara The part sof the conversation I was involved in were mostly civil on both sides
17:57 Shara To be honest, I have more respect for several of the devs as a result of the whole mess.
17:57 nore the remaining bugs will be fixed of course
17:57 benrob0329 there are no sides though
17:57 nore it just takes time, both to find them and to fix them :/
17:57 Shara Doesn't mean I agree with or like the change, but respecting people more is independent of that
17:58 benrob0329 Everyone helps make minetest what it is
17:58 Shara benrob0329: Some want old sneak, some want new. Yes, there's sides in that
17:58 Shara I'm not talking devs vs players vz server owners
17:58 Shara vs*
17:59 benrob0329 old sneak needs to go, but it needs a good replacement
17:59 benrob0329 Maintainable code will make everyone happy
17:59 * Sokomine looks happily at red-001 and waits for a text-only mt
17:59 Shara Players generally don't care if code is maintainable.
17:59 Shara They care about the game play.
18:00 benrob0329 they will if it stops working
18:00 Shara I don't think you can make everyone happy with this.
18:00 benrob0329 No, you can't
18:00 benrob0329 Thus, a compromise
18:00 Shara Which is what's being attempted anyway last I saw.
18:01 TommyTreasure but, such a drastic and sudden change should warrant input from more admins and players....  no?
18:01 benrob0329 Something that everyone may not love to death, but everyone can enjoy
18:01 Sokomine hm, it's more devs vs modders vs players. not sure where the server owners might come in :-) diffrent branch (and sometimes the same :-))
18:02 Shara benrob0329: To be honest, I just want it to be an option.
18:02 TommyTreasure after my self-inflicted fiasco, i'm super reluctant to try a branch
18:03 Shara I simply don't enjoy moving around in the game with the changes. One person I have a great deal of respect for and who helped me a lot on mys ervers has already quit MT over the changes.
18:03 Shara (and over the drama they led to)
18:04 benrob0329 If someone's isn't willing to be reasonable, then they can work on something else
18:04 benrob0329 Complaining without the will to help fix the issue is not helpful
18:04 Shara Who are you referring to?
18:05 benrob0329 No onr in particular
18:05 TommyTreasure benrob0329, i have no coding knowledge, therefore there's no way i could offer to help with a fix
18:05 Shara So I can also say vague statements about people's willingness to contribute aren't helpful
18:06 Shara Everyone I've seen has shown some willingness to do what they can, even if it's only suggestions or testing
18:06 benrob0329 just wanting old sneak is not helpful
18:07 Shara So again, who are you referring to?
18:07 benrob0329 and again, no one in particular
18:07 benrob0329 Just the general feel I get from some peoples comments
18:08 TommyTreasure Shara, benrob0329, server owners (in my opinion) should be given a little more credibility on what we see, mainly because we are fielding the complaints from the players on our servers.  each admin represents 25+ players
18:08 Shara Everyone I see here has been doing what they can
18:08 benrob0329 I'm talking moreso on yhe forums
18:08 Shara Well, I can't comment about the forums
18:08 Shara I don't think it's wrong for people to express a viewpoint though.
18:09 * Sokomine nods to TommyTreasure and thinks the same
18:09 benrob0329 Shara: I agree, expressing yourself is good
18:09 benrob0329 But doing so in a helpful way is best
18:10 Shara benrob0329: not everyone has the capabilities
18:10 benrob0329 Suggestions and willingness to conpromise are both good
18:10 * TommyTreasure thinks a day off with a bottle of cheap wine and a few good movies, does a lot to help with overall perspective.  lol
18:11 Shara This is just going in pointless circles anyway.
18:12 Shara Everyone knows compromise and further fixes is needed
18:12 Shara It's not news
18:12 Shara Can hide under my rock again now?
18:12 benrob0329 I suppose
18:12 Shara Yay!
18:12 Shara Thank you.
18:12 * Shara hides
18:13 benrob0329 Here, take a cat poster to slap on it
18:13 * Shara takes it
18:13 * Sokomine inspects the rock
18:13 * Sokomine picks Sharas rock up and uses it to build a garden
18:13 Shara But...
18:13 * TommyTreasure is looking for a hedgehog poster, suitable for framing, of course
18:14 * Shara sighs
18:14 * benrob0329 hides in tardis
18:14 Sokomine at least there are molehills in some games :-)
18:15 TommyTreasure turned them off in mine.  lol
18:17 benrob0329 Id still like to know how a single chest can manage to store more cobblestone than would be in a black hole
18:18 TommyTreasure i've wondered that also
18:19 TommyTreasure as well as wondering where all the stuff you throw away really goes
18:20 TommyTreasure there must be some giant waste management operation at -32k
18:27 Sokomine no no. it's all much easier. a block of cobble isn't really a block of cobble - it's just 6 flat surfaces with close to no thickness. can all be neatly folded together and won't take up much space at all
18:27 * Sokomine shows TommyTreasure how to fold a cobble block :-)
18:27 Sokomine also solves the problems of carrying that much weight around
18:28 Shara The world is really just painted flat pack boxes
18:28 TommyTreasure fold?  i'm the type that puts his t-shirts on hangers.
18:37 * red-001 waits for someone to fix the integer overflow in giveme
18:38 epoch joined #minetest-hub
18:41 Sokomine how do client-side chatcommands work again?
18:41 lumidify joined #minetest-hub
18:41 * Sokomine nods to Shara
18:42 red-001 Sokomine, as in?
18:42 red-001 they are pretty similar to server-sided commands if you mean the api
18:42 Sokomine red-001: mostly want to test the oredetect mod as that's the only one at hand right now (apart from the preview-mod). it used to work
18:43 red-001 use . not /
18:43 red-001 it was changed so that they don't override server-sided commands
18:44 red-001 also .help was added
18:45 Fixer http://fixer.io/
18:45 Sokomine aah. thanks. that's what i was looking for
18:46 Sokomine that also explains that i wasn't able to write "..something" in chat recently
18:47 epoch joined #minetest-hub
18:50 red-001 maybe it should ignore more then one "."
18:50 Sokomine would be a good idea, yes
18:50 Shara That would be better, I think
18:50 Shara I often start a message with ... as well
18:51 red-001 we can't add command escaping on the server as some mods use // but it's a good idea to add it on the client
18:52 atorian37 joined #minetest-hub
18:54 Sokomine atorian37 is the operator of a small server i sometimes talk with. he might be intrested in this channel as well
18:55 Sokomine thanks
18:55 Shara Hello atorian37
18:55 atorian37 hi thank you for voice
18:55 Shara Not a problem. Can auto voice you if you have name registered
18:55 atorian37 i am registered as atorian37
18:56 atorian37 you mean registered with freenode server?
18:56 Shara Yes.
18:56 atorian37 ok I am
18:56 Shara Done then :P
18:56 atorian37 tnx .)
18:57 Shara Feel free to join any time. More server ops are very welcome
18:58 atorian37 thank you, I have got my server since dec 2016, I am very new to MT, still learning...
18:58 TommyTreasure atorian37, about the same here
18:59 atorian37 the story was, I wanted a family-server with minecraft to play with my children and the neighbors but that didn't work - thats where MT came to the game ;)
19:00 atorian37 ...and I don't regret it...
19:01 TommyTreasure we must be related
19:01 atorian37 *smile*
19:02 TommyTreasure mine was more of the 'children of friends' that wanted a family/all ages friendly game, with an opertor they could call on the phone
19:02 atorian37 haha, a 24/7 personal support...great
19:03 TommyTreasure and, don't know that's a fact too
19:06 atorian37 yes of course, and MT has also a kind of educational side...for both, children and admins ;)
19:09 atorian37 need to go afk for now..
19:11 atorian37 left #minetest-hub
19:14 atorian37 joined #minetest-hub
19:23 Sokomine is there a way to figure out (in clientside modding) which server the client connected to?
19:25 red-001 not yet
19:26 * red-001 is fixing csm sound right now
19:26 Sokomine oh hm. that would be nice
19:26 Sokomine i mean the identification of the server :-)
19:26 Sokomine most servers seem to tell when connecting, so it's probably not a big problem
19:26 red-001 would ip address be enough?
19:27 red-001 ip + port I mean
19:27 Sokomine certainly
19:28 Sokomine someone on the forum asked for a local chatlog, and i'd love to have something like that. the preview mod does that mostly already - except that there's no direct way to figure out which server. would make storing logfiles easier
19:29 red-001 it will work on it after I finnish fixing sound
19:29 red-001 s/it/I
19:29 Sokomine thank you. it's not urgent but would be nice and welcome
19:30 Sokomine sound seems to be appreciated by many players. i usually have it off but have met many players who where surprisingly happy when they noticed that a server had good sounds
19:31 Sokomine ok. might become intresting to see if and where i can actually write those logfiles with security on. will try...
19:33 red-001 you can't access the filesystem
19:34 red-001 not directly
19:34 red-001 you can use the modstorage system
19:34 red-001 thats what I did for my mod
19:37 benrob0329 joined #minetest-hub
19:37 Sokomine oh. hmm
19:37 benrob0329 Gosh darn it irc, you don't tell me when you've disconnected
19:38 Sokomine havn't really worked with the modstorage system much. can you point me to suitable documentation? your mod would also be of intrest
19:39 * benrob0329 requests multiple cameras, and then goes back into his tardis
19:39 red-001 https://github.com/red-001/chatlog
19:39 * Sokomine sends benrob0329 to england where (too many) cameras are reported to exist
19:40 Sokomine ah. so such a mod exists already :-) that's even more practical. thanks!
19:41 * benrob0329 clarify clarifies that he means viewport cameras
19:41 red-001 I think it's the same as http://dev.minetest.net/NodeMetaRef but there is no get_inventory() and to_table is a bit diffrent
19:41 red-001 you can check with dump()
19:50 VanessaE Calinou: *poke*
19:51 Sokomine red-001: where's that modstorage located?
19:55 red-001 mt-dir/client/modstorage
19:56 benrob0329 Per user, or server?
20:00 Sokomine ah, indeed. thanks. hmm. it might be sufficient...but it's also veŕy impractical. takes another lua script to actually read because tables of that size are not very human-readable (at least not in the form of chatlogs)
20:08 Calinou hi VanessaE
20:09 VanessaE Calinou: out of curiosity, is there a particular reason I (and other players) often find rats in trees? :)
20:10 Calinou VanessaE: I made rats spawn on leaves, mostly as a lazy way to mimic Minetest 0.3.1 rat spawning
20:10 Calinou (which had a preference for rats near trees)
20:10 VanessaE ok :)
20:10 VanessaE sounds fine to me
20:22 Megaf Anyone here by chance using OpenVZ?
20:22 * Megaf looks at celeron55
20:23 benrob0329 What is it?
20:23 celeron55 wut
20:23 Megaf celeron55, it's been a while since the last time I saw a video of yours
20:23 Megaf benrob0329, Linux container thing, see it as a lightweight virtual machine
20:24 benrob0329 Ah
20:24 Megaf MegafServer runs in one
20:24 celeron55 Megaf: do you mean videos about MT or about anything
20:24 Megaf celeron55, electronics
20:25 celeron55 have i ever made any electronics video worth watching? lol
20:25 * Megaf has background in robotics, computer engineering and electronics electronics engineering
20:25 celeron55 which one is it
20:25 benrob0329 celeron55, when you started work on MT, had you seen minecraft yet?
20:25 Megaf celeron55, ah, for me yes man. For people like us it is fun watching.
20:26 Megaf like a brother in electronics doing crazy stuff, that for normal people are nonsense
20:26 Megaf but for me is cool
20:26 * benrob0329 knows some of the basics of electronics
20:27 Megaf I used to to the very same kind of things you do, well, without the programming part
20:27 benrob0329 like, very very basic
20:27 Megaf but since I moved I don't have my tools, I don't even have a soldering iron. sad story
20:27 celeron55 benrob0329: i first tried an MC creative server for a moment (back then MC worked as a java browser applet in that purpose...), fooling around until the "holy crap" moment, then played MC alpha for about a week and then started MT
20:29 benrob0329 Huh, cool
20:29 celeron55 back then MC alpha didn't have properly working multiplayer, it was just a bugfest of unimplemented stuff
20:31 celeron55 Megaf: tools don't cost very much though
20:31 Megaf like MT now a days
20:31 * Megaf runs
20:32 Megaf celeron55, when you've been unemployed for two years everything costs too much
20:33 celeron55 well in that case
20:35 celeron55 i could borrow a soldering iron but i don't think my neighbors need one
20:39 benrob0329 Hi RobbieF
20:39 RobbieF hey benrob0329 how are ya?
20:39 benrob0329 Good
20:39 RobbieF glad to hear it!
20:39 benrob0329 http://imgur.com/a/909KD
20:40 benrob0329 Wrong link
20:42 benrob0329 https://images.discordapp.net/.eJwFwUsOgyAQANC7sOfjDB_xGj0AIUjBRB0D01XTu_e9r_iMU2yiMz9z03o_ZqGxq8k0cquqEbWz5ueYqtClM3Mu_ao3Tw0Wogdr0S3ROxdx1RBX7zEE7wwiwuqtfpVR6z07cXoPuhKYJUhjpcEEKO0iEdRzN_H7A0bKKkY.gDGOzKrPqwLvnyVbgaLg2i5urOE
20:43 benrob0329 "You are going to die in 32 minutes"
20:43 benrob0329 As I'm working on a DW mod
20:44 Fixer https://www.youtube.com/watch?v=Oq1Dngjdv7o
20:50 RobbieF oooooh!
20:51 RobbieF So you have 31 minutes to push to git!
20:51 RobbieF :D
20:53 benrob0329 Well, that was last night
20:53 benrob0329 My laptops all charged up now :D
20:53 benrob0329 Ready for my next code cleanup session
20:54 benrob0329 Think of it as intensive theropy
20:55 benrob0329 It was created messy and ugly, and shall leave a production mod :D
20:56 RobbieF hahaha
21:11 benrob0329 Once om done with adding all of the nill checks 'n such I'm probably going to add a navigation conrol
21:11 benrob0329 *control
21:12 benrob0329 And then split it into a modpack with an api and default interior
21:12 benrob0329 So that better interiors can be added depending on the server
21:13 benrob0329 (I see a really cool caverealms/etheral interior being made :D )
21:14 benrob0329 All dark and stony, with cool colored crystals to give the place some light
21:21 benrob0329 Do we have coral stairs?
21:22 Fixer don't think so
21:22 benrob0329 We should
21:22 benrob0329 Having a sort of living starcase underwater would be cool
21:23 benrob0329 Also coral tardis
21:26 RobbieF good luck with tonight's tweaks benrob0329 - have a great night all!
21:27 red-001 anyone here understand how gain in the sound api should work?
21:32 Fixer lol
21:35 Fixer https://i.imgur.com/5lk65YA.png
21:35 red-001 thats why irc has /ignore
21:36 rubenwardy joined #minetest-hub
21:38 Fixer and it is not an irc
21:38 Fixer cheapie detected
21:39 Fixer need to try out his chat6
21:39 kaeza joined #minetest-hub
21:40 kaeza greetings
21:45 Fixer kaeza:
22:04 Fixer https://i.imgur.com/f7TQmh3.png ?
22:13 shivajiva hopefully she won't come 'bach'
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22:22 nerzhul Megaf, OpenVZ is dead, replace it with LXC
22:34 Megaf no way man
22:34 Megaf LXC is no where close to OpenVZ in features and easyness of use
22:34 Megaf nerzhul, ^
22:35 Megaf LXC is way too immature and complicated
22:35 nerzhul lol openvz is just dead, as it was an unofficial patchset. apt-get install lxc; lxc-create -n <name> -t debian; lxc-start -n <name>; wow it's complicated
22:36 nerzhul just use docker if you prefer immature thing :)
22:36 Megaf nerzhul, yeah? WHat about vzctl set CTID --ipadd 10.0,2.221 --save ?
22:36 Megaf and --ipdel, and --hostname and --nameserver?
22:37 Megaf with no need to set up anything else anywhere
22:37 nerzhul as i said, openvz is not maintained, and an unofficial patchset where lxc use cgroups natively with ALL cgroups features :)
22:37 Megaf and vzctl console CTID to open a console window
22:37 nerzhul lxc-attach -n <name>
22:37 Megaf nerzhul, it is maintained, I get updates for it weekly
22:38 Megaf and the latest kernel update was on 10 March
22:38 nerzhul in a production environment using a unofficial kernel is not reasonable :)
22:39 Megaf OpenVZ still offer more isolation than LXC
22:39 Megaf and what I really want is the network flexibility
22:39 nerzhul i am in a french consortium of big sysadmins on IRC and there are 3 containers technologies in Linux which are used in large scale containers env: docker, kubernetes and lxc
22:39 nerzhul if you want more isolation just tune cgroups or use docker
22:39 Megaf docker is for kids
22:39 nerzhul lol
22:40 nerzhul sometimes yes
22:40 Megaf docker is just a fancy VM
22:40 nerzhul no
22:40 Megaf how is docker different then a VM?
22:40 nerzhul and dockers is so for kids than amazon develop docker backend on all its datacenter, and uses many money
22:40 nerzhul docker is a container, and a container is a VM
22:40 Megaf nerzhul, lots of people use Azure from Microsoft....
22:41 nerzhul and Azure has docker backend too
22:41 Megaf Docker can be container, can be VM
22:41 nerzhul no
22:41 nerzhul docker IS a container
22:41 nerzhul and a container IS a VM
22:42 nerzhul you have containers (light VM) vs heavy VM
22:42 nerzhul but the two techs are VM, you virtualize services
22:42 nerzhul docker is a contaienr for apps, LXC/OpenVZ are containers for servers (mainly)
22:42 Megaf ok, we both agree in that
22:44 cheapie Fixer: Thanks for the idea - I'll try to remember to add a .ignore command to chat6 at some point.
22:45 Megaf I just got confused with one thing now, there's docker for windows services, like IIS
22:45 Megaf does that thing run on Linux hosts?
22:45 Megaf https://store.docker.com/images/iis?tab=description
22:45 Megaf no, just windows. ok
22:48 benrob0329 joined #minetest-hub
23:07 * benrob0329 quietly requests coral stairs again
23:08 * benrob0329 goes off to watch classic doctor who
23:34 benrob0329 joined #minetest-hub

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