Time |
Nick |
Message |
04:11 |
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erlehmann joined #minetest-docs |
04:17 |
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erlehmann joined #minetest-docs |
05:00 |
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MTDiscord joined #minetest-docs |
07:28 |
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BuckarooBanzai joined #minetest-docs |
07:48 |
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appguru joined #minetest-docs |
13:20 |
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appguru joined #minetest-docs |
13:53 |
MTDiscord |
<josiah_wi> I saw appguru's requested review. I've added it to my mental TODO, but it might be a little bit thanks to my limited time and the maddening number of Issues and PRs I've thrown myself into. |
13:57 |
appguru |
Alright, I believe I have finally fully understood the texture modifier parser and it's about as much of a mess as I had expected (my texture modifier PR unfortunately got messy too because of this) |
14:01 |
appguru |
And it's definitely at least O(n^2) which is bad for any parser of such a simple thing |
14:01 |
appguru |
NTM that the resulting grammar is horsesht |
14:03 |
appguru |
"[combine:1x2:0,0=(a^b):0,1=(c^d)" will work, but "[combine:1x2:0,0=(a^b):0,1=(c^[multiply:red)" won't I believe |
16:08 |
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ShadowNinja joined #minetest-docs |
17:44 |
erlehmann |
josiah_wi i think there is really a lack of reviewers :( |
17:45 |
erlehmann |
can i do anything? |
17:45 |
erlehmann |
appguru you can indeed hang minetest with texture modifiers |
17:45 |
erlehmann |
evil player griefs you? just send custom texture that makes client slow haahahahaha |
19:44 |
MTDiscord |
<exe_virus> Ah yes, CSDCM, Client Sent Dynamic Client Media. Absolutely safe |