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12:03 |
Krock |
thanks rubenwardy |
12:50 |
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19:40 |
MTDiscord |
<luatic> It looks like our docs don't mention that use_texture_alpha=blend has serious performance implications, leading to excessive usage by modders |
19:45 |
Krock |
do you mean performance in rendering? if so, that's already known due to transparency sorting issues |
19:46 |
Krock |
it already existed before, just as a boolean value. Thus I don't think this is a regression or whatsoever |
20:35 |
MTDiscord |
<luatic> Krock: I mean rendering performance. I know it, other core devs do as well, see e.g. #15115. |
20:35 |
ShadowBot |
https://github.com/minetest/minetest/issues/15115 -- Add a setting to group transparency sorted triangles by buffer by Desour |
20:36 |
MTDiscord |
<luatic> That's not what this is about; I'm not claiming there's a regression here. |
20:37 |
MTDiscord |
<luatic> But modders may very well be unaware if they read our docs that choosing use_texture_alpha = blend may have strong negative implications, and I think that's a problem. |
20:38 |
sfan5 |
we should document it |
20:40 |
MTDiscord |
<luatic> Yep that's what I was thinking. I'll open a PR. Just wanted to make sure I wasn't missing documentation for this elsewhere or anything. |
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