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00:06 |
[MatrxMT] |
<Zughy> not a core dev but if I had seen the work of ronoaldo earlier, I would have spared a lot of hours and frustration. So if he's willing to maintain it, why not? |
00:17 |
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00:21 |
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00:41 |
CoolJar10 |
Can some one explain to me why Mobs_redo doesnt spawn mobs?? |
00:41 |
CoolJar10 |
I updated the nodes and still doesn’t spawn in snow dirt etc |
01:13 |
MTDiscord |
<exe_virus> sfan5: compile on RAM disk, helps a ton with compile times |
01:14 |
MTDiscord |
<exe_virus> wrong channel, ask in minetest-irc |
01:19 |
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01:59 |
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02:16 |
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12:18 |
sfan5 |
i have an ssd, are you sure that makes a difference? |
12:32 |
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12:44 |
MTDiscord |
<herowl> Theoretically compilation involves lots of random access, which is what ram excels at (and ssd not so much)... so makes sense I guess? |
12:45 |
MTDiscord |
<herowl> Although I still think CPU is more of a bottleneck than memory |
12:46 |
MTDiscord |
<herowl> Regarding #15062 |
12:46 |
ShadowBot |
https://github.com/minetest/minetest/issues/15062 -- Document negative saturation by nauta-turbidus |
12:47 |
MTDiscord |
<herowl> I think we should document it and leave it at what it is, but how to call it? |
12:47 |
MTDiscord |
<herowl> See my latest reply there |
12:50 |
MTDiscord |
<luatic> Herowl: reading the files is pretty sequential (the only time you jump around when you switch to another file or when your fs has scattered the file poorly, both of which don't happen too often) |
13:53 |
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