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15:00 |
Desour |
merging #13355 and #14529 in 10 |
15:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/13355 -- [NOSQUASH] Precompiled headers support by Desour |
15:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/14529 -- [nosq] Sound loading: Fix issues where ov_read skips samples, and better error handling by Desour |
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18:28 |
MTDiscord |
<luatic> opinions on -if (ENABLE_LTO OR CMAKE_INTERPROCEDURAL_OPTIMIZATION) +if (ENABLE_LTO) in CMakeLists.txt? otherwise LTO is annoyingly hard to turn off (https://github.com/minetest/minetest/issues/14710#issuecomment-2133914442) |
18:33 |
Krock |
fine by me. I don't know the function of INTERPROCEDURAL_OPTIMIZATION but using ENABLE_LTO=0 did suffice on my end to speed up the build process |
18:35 |
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18:35 |
MTDiscord |
<luatic> Krock: it's basically the cmake name for the same setting |
18:36 |
Krock |
yes, that's because I looked it up and couldn't understand what it actually is supposed to do |
18:40 |
MTDiscord |
<luatic> i was thinking that we're currently setting this variable if LTO is enabled and then checking it again to see if we should enable LTO, but it seems it is not cached (can't find it in CMakeCache.txt)? i will hold off on changing anything here before i properly look into what's going on. |
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20:50 |
shaft |
I had a sudden great idea. Wouldn't it be great if tools (which can't be stacked I think) could set stack number display to any number (including 1) or none? Guns could display the ammo left in the magazine, the terraform mod tool could display the size it's currently set to, etc. |
20:54 |
shaft |
Items could use it to display their strength or level too |
20:54 |
shaft |
*Weapons |
20:54 |
shaft |
and tools |
21:05 |
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21:06 |
[MTMatrix] |
<Zughy> shaft: you can already do that via metadata. Also, this probably belongs to #minetest |
21:06 |
shaft |
You can? Then I'm sorry I bothered everyone here. |
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