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15:11 |
MTDiscord |
<thresher09> with the new merging rule, my documentation refactoring pr is close to being able to be merged (ive requested review from a couple people): https://github.com/minetest/minetest/pull/14287#issuecomment-2041496693 |
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17:35 |
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17:38 |
grorp |
merging #14498 in 15 min |
17:38 |
ShadowBot |
https://github.com/minetest/minetest/issues/14498 -- [no squash] Migrate the Android port to SDL2 by grorp |
17:59 |
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18:21 |
grorp |
yay, one more platform to go and we're fully migrated to SDL |
18:21 |
grorp |
someone buy me a macbook and I'll do macos too 🤑 |
18:21 |
sfan5 |
it's not that sdl on macos doesn't work but someone reported terrible performance regressions |
18:22 |
grorp |
https://github.com/minetest/minetest/pull/14268#issuecomment-1898301455 |
18:23 |
sfan5 |
however it's not clear how much perf regression should be expected since the legacy device rendered at 2x or 4x lower resolution and let the OS scale the result |
18:24 |
sfan5 |
(due to NSHighResolutionCapable=false) |
18:24 |
nrz |
great job grorp |
18:24 |
grorp |
thanks :) |
18:26 |
grorp |
sfan5: don't you have to set some ALLOW_HIGHDPI thing in SDL to get the higher resolution? |
18:26 |
sfan5 |
idk |
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21:56 |
pgimeno |
hm, are people here aware of LuaJIT's performance problems on Macs? |
21:58 |
pgimeno |
just in case: https://love2d.org/forums/viewtopic.php?p=255853#p255853 |
22:10 |
pgimeno |
ah yes, it was discussed on February - sorry, I didn't remember where it was |
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