Time |
Nick |
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03:14 |
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03:27 |
MTDiscord |
<paradust> I've run into a strange problem on Windows where cmake claims it is doing a Release build (what I want), but I end up with a Debug build. Has anyone encountered this before? |
03:28 |
MTDiscord |
<paradust> I specify -DCMAKE_BUILD_TYPE=Release, but the build ends up in bin/Debug, and it acts like a debug build |
03:29 |
MTDiscord |
<paradust> aha. Just realized I am not specifying --config Release on cmake --build. Maybe that is needed |
03:41 |
MTDiscord |
<paradust> that was it |
03:50 |
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13:59 |
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14:05 |
grorp |
sfan5: do you know whether we can create symlinks on Android without root access (if the filesystem supports it)? |
14:05 |
grorp |
the internet is unclear. in Termux, it doesn't work. |
14:05 |
grorp |
we could use links instead of copying media files into the cache. |
14:06 |
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15:57 |
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16:10 |
MTDiscord |
<luatic> grorp: I see 3 problems with that: (1) the links can break (e.g. if a game is removed) and (2) the links can point to the wrong file (e.g. if a game is updated) and (3) portability |
16:59 |
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17:33 |
[MTMatrix] |
<Zughy> Dlin dlon, we're now on Liberapay as a team: if any other core staff wants to join, please tell one of the people already inside https://liberapay.com/Minetest. Money is equally split and each one of us is free to do whatever they want with their part |
17:33 |
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17:35 |
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17:37 |
MTDiscord |
<grorp> Regarding (3), you'd fall back to copying on platforms where you can't link |
17:38 |
MTDiscord |
<grorp> (1) and (2) can be avoided by using hard links, but that's even less likely to work on Android |
17:39 |
MTDiscord |
<grorp> or you just verify the checksum again before loading the file |
17:41 |
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18:07 |
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18:22 |
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18:25 |
sfan5 |
"you just verify the checksum again before loading the file" we do that IIRC |
18:25 |
sfan5 |
grorp |
18:26 |
sfan5 |
oops |
18:26 |
sfan5 |
~tell grorp afaik android uses some weird filesystem lay and it doesn't permit symlinks |
18:26 |
ShadowBot |
sfan5: OK. |
18:27 |
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18:33 |
grorp |
did test. hardlinking fails because the Android cache dir is on a different filesystem than the userdata dir. if you put them on the same filesystem, it fails with "permission denied" instead. |
18:33 |
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18:34 |
grorp |
symlinking however succeeds between the cache dir and the userdata dir, but fails with "pemission denied" if you link just inside the userdata dir??? |
18:34 |
grorp |
I must be doing something wrong |
18:38 |
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18:43 |
grorp |
e.g. a symlink to /storage/emulated/0/Android/data/net.minetest.minetest/files/Minetest/games/minetest_game/mods/stairs/locale/stairs.de.tr named /data/user/0/net.minetest.minetest/cache/media/36f9936f25e3d52f79f419f00d1300ca56f2313a succeeds |
18:43 |
grorp |
while a symlink to /storage/emulated/0/Android/data/net.minetest.minetest/files/Minetest/games/minetest_game/mods/stairs/locale/stairs.de.tr named /storage/emulated/0/Android/data/net.minetest.minetest/files/Minetest/cache/media/36f9936f25e3d52f79f419f00d1300ca56f2313a fails with "permission denied" |
18:44 |
sfan5 |
that might just be working as expected |
18:44 |
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18:44 |
grorp |
but why? |
18:46 |
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18:48 |
sfan5 |
some security, implementation detail, whatever reasons if I had to guess |
18:53 |
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19:00 |
grorp |
hmm. anyway, it would work for our usecase |
19:09 |
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19:20 |
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19:47 |
MTDiscord |
<luatic> merging #14340 in 10m, thanks for the review krock |
19:47 |
ShadowBot |
https://github.com/minetest/minetest/issues/14340 -- Fix translation updater script: Handle nested modpacks by appgurueu |
19:47 |
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19:48 |
Krock_ |
okay that was quick |
20:07 |
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20:39 |
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20:57 |
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21:03 |
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21:58 |
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23:16 |
MTDiscord |
<jordan4ibanez> Give Desour that pr because I completely forgot about it |
23:32 |
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23:44 |
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