Time |
Nick |
Message |
02:18 |
erle |
lhofhansl the godrays would only work if the light source is inside the screen right? (conceptual question, i doubt my hardware can render them) |
02:19 |
erle |
like if there is a window and you don't see the sun through it, do you see god rays or not? |
02:20 |
MTDiscord |
<greenxenith> That is correct |
02:20 |
MTDiscord |
<greenxenith> They are screen-space |
02:21 |
erle |
thanks, then i understand it i think |
02:22 |
erle |
greenxenith, hmm, can't you just do godrays about the same way stencil shadows work or is that a different effect i am thinking about? |
02:23 |
erle |
like extrude some volume away from the light source and making it a volumetric light |
02:23 |
MTDiscord |
<greenxenith> Hm, probably? |
02:23 |
MTDiscord |
<greenxenith> Obviously not as cheaply |
02:23 |
erle |
not as cheaply as what? |
02:24 |
MTDiscord |
<greenxenith> Screens-space |
02:24 |
erle |
(i don't know what the normal/cheap way to do it is supposed to be) |
02:24 |
MTDiscord |
<greenxenith> -s |
02:24 |
erle |
oh right |
02:24 |
MTDiscord |
<greenxenith> Screen-space shaders are nearly free |
02:25 |
erle |
well i get it for reflections, you just render everything else first |
02:25 |
erle |
but for rays? don't you already need to have a scene? |
02:26 |
erle |
i should probably just look at the implementation before asking like i'm 5 |
02:26 |
erle |
sorry! |
02:35 |
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04:00 |
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05:50 |
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06:29 |
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07:18 |
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07:43 |
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08:02 |
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09:21 |
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09:23 |
json |
https://github.com/minetest/minetest/pull/13906 - Offer ContentDB updates for leftover bundled Minetest Game |
09:23 |
json |
can we merge this PR? |
09:24 |
json |
and finally dethrone Minetest |
09:24 |
json |
Game* |
09:51 |
rubenwardy |
can we mute json |
09:51 |
rubenwardy |
reject modernity, return to soap |
09:53 |
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10:14 |
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10:53 |
[MTMatrix] |
<Zughy> +1 for muting |
11:23 |
erle |
if that user gets muted, could a message be shown to them as a reason? like “don't come here, ask for things and then go away … because that's about as annoying as a doorbell prank” ? |
11:38 |
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11:45 |
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11:55 |
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12:00 |
srifqi |
sfan5, i tested the generated APKs ([1] arm64-v8a on Android 13/Samsung Galaxy A72 and [2] armeabi-v7a on Android 6.0.1/Samsung Galaxy J7) and those work. |
12:01 |
[MTMatrix] |
<localhost> good |
12:13 |
erle |
regarding the black screen on android devices, do android builds exist |
12:13 |
erle |
like does the CI retain apks or so for each commit? |
12:14 |
erle |
i was thinking of assisting some android user by teaching them how to manually bisect |
12:14 |
erle |
(i.e. just try like 5 to 8 versions or so manually) |
12:42 |
srifqi |
the GitHub Actions are only run when it is triggered. not all commits triggers the Android build job |
12:42 |
srifqi |
iirc |
12:46 |
sfan5 |
srifqi: thanks |
12:47 |
sfan5 |
(I updated all third-party libs used by Android earlier) |
13:08 |
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14:00 |
srifqi |
ah, i just realised that |
15:58 |
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16:35 |
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18:00 |
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18:20 |
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18:58 |
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20:53 |
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21:44 |
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23:34 |
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