Time |
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10:26 |
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13:30 |
MTDiscord |
<andrey2470t> Rebased #13020 |
13:30 |
ShadowBot |
https://github.com/minetest/minetest/issues/13020 -- 3d line rendering. by Andrey2470T |
13:34 |
erle |
andrey2470t does this also cover the case of “i want to draw a simple colored line”? |
13:42 |
MTDiscord |
<andrey2470t> yes of course |
13:47 |
erle |
andrey2470t is it inspired by the dragonfire thing where you can see where other players and mobs are? or where other players are looking? |
13:47 |
erle |
i mean it has had 3d lines for a long time |
14:05 |
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14:37 |
MTDiscord |
<andrey2470t> no, this adds an API allowing to draw lines in the space with various properties (ends colors, positions, texture, width, light level and some other). Also both ends of the lines can be attached to any objects including players |
14:38 |
MTDiscord |
<andrey2470t> for drawing this uses the draw functions from the Irrlicht IVideoDriver interface |
15:11 |
erle |
andrey2470t do you have anything to say about curves, i.e. fishing lines or so? except, of course, use line segments or fake it using models |
15:47 |
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16:26 |
MTDiscord |
<grorp> Merging #13762, #13767 in 20min |
16:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/13762 -- [NoSquash] Replace settings tab with button by rubenwardy |
16:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/13767 -- [NOSQUASH] Fix clang warnings by Desour |
16:50 |
MTDiscord |
<grorp> Done. |
17:29 |
MTDiscord |
<andrey2470t> The api doesn't provide support for curves drawing by some law/formula directly, but it should make it much easier to do it via lua as it is possible to change positions of both line ends comparing to using entities |
17:49 |
erle |
andrey2470t so it's the line segment thing ig. anyway, nice! |
17:54 |
[MTMatrix] |
<localhost> fly mode checks walk speed correctly? |
17:55 |
[MTMatrix] |
<localhost> Just someone cheat 👀 |
17:55 |
erle |
localhost the engine has a global speed limit. the user will be rubberbanded, unless they can find ways around it. |
17:56 |
[MTMatrix] |
<localhost> oh noes... server has resetting pos, but still faster than normal |
17:59 |
erle |
localhost this is most likely not something that can be fixed in the engine 100%, we can talk more about this in #minetest if you want |
18:00 |
[MTMatrix] |
<localhost> oh sorry. Also for information is looks like as ping glitch but RTT is normal ~100-200ms |
18:01 |
erle |
it will always look like that |
18:02 |
erle |
the only remotely useful thing you can do that exceeds the speed limit is teleport straight down, because obviously falling speed can not sensibly be limited. |
18:02 |
erle |
or rather, i once was on a server that limited it and rubberbanded during falling down. |
18:02 |
erle |
there is nothing the engine can do here to help you. |
18:02 |
erle |
so accept it and move on |
18:07 |
[MTMatrix] |
<localhost> I can ask here about some mod? |
18:07 |
erle |
localhost how about you ask in #minetest |
18:54 |
[MTMatrix] |
<localhost> I can ask about code lua stuff for mod here? Or here engine only? |
18:55 |
Krock |
this channel is for Minetest development which includes the C++ side and builtin |
19:29 |
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19:35 |
[MTMatrix] |
<localhost> oh. good. I can for example change buildin for add visitor/observer mode? |
19:41 |
Krock |
what would prevent you from doing so? |
21:29 |
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