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IRC log for #minetest-dev, 2022-09-10

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All times shown according to UTC.

Time Nick Message
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01:02 MTDiscord <MisterE> @x2048 will bloom let entities with 'glow' actually glow?
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07:50 nrz_ x2048, you make this on MT ? wow, it just make the game amazing and it's clearly a game changer for wide adoption
07:53 nrz_ what about the FPS ? and how does it behave on mobile ?
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09:56 MTDiscord <x2048> Bloom is based on color brightness, so if the entity is bright enough, then yes, to a degree.
09:56 MTDiscord <x2048> It does not make it light nearby objects though.
10:01 MTDiscord <x2048> nrz_: yes, this is MT and quite within reach for 5.7.0. I have not noticed significant impact on FPS, but I did not focus on measuring it.  I'm quite confident it will be playable on mobile.
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10:14 MTDiscord <x2048> Desour: I'm on board with rubenwardy on that.
10:15 sfan5 merging #12740, #12730, #12727
10:15 ShadowBot https://github.com/minetest/minetest/issues/12740 -- Allow looped animation to be used safely with old clients by sfan5
10:15 ShadowBot https://github.com/minetest/minetest/issues/12730 -- chat weblink: remove comma as delim by pecksin
10:15 ShadowBot https://github.com/minetest/minetest/issues/12727 -- Fix texture pack sorting in content tab by rollerozxa
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13:36 MTDiscord <Jordach> can we get a "dumb" mesh particle
13:36 MTDiscord <Jordach> like a simple cube
13:38 MTDiscord <MisterE> Pleeeeeeeese
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15:01 appguru client/wieldmesh.h:ItemPartColor(bool override, video::SColor color) :
15:01 appguru client/wieldmesh.h:override_base(override), color(color)
15:01 appguru the override keyword is used as a parameter name here (stumbled upon this while grepping for "\boverride\b" for https://github.com/minetest/minetest/pull/12388/files#r967655144)
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15:13 Krock yet MSVC didn't like the variable name "far" (non-standard keyword, IIRC for 16 bit)
15:52 Zughy[m] hello people from IRC and Discord, the bridge has been dead for days. I've just noticed by looking at the IRC log, so you can read us from Matrix but we can't read you. Yey! (this explains my "is development dead" message)
17:36 nrz_ seems the discord <-> IRC bridge is fine as i see
17:36 MTDiscord <GreenXenith> I believe he meant the Matrix bridge
17:37 MTDiscord <ROllerozxa> yeah discord to irc is fine, but the matrix bridge would be the one that's affected
17:37 MTDiscord <Jonathon> matrix one is always half broken even when its "working"
17:38 MTDiscord <Jonathon> most likely due to it being overloaded
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