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IRC log for #minetest-dev, 2022-08-03

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All times shown according to UTC.

Time Nick Message
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04:10 MTDiscord <wwar> Lemme take a look
04:11 MTDiscord <wwar> I think this... is a false bug report? #12635
04:11 ShadowBot https://github.com/minetest/minetest/issues/12635 -- Field of view setting doesn't work
04:15 rubenwardy 90+% chance that a mod or game is overriding it
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04:18 MTDiscord <wwar> Could worth asking the reporter to try it on a "vanilla" server in that case?...
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08:03 sfan5 rubenwardy: the compiler should catch such things
08:05 sfan5 @x2048 good catch
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16:34 MTDiscord <Ronoaldo> Are the shadows expected to drop from 120 to 10 FPS when enabled? Or that depends on the mods/features? I am seeing it goes considerably down even on a 16 VRAM GPU.
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16:47 MTDiscord <ROllerozxa> do you have them set to Very High?
16:47 MTDiscord <Ronoaldo> Yes
16:48 MTDiscord <Ronoaldo> I would expect it to work reasonably with plenty of resources, but it seems it don't utilizes them at full potential with that setting.
16:49 MTDiscord <Ronoaldo> With very low I got it working. Perhaps something need to be tuned to get it good without halving the FPS? There are several options on settings I don't know which ones to test first.
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16:51 MTDiscord <Ronoaldo> even on medium it still goes down to 15 when I switch to morning at my server spawn
16:53 MTDiscord <Ronoaldo> https://i.imgur.com/Yw1o1OY.jpg
16:53 MTDiscord <Ronoaldo> Without shadows the same spot renders at 60 (or more if I up the cap) but with them enabled even at medium, it goes down to < 20
16:54 MTDiscord <Ronoaldo> I know the feature is new and I was just sharing it because perhaps it is wise to set some settings differently based on the selection in order to have a better experience.
16:55 MTDiscord <Ronoaldo> I did managed to get an amazing visual tho but it seems to get significantly lower FPS when the scene is a bit complex (like in the screenshot above)
16:56 MTDiscord <Ronoaldo> I'm also seeing it quite cloudy (perhaps due to how Ethereal biomes work?) and with too many clouds sometimes I can barely see the shadows as the minetest_game intensity is very low.
16:57 MTDiscord <Warr1024> Shadows are expected to reduce framerate to some extent, but your case does sound a bit extreme...
16:59 MTDiscord <Ronoaldo> Yeah.. I honestly play several games at max at 120 FPS so I would expect 16G of VRAM to be plenty for Minetest ...
17:00 MTDiscord <Ronoaldo> or maybe I sort of managed to set some very weird settings? on dev build I'm using RUN_IN_PLACE to avoid things like a high viewing range to tamper with the testing tho.
17:01 MTDiscord <Ronoaldo> These are the settings I have with the last Screenshot: https://paste.debian.net/hidden/a7e4113c/
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19:08 sfan5 release today?
19:14 x2048 Is there anything blocking?
19:14 sfan5 the credits tab
19:14 x2048 Just general review or sign-off from each contributor?
19:15 sfan5 former
19:25 sfan5 oh also #12637 but I can quickly test that
19:25 ShadowBot https://github.com/minetest/minetest/issues/12637 -- Disable dynamic shadow dropdown on OGLES2 by rollerozxa
19:33 x2048 About tab look fine on desktop, I don't have Android to test the extra button.
19:34 sfan5 its the same place & dimensions as "open user data" so that should be fine
19:38 x2048 Yes, just saw that :)
19:47 x2048 In #12637 Greyed out "Dynamic shadows" will pop up if shaders are disabled and disappear if they are enabled.
19:47 ShadowBot https://github.com/minetest/minetest/issues/12637 -- Disable dynamic shadow dropdown on OGLES2 by rollerozxa
19:54 MTDiscord <ROllerozxa> will fix
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21:08 sfan5 do you plan to do that soon or
21:09 sfan5 ah nvm
21:09 MTDiscord <x2048> not today, right?
21:09 sfan5 nah
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