Time |
Nick |
Message |
00:25 |
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AliasAlreadyTake joined #minetest-dev |
00:44 |
erlehmann |
so i posted the OGLES2 mali 400 GPU shader issue to #panfrost in OFTC, i.e. GPU driver development enjoyers and i guess that's it: if *they* don't care, no one will. |
00:50 |
erlehmann |
coincidentally, i was just told that the hardware i use also has a pretty low instruction limit, i.e. i may have a personal interest in this (OGLES2 rendering is unusable on my laptop) |
00:52 |
Pexin |
1 |
01:07 |
erlehmann |
oh, my mistake, it is the lima driver, not panfrost. regardless, the issue can be put to rest now ig. |
01:13 |
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02:30 |
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03:28 |
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03:34 |
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04:31 |
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05:00 |
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06:57 |
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07:28 |
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10:26 |
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11:15 |
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Fixer joined #minetest-dev |
11:47 |
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12:01 |
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14:51 |
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16:22 |
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17:41 |
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18:08 |
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18:24 |
Pexin |
I assume you're still running some triage after 5.5.0 release, but any core devs interested in considering #11939 for concept approval? |
18:24 |
ShadowBot |
https://github.com/minetest/minetest/issues/11939 -- Restore and enhance bouncy behavior by pecksin |
18:55 |
MTDiscord |
<josiah_wi> #12049 ready for review |
18:55 |
ShadowBot |
https://github.com/minetest/minetest/issues/12049 -- Refactor build; better options for enabling database backends by JosiahWI |
18:57 |
MTDiscord |
<josiah_wi> Oh, fun, the include path for leveldb is leveldb/db.h. |
18:58 |
MTDiscord |
<josiah_wi> I have more to fix. |
19:35 |
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19:36 |
MTDiscord |
<josiah_wi> git rebase -i is my new favorite toy. |
19:50 |
MTDiscord |
<josiah_wi> OK, ready for review. |
19:59 |
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20:21 |
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20:31 |
Baytuch |
Good morning |
20:41 |
Baytuch |
sfan5, hi |
21:08 |
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21:29 |
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21:50 |
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21:53 |
Pexin |
2 |
22:37 |
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23:15 |
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23:54 |
erlehmann |
Pexin why you post single numbers sometimes? |