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IRC log for #minetest-dev, 2021-09-19

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All times shown according to UTC.

Time Nick Message
01:02 MTDiscord <exe_virus> Sfan, that's true for sizeof, but when that goes to the stack, everything is in their own address unless you're using structures, and specifically forcing the compiler to use #pragma pack 1/2/4, then it will do a lot of fancy slow code to stuff the floats together on most platforms, even when that's not efficient. Pragma pack is used most commonly for network buffer messages to make them byte aligned without changing the actual
01:02 MTDiscord message structure.   For example do sizeof() on a structure containing a single double and a single float, and tell me the size it returns by default on your machine
01:13 pgimeno why a double and a float instead of two floats?
01:15 pgimeno http://www.formauri.es/personal/pgimeno/pastes/floats.c
01:15 pgimeno @exe_virus ^
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08:37 Krock > INFO[Main]: Client::ProcessData(): Discarding data not coming from server: peer_id=24432
08:37 Krock hmmm
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09:16 MTDiscord <exe_virus> Two floats will get packed as you expect, because it aligns with 64 bits. I specifically asked for something that doesn't align with 64 bits nicely. In code that happens relatively often, even with a compiler, and so the floats will typically get stored on a single address alone in their very own double. If you bit align yourself, then the compiler can do fancy things.  3 floats would also get the same result as a double + float.
09:16 MTDiscord That being one float is stored by itself.   In code if you have 3 floats doing different jobs all close to each other, they'll typically not be placed onto a single register/address during that code execution except in cases of SSE.
09:26 MTDiscord <exe_virus> https://www.google.com/amp/s/www.geeksforgeeks.org/structure-member-alignment-padding-and-data-packing/amp/
10:32 sfan5 Krock: for testing your PR consider this https://clang.llvm.org/docs/ThreadSanitizer.html
10:33 Krock sfan5: I found a culprit. std::move
10:33 sfan5 ah
10:33 Krock the buffer became invalid afterwards
10:42 sfan5 btw for a "const-wrapper class" I was thinking of something like this http://sprunge.us/vNucxM?cpp
10:42 sfan5 would remove the need to do that manually
10:44 Krock oh that's a neat idea
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10:55 Krock hmm.. problem is that connection.cpp / connectionthreads.cpp need access to members, such as "address", "type", "time"
10:56 Krock read&write access
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11:11 sfan5 you can add write access but then it's not automatically safe anymore
11:13 sfan5 also I just noticed that removing the move constructors in my example is not actually needed
11:22 nrz we should copy those tiny data if you are talking about thread safeness ?
11:34 Krock tiny data? how about entire packets?
11:38 sfan5 #11612 and #10729 could use another review
11:38 ShadowBot https://github.com/minetest/minetest/issues/11612 -- Fix client-side performance of chat UI by Desour
11:38 ShadowBot https://github.com/minetest/minetest/issues/10729 -- Allow Enabling The Touch UI In A Desktop Build by TheBrokenRail
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11:43 sfan5 merging #11616, #11638, #11644 in 10m
11:43 ShadowBot https://github.com/minetest/minetest/issues/11616 -- Add preprocessor check for weird (incorrect) build configurations by sfan5
11:43 ShadowBot https://github.com/minetest/minetest/issues/11638 -- Add feature table entry for new dynamic media API by sfan5
11:43 ShadowBot https://github.com/minetest/minetest/issues/11644 -- [PATCH] Trivial typos
11:46 sfan5 (will put some more typo fixes in the last one)
11:49 pgimeno github has started giving broken links for commits
11:50 pgimeno https://github.com/minetest/minetest/pull/11616 - if you click on the commit line, you get a 404
11:51 pgimeno changing ...github.com/sfan5/minetest... to ...github.com/minetest/minetest... fixes it
11:52 sfan5 huh
11:59 Krock ah very cool. the first thread races already appear on init, in Logger::log()
12:08 Krock however there's surprisingly no thread race for ConnectionReceiveThread
12:09 Krock nvm. they appeared earlier in the logs
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15:03 Krock goddamn it. it was a copypaste error
15:34 sfan5 rubenwardy: you do have server-side checks that people are actually uploading a .zip in CDB, right?
15:35 sfan5 ah nvm
15:35 sfan5 there was some unfinished code in the pkgmgr that identified 7z, tar.gz and tar.bz2 and I was wondering if it could possibly have worked in previous versions
15:35 sfan5 but it can't
15:38 rubenwardy Yeah
15:38 rubenwardy Also unzip the zips and validate the contents
15:38 rubenwardy Such as init.lua/mod.conf/etc
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18:05 sfan5 pgimeno: https://github.community/t/bug-clicking-on-pr-commit-links-causes-404/201684
18:05 sfan5 (wonder if that page works without js)
18:05 sfan5 looks like someone already opened a topic in the place where github excepts bug reports, so they'll hopefully fix it soon
18:05 pgimeno thanks, let's hope so
18:07 Pexin I've got most enduser github stuff working without js, but that's because greasemonkey
18:08 Pexin well, greasemonkey and custom browser css that forces element visibility
18:09 Pexin no contributor stuff tho
18:13 sfan5 merging #10795, #11612, #11637 in 10m
18:13 ShadowBot https://github.com/minetest/minetest/issues/10795 -- Fix HUD multiline text alignment by appgurueu
18:13 ShadowBot https://github.com/minetest/minetest/issues/11612 -- Fix client-side performance of chat UI by Desour
18:13 ShadowBot https://github.com/minetest/minetest/issues/11637 -- Fix src/util/string.cpp on NetBSD by alarixnia
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18:46 sfan5 does anyone know why we have max_forceloaded_blocks?
18:47 Krock to avoid that mods spam-load every mapblock?
18:47 sfan5 but that's a mod bug
18:47 sfan5 we don't arbitrarily limit the amount of hud elements either
18:47 sfan5 or entities or particles or ...
18:49 Krock entities are mapblock-bound, and the server cares basically zero about HUD elements and particles
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19:48 sfan5 why do vector metatables not have comparison operators
19:48 sfan5 it seems like an obvious omission
19:49 pgimeno wasn't there a PR about that?
19:51 pgimeno #11039 and before it #9612
19:51 ShadowBot https://github.com/minetest/minetest/issues/11039 -- Add metatables to lua vectors by Desour
19:51 ShadowBot https://github.com/minetest/minetest/issues/9612 -- Add a metatable for vectors by Desour
19:51 MTDiscord <luatic> sfan5: vector comparison is a bit... special, so it might be reasonable to omit that
19:52 MTDiscord <luatic> (0, 0, 1) is not less than (0, 1, 0), yet (0, 1, 0) isn't less than or equals (0, 0, 1) either
19:52 pgimeno oh wait, I misread
19:54 pgimeno what would a < b do for vectors? is (1, 2, 3) < (3, 2, 1)? well, you can use lexicographical order but I don't think that's very useful
19:55 MTDiscord <luatic> Usually a < b IMO should be interpreted as all components of a must be smaller than the corresponding component of b
19:55 sfan5 yeah that's what I was thinking of
19:55 MTDiscord <luatic> But that exhibits the "weird" behavior I just described, so there probably shouldn't be syntactic sugar for it
19:56 MTDiscord <luatic> modlib actually has that syntactic sugar, but I'm now starting to question it :P
19:56 Krock a < b   is not useful for multi-dimensional values
19:56 MTDiscord <luatic> Krock: wrong
19:56 Krock no, correct.
19:56 MTDiscord <luatic> is a point in an area from min to max? p >= min and p <= max
19:56 Krock this depends on a coordinate sorting function
19:57 Krock where each "min" must be smaller or equal "max"
19:57 MTDiscord <luatic> coordinate sorting function?
19:57 MTDiscord <luatic> well yes, I can't see these definitions being useful for things like "smart vector table", you'd use lexicographical order for that
19:58 pgimeno <luatic> Usually a < b IMO should be interpreted as all components of a must be smaller than the corresponding component of b  <--  but then you have cases where it's not true that a < b AND it's not true that a > b AND it's not true that a = b, that's abhorrent if you ask me
19:58 MTDiscord <luatic> yeah, that's the "weird" behavior
19:58 pgimeno I don't think it's useful
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19:58 Krock comparisons with weird behaviour are not reliable enough
19:59 Krock you'd rather have a isInArea(pos, corner1, corner2)  function to cover all cases
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