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02:13 |
LoneWolfHT |
If you're desperate and want a hack that won't work on servers that have been running for a while you could do a `for i = 0, 1000, 1 do minetest.sound_stop(i) end` |
02:25 |
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02:41 |
MTDiscord |
<exe_virus> Wrote a function to do it, I'll make a PR and see if it gets merged. This came up during my development of game-specific menu music. Once I'm happy with it, I'll make that PR (maybe combine them, since one is dependent). Basically, now you can provide a <game_name>.ogg in the "game/menu" folder. So for devtest it would be "games/devtest/menu/devtest.ogg". the old main menu music method is still used outside the local tab, but |
02:41 |
MTDiscord |
otherwise, in the local tab you will hear either silence if the game doesn't provide a menu/game_name.ogg or the game's music (randomly selecting from a list of ten is still valid, if you wanted to provide 10 different tunes for a single game) |
03:37 |
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08:30 |
nerzhul |
sfan5: just published a commit fixing your mentioned issues, and found other places where there are the same things about irr namespace :) |
08:32 |
nerzhul |
we should be fine for a merge this time :) |
08:42 |
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12:10 |
nerzhul |
waiting for sfan5 benediction to cleanse more the code :D |
12:19 |
silver_est |
my slideshow zoom is now working, no need for help anymore |
12:19 |
silver_est |
sorry wrong channel |
12:22 |
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15:41 |
sfan5 |
nerzhul: looks okay |
15:53 |
nerzhul |
cool, merging in 5 mins then :) |
16:06 |
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17:49 |
nerzhul |
merged, was blocked in a black hole timelapse |
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19:25 |
Krock |
this little maneuver is gonna cost us several years |
19:55 |
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20:06 |
nerzhul |
haha |
20:18 |
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