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IRC log for #minetest-dev, 2021-02-15

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All times shown according to UTC.

Time Nick Message
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08:14 MTDiscord <I​hrFussel> My phone CPU got 32-bits and the device is from 2018 so not that old
08:15 MTDiscord <I​hrFussel> There is a super big difference between the specs of a low-end budget mobile device and a high-end gaming pc and I hope MT will continue to support both for the foreseeable future
08:22 MTDiscord <F​lamore> it's better to take everyone with you rather than drop others for the stronger ones.
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08:34 MTDiscord <s​rinivas> > most
08:35 MTDiscord <s​rinivas> but i get your point
08:35 MTDiscord <I​hrFussel> I like MT approach of supporting older hardware: Keep default values generally low and make it possible to increase them to the absolute max for the gaming rigs (this is also my last message here cause it's off-topic now)
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11:58 pgimeno on yesterday's discussion about extending the content_id space, I haven't seen a suggestion to use 24 bit node ids. I think that's already reasonably large, and leaves room for one more byte of info, making it possible to use e.g. rgb888 for lighting, or a new param3
12:01 sfan5 that's potentially much slower since you have to do bit operations for every access
12:02 pgimeno a masking on read is cheap, and you don't write node ids that often, plus if lighting is fixed, you don't write light info that often either
12:04 pgimeno bit fields are supported by C++ directly
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13:18 MTDiscord <e​xe_virus> I still find the best solution is instead of us using defaults sizes for node ID's like 16 bit, 24 bit, etc, we should just stop with 16 bit as the default, and make it extendable via lua and client side mods when we get those.
14:02 MTDiscord <F​lamore> Isn't 16 bit the default?
14:02 MTDiscord <F​lamore> Or atleast the hard coded limit
14:12 MTDiscord <j​osiah_wi> I noticed that the CMake build doesn't handle ENABLESYSTEM<LIBRARY> options uniformly. GMP switches to the bundled lib if the search fails, but Jsoncpp will throw a fatal error, and only uses the bundled version if the option is set to OFF. Which way should be preferred?
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14:33 sfan5 I think that the options should not throw fatal errors and that their default should be ON
14:33 sfan5 question would be: how does that compare to the behaviour of ENABLE_LUAJIT
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14:53 nerzhul pgimeno, 24 bits is hard for a CPU to use, if you ask for a change, just use a 32bit one, it's at least correctly handled by CPU buses
14:53 MTDiscord <j​osiah_wi> I've looked at it and it is yet a third design. It has 2 options, ENABLE_LUAJIT behaves like ENABLE_SYSTEM_GMT unless REQUIRE_LUAJIT is set and then it behaves like ENABLE_SYSTEM_JSONCPP.
14:56 MTDiscord <j​osiah_wi> Also it's not as simple as setting all of them to ON by default, because the System JSON option is OFF by default because of potential segfaults etc., according to the documentation on the setting.
14:59 sfan5 yeah that documentation is outdated
14:59 MTDiscord <j​osiah_wi> Should be fixed then...
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19:26 Krock will merge #10952 in 15 minutes
19:26 ShadowBot https://github.com/minetest/minetest/issues/10952 -- Server-side authority for attached players by SmallJoker
19:40 Krock merging
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20:43 sfan5 second release candidate now?
20:48 sfan5 merging game#2824 in 5m
20:48 ShadowBot https://github.com/minetest/minetest_game/issues/2824 -- Update Spanish translation by NathanielFreeman
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