Time |
Nick |
Message |
00:19 |
|
Fixer joined #minetest-dev |
04:28 |
|
YuGiOhJCJ joined #minetest-dev |
04:51 |
|
T^4im joined #minetest-dev |
05:13 |
|
olliy joined #minetest-dev |
07:16 |
|
NetherEran joined #minetest-dev |
08:00 |
|
ShadowNinja joined #minetest-dev |
08:14 |
|
NetherEran joined #minetest-dev |
08:47 |
|
NetherEran joined #minetest-dev |
08:51 |
|
calcul0n joined #minetest-dev |
09:11 |
|
Andrey joined #minetest-dev |
09:13 |
Andrey |
can #10363 be merged now? It has already been ready and reviewed long ago |
09:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/10363 -- [MainMenu] Add clear button and icon for search one. by Andrey2470T |
09:14 |
Andrey |
the PR is pretty trivial |
09:42 |
|
Beton joined #minetest-dev |
10:04 |
nerzhul_ |
hey |
10:44 |
|
fluxflux joined #minetest-dev |
11:24 |
|
Fixer joined #minetest-dev |
11:26 |
Krock |
will merge #10476 in 10 minutes |
11:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/10476 -- Add missing type check to InvRef:set_lists() by Zughy |
11:33 |
|
Flitzpiepe joined #minetest-dev |
11:35 |
Krock |
merging |
11:42 |
|
Andrey joined #minetest-dev |
12:20 |
|
jas_ joined #minetest-dev |
12:30 |
jas_ |
instead of loading games from world directories (which is fine), I propose creating an archive format, call it .MTZ for example, and allow to load any available resources from it. put the resource.mtz in minetest/packs and it detects the world, the game, and the settings |
12:37 |
|
calcul0n_ joined #minetest-dev |
14:10 |
pmp-p |
jas_: hi, would that help for incremental downloads and integrity checks ? what about pack/unpack tools for every platform ? |
14:29 |
jas_ |
traditionally a standardized format is used |
14:29 |
jas_ |
for example, all archive managers worth their bits can read quake .pak (or quake3 .pk3) filez |
14:30 |
|
turtleman joined #minetest-dev |
14:30 |
rubenwardy |
if you were to do that, you'd make it a .zip file but with a different extension |
14:30 |
rubenwardy |
like how .jar files are actually .zip files |
14:30 |
jas_ |
that is correct |
14:31 |
jas_ |
to my mind i think of tgz tho, where it's the combination of archive and compression |
14:32 |
pmp-p |
that precise combination has a an horrible access cost |
14:32 |
pmp-p |
zip is fine |
14:33 |
rubenwardy |
zip is the archive format that Minetest supports |
14:33 |
rubenwardy |
I think this is probably overengineering |
14:34 |
sfan5 |
s/minetest/irrlicht/ |
14:35 |
sfan5 |
irrlicht can read stuff from a zip file but MT doesn't use the irrlicht filesystem functions |
14:35 |
rubenwardy |
I thought Minetest supported zips itself |
14:36 |
rubenwardy |
zips are supported in order to install things from ContentDB |
14:36 |
rubenwardy |
it doesn't matter too much whether the support is by Minetest or Irrlicht |
14:37 |
sfan5 |
dunno how cdb extracts those |
14:38 |
sfan5 |
but media loading goes through normal filesystems calls, not Irrlichts filesystem stuff (which would support zips) |
14:41 |
|
Wuzzy joined #minetest-dev |
15:43 |
|
calcul0n joined #minetest-dev |
16:12 |
|
_Zaizen_ joined #minetest-dev |
17:27 |
|
skyliner_369 joined #minetest-dev |
17:38 |
|
Andrey joined #minetest-dev |
18:50 |
|
Ritchie joined #minetest-dev |
19:21 |
|
Taoki joined #minetest-dev |
19:23 |
|
_Zaizen_ joined #minetest-dev |
19:40 |
|
proller joined #minetest-dev |
19:43 |
|
Taoki joined #minetest-dev |
19:50 |
|
Lunatrius joined #minetest-dev |
20:13 |
|
Zughy joined #minetest-dev |
20:14 |
Zughy |
hey there. Is there a reason variables like this are called "co" and not "sao"? https://github.com/minetest/minetest/blob/81c66d6efb9fb0ab8a03b40e2bc22aa49eff9a04/src/script/lua_api/l_object.cpp#L747 |
20:18 |
rubenwardy |
\o/ |
20:19 |
rubenwardy |
I don't know, probably no reason |
20:20 |
Zughy |
Is it alright if I refactor them on a separate PR? It's confusing |
20:20 |
Zughy |
(yes, I was working on that class) |
20:20 |
Krock |
copypasta-related. was clientobject or so, perhaps |
20:26 |
rubenwardy |
there wouldn't have been a client-side API at that point |
20:30 |
Zughy |
so uhm, is it a yes or a no? Because I guess it'd ask for a few rebases, but at the same time it'd make the code more coherent |
20:32 |
sfan5 |
just change the name to whatever you think fits |
20:59 |
pgimeno |
there are quite a lot of similar functions, are they all going to be changed? that will make the PR hard to read |
21:11 |
Zughy |
uhm, one class at a time? |
22:06 |
|
Taoki joined #minetest-dev |
22:14 |
|
fluxflux joined #minetest-dev |
22:27 |
|
turtleman joined #minetest-dev |