Time |
Nick |
Message |
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18:12 |
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18:20 |
rubenwardy |
Krock: we need to do a formspec refactor fairly asap |
18:21 |
rubenwardy |
*cough* and break everything *cough* |
18:21 |
Krock |
>.< |
18:21 |
rubenwardy |
the parsing should be a separate responsibility |
18:22 |
Krock |
oh, that wouldn't be too difficult to implement |
18:22 |
Krock |
table, function pointer and go |
18:22 |
Krock |
s/table/struct array7 |
18:23 |
Krock |
remember that this is totally valid formspec code: size[3,3]foo[]]]]]]]]] |
18:24 |
rubenwardy |
yeah |
18:25 |
rubenwardy |
how would the parser create elements and field specs? |
18:27 |
rubenwardy |
I guess - make containers an actual guielement |
18:27 |
rubenwardy |
with the parent existing in the parserdata |
18:27 |
Krock |
yes |
18:28 |
rubenwardy |
have a FormspecParser class which uses a table to call parse methods on FormspecElementParsers, with some way of getting field specs |
18:28 |
rubenwardy |
is there any other state that fieldspecs and created gui elements now? |
18:28 |
rubenwardy |
I haven't touched the formspec code since all these changes recently |
18:28 |
rubenwardy |
*than |
18:29 |
rubenwardy |
also, fieldspecs suck |
18:29 |
rubenwardy |
they should be a fancy mapping from formspec names to IrrGUI ids |
18:29 |
rubenwardy |
not contain tooltips, that should be an IGUI thing |
18:30 |
rubenwardy |
wait - style and *options |
18:31 |
rubenwardy |
those could be in the ParserData I guess |
18:44 |
rubenwardy |
#9358 |
18:44 |
ShadowBot |
https://github.com/minetest/minetest/issues/9358 -- Formspec Refactor |
19:20 |
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19:51 |
paramat |
i will merge trivial #9359 in 3 hours |
19:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/9359 -- Warn of biome ID re-allocation when unregistering or clearing biomes by paramat |
20:41 |
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20:56 |
Thomas-S |
Some MTG dev attention for game+2436 would be nice. It seems to be a very helpful change for modders. |
20:56 |
Thomas-S |
* game#2436 |
20:56 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2436 -- Torch API by MoNTE48 |
21:01 |
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