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IRC log for #minetest-dev, 2019-09-25

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All times shown according to UTC.

Time Nick Message
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06:21 jas_ are https://github.com/orgs/minetest/people the only people who can vote on #7924 ?  anand it needs a rebase of course, but maybe after freeze it won't so often.  i worry it will get left behind again, so i hope it can be merged before more changes happen.  however, as much interest as there is, no "core dev" (whoever these people are) has given the thing their "support" officially
06:21 ShadowBot https://github.com/minetest/minetest/issues/7924 -- Allow binding dig, place actions to keys; remove LMB/RMB hardcoding by ClobberXD
06:24 jas_ ANAND: the problem for me directly is that i cannot rebase it, because changes were made all around source file, and i don't know c++.  this is what happened previously, and the author stopped rebasing it too, until you came and picked it up.  really appreciative you did, but that's why i worry it will get abandoned again :(
07:14 jas_ at the end of the day, it's a matter of accessibility.  thank you for minetest.
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11:44 IhrFussel https://github.com/minetest/minetest/issues/8929#issuecomment-534961037
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12:27 jas_ rubenwardy it's just mouse binds, it's not that big of a deal.  it's not like adding mobs xD
12:31 jas_ anyway, after the freeze i'd love to find at least one core dev who will support mouse binds.  i don't even know who the core devs are, though.
12:37 jas_ if it makes a difference i will start saving my pennies now
12:39 sfan5 if you want that feature in 5.1.0, "after the freeze" would be too late
12:40 jas_ i suspect it would not be possible, without a quick rebase, lots of reviews/changes and there's only a few days left
12:41 jas_ also i don't have any money in the mouse binds fund yet.  but if it can get merged after 5.1 is out, then great.  it's just, the PR will go stale, and i won't be able to rebase it.
12:42 jas_ i'll pledge $50 to it now if my word is any good.  i'll go afk now so i don't disrupt this channel
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15:20 Wuzzy rubenwardy: can https://github.com/minetest/minetest/issues/3872 be closed safely?
15:51 Wuzzy strange. in 5.1.0-dev changelog i read:
15:51 Wuzzy Nodedef 'drop' documentation: Improve, add tool filtering (paramat)
15:52 Wuzzy wait, what? I thought the docs for tool filtering were already in 5.0.0?
15:52 Wuzzy if this documentation is really only in -dev, then we could safely delete this horrible tool filtering, right?
15:52 Wuzzy (if you wonder why I hate tool filtering, just ask)
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16:58 Krock The problem in #8929 is that there's no attachment sent for the carts, because the parent still exists
16:58 ShadowBot https://github.com/minetest/minetest/issues/8929 -- Attached player disappears after entity reloads
16:58 Krock Hence the object would need to trigger its child to re-attach
17:06 Krock Can't imagine how this worked in 5.0.1.
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17:55 Krock oh yes boiis I did it
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19:40 Krock #8989
19:40 ShadowBot https://github.com/minetest/minetest/issues/8989 -- Attachments: Fix attachments to temporary removed objects by SmallJoker
19:40 Krock I seem to get nice looking numbers
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21:01 IhrFussel I just applied this PR to my 5.1.0-dev and it seems to fix the bug I reported... a nice side effect is that the client now still sees the real position of the attached player even if the cart is not loaded anymore https://github.com/minetest/minetest/pull/8989
21:02 IhrFussel The player model 'floats' above the ground in this case but that is fine I'd say
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