Time |
Nick |
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01:00 |
rubenwardy |
> Irrlicht element has function setBackgroundColor |
01:00 |
rubenwardy |
> does not set background |
01:03 |
paramat |
> surprising |
01:04 |
paramat |
i might merge #8376 later as trivial |
01:04 |
ShadowBot |
https://github.com/minetest/minetest/issues/8376 -- Lua_api.txt: Document blockpos, coordinate conversion, map terminology. Fix and improve LVM 'calc_lighting()' warning by paramat |
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05:02 |
paramat |
merging #8376 |
05:02 |
ShadowBot |
https://github.com/minetest/minetest/issues/8376 -- Lua_api.txt: Document blockpos, coordinate conversion, map terminology. Fix and improve LVM 'calc_lighting()' warning by paramat |
05:42 |
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06:56 |
paramat |
nerz, did you announce releasing the 5.0.0 android app on -hub by mistake? http://irc.minetest.net/minetest-hub/2019-03-15#i_5512001 5.0.1 is likely to be this weekend so we could have waited. 5.0.0 has bugs so it would have been better to wait for 5.0.1, that seemed to be the plan |
06:59 |
paramat |
was there any discussion or dev agreement to release the android app yesterday? may be i missed it |
06:59 |
paramat |
*maybe |
07:01 |
paramat |
please can the app page be updated with the details of the big improvements to the app?: new controls, menu scaling etc. this really needs mentioning |
07:10 |
paramat |
for #8358 numberzero hasn't responded and this is just a visual texture glitch, so i don't agree to delaying 5.0.1 due to this. could always release 5.0.2 later. so i hope we can release this weekend |
07:10 |
ShadowBot |
https://github.com/minetest/minetest/issues/8358 -- Nodebox facedir no longer rotates textures to follow it. |
08:00 |
nerzhul |
paramat, i looked at the community returns (both server & clients), and many are complaining they either have a client drop or cannot connect to their favourite servers. Also i looked at the beta crash reports and there is no crash reported it's why i released, because remember you have 2 days delays on the play store on updates sometimes, and i want to unlock the situation, i don't see where the 5.0.1 was announced this w |
08:01 |
nerzhul |
it's to prevent a usage drop on android, 3 weeks without update is very long, i though 5.0.1 will be released faster than that |
08:03 |
nerzhul |
for 5.0.1 i will try to publish in the beta canal on the release day and production 3 days after |
08:50 |
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10:42 |
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10:43 |
Krock |
p_gimeno: Thanks for the feedback. Didn't notice that the axis weren't correct ahah |
10:52 |
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11:01 |
p_gimeno |
np, thanks for the tool, it's proven useful :) |
11:11 |
p_gimeno |
Krock: also don't miss this, it seems that shadowbot can't send two messages: http://irc.minetest.net/minetest/2019-03-16#i_5512763 |
11:16 |
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11:24 |
Krock |
p_gimeno: MTB told me that in #-hub |
11:26 |
p_gimeno |
ah |
11:27 |
p_gimeno |
right, MTB, not SB, sorry |
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19:34 |
rubenwardy |
https://i.rubenwardy.com/3AtI6.jpg |
19:35 |
Krock |
expected a real twist instead of abort |
20:19 |
sfan5 |
5.0.1 tomorrow? |
20:19 |
rubenwardy |
sgtm |
20:21 |
rubenwardy |
so, for #8383 a person on the Irrlicht forums recommended only making our own version of GUISkin, then using the pointers to elements to store the custom styles. This would mean that we wouldn't have to copy the implementations of most elements to theme them, and would probably be more stable, but would result in a weird mapping of pointers to style data in the skin, which is probably hacky |
20:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/8383 -- Add formspec styling using a style[] tag by rubenwardy |
20:21 |
rubenwardy |
so, I should probably explain a bit better |
20:21 |
rubenwardy |
inside of GUIButton, it calls this skin->draw3DPaneButtonPressed(this, rect); |
20:22 |
rubenwardy |
in that PR above, we have to completely copy the GUIButton implementation because subclassing is not possible, and make it call skin->drawColored3DPanePressed(this, colors, rect); instead |
20:22 |
rubenwardy |
so the only use of our copied version is to add the setColor() function and call the skin method instead |
20:23 |
rubenwardy |
so the idea is to not copy the button implementation at all |
20:23 |
rubenwardy |
but instead make the skin class aware of the per-element theming |
20:23 |
rubenwardy |
so the skin class would do a lookup on the element passed to it as the first parameter |
20:23 |
rubenwardy |
this may not work for all types of elements, but could remove a lot of them |
20:25 |
rubenwardy |
here's a code snippet: https://github.com/minetest/minetest/pull/8383#issuecomment-473487655 |
20:25 |
rubenwardy |
there's also a point to whether it's really worth doing this |
20:27 |
rubenwardy |
I'm hoping that most things will have a method for it already, and most do |
20:27 |
rubenwardy |
for example, it's already possible to image GUIButtons, and that's what we use for image_button |
20:59 |
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21:13 |
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21:38 |
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21:49 |
rubenwardy |
ok, from the sounds of it Irrlicht 1.9 won't happen for a long time |
21:50 |
rubenwardy |
and CuteAlien, the lead and only dev of Irrlicht, recommend doing it by the way that's already in the PR |
22:01 |
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22:29 |
rubenwardy |
#8383 is now ready for review |
22:29 |
ShadowBot |
https://github.com/minetest/minetest/issues/8383 -- Add formspec styling using a style[] tag by rubenwardy |
22:29 |
rubenwardy |
(although I'm still testing it) |
22:29 |
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