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IRC log for #minetest-dev, 2018-11-15

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All times shown according to UTC.

Time Nick Message
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00:35 Shara merging game#2254 in a bit
00:35 ShadowBot https://github.com/minetest/minetest_game/issues/2254 -- Add plantlike_rooted coral by Ezhh
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18:03 Krock !tell paramat Sorry, I have no idea how this rendering stuff works (#7828) will just test and check whether it looks about right
18:03 ShadowBot Krock: O.K.
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18:14 paramat no problem. the added code is mostly copypaste from 'glasslike', plus a little more. all explained in the first post. also checked by numberzero
18:22 Krock oh! the colors are much better now
18:27 rubenwardy #7828
18:27 ShadowBot https://github.com/minetest/minetest/issues/7828 -- Framed glasslike: Don't use cuboids to draw glass faces by paramat
18:31 Krock paramat: how did you enable the backface culling for the glass?
18:31 paramat ok ..
18:32 Krock changed nodes.lua but it seems to be a client setting thing
18:33 paramat for the second texture in 'tiles' state it as a table {name = "default_glass.png", backface_culling = false}
18:33 Krock =false? oh
18:33 paramat sorry, "default_glass_detail.png"
18:34 paramat it's true by default
18:34 Krock heh yes that dud it, thanks
18:34 Krock *did
18:34 Krock bottom glass detail looks very dark, but that might be due to the occulusion
18:39 paramat that's because it's lit as an underside is lit, but you're now seeing that brightness from above too
18:39 paramat however, the intention here is to have backface culling as glasslike, so 'false' will be rarely used
18:40 paramat if backface culling is false for glasslike the 'detail' would appear dark from above too
18:43 paramat thanks
18:43 paramat merging in a moment
18:45 Krock running #7864 as given in debug mode, Linux. Does not crash at all ..
18:45 ShadowBot https://github.com/minetest/minetest/issues/7864 -- There's something in the attached map that causes a crash with no logged cause
18:46 paramat done
18:46 paramat hmm
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18:58 paramat nerzhul see https://github.com/minetest/minetest/issues/7525#issuecomment-438834817 is it possible the playstore app was built using irrlicht in debug mode?
19:28 Mensious bye
19:29 rubenwardy Mensious: this is a channel for development, not for greetings or whatever.
19:31 Mensious ok chill
19:31 Mensious *calm down
19:35 Mensious sorry
19:35 Krock paramat: a PR on master for the Android fix would still possible - as long the commit can be cherry-picked into stable
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20:08 paramat ok
20:10 paramat might not be needed as we're looking into patching irrlicht instead
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