Time |
Nick |
Message |
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19:46 |
paramat |
see #5054 i'll probably make a PR soon to add multicraft's HUD/GUI scaling logic |
19:46 |
ShadowBot |
https://github.com/minetest/minetest/issues/5054 -- GUI Scaling flawed on many devices (especially phones) |
20:15 |
Krock |
paramat: sounds good, although the values might be better to calculate them depending on the x_inches ratio |
20:15 |
Krock |
so that unusual formats are also scaled nicely |
20:16 |
paramat |
height/width ratio? |
20:21 |
Krock |
no, the width/DPI ratio |
20:21 |
Krock |
taking the height into account wouldn't be bad either |
20:21 |
paramat |
ok yeah |
20:28 |
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20:40 |
paramat |
however, i don't know how to take account of width/DPI ratio |
20:58 |
paramat |
reminder #7395 :] needs 1 more +1 |
20:58 |
ShadowBot |
https://github.com/minetest/minetest/issues/7395 -- Add Lua methods 'set_rotation()' and 'get_rotation()' by CoderForTheBetter |
21:00 |
Krock |
will probably look at it tomorrow |
21:02 |
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21:09 |
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21:24 |
p_gimeno |
width (pixels) / pixels per inch = width (inches) |
21:24 |
p_gimeno |
not sure if that helps |
21:28 |
paramat |
yes, but i suspect Krock was suggesting deciding on width(pixels) instead of the current width(inches), not sure though |
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