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IRC log for #minetest-dev, 2018-09-26

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All times shown according to UTC.

Time Nick Message
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01:16 hecks I'm getting some crazy low performance on hud elements, possible issue?
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02:01 paramat try a search in issues
02:05 paramat i can't recall such an issue
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03:58 rubenwardy Hijiri: terasology is not more active
03:58 rubenwardy Minetest has had a lot more contributors
03:58 rubenwardy And last time I looked, a better pulse
03:59 rubenwardy And having gsoc is due to having mentors and being an easier language
03:59 rubenwardy Not to do with progress or activity
03:59 hecks I don't even know what terasology is
03:59 hecks minetest's bootleg name is working in its favor here
04:02 rubenwardy [21:09:34] <9c27b0paramat> checking if a vector is (0,0,0) is less intensive than a 3D vector rotation
04:02 rubenwardy Not necessarily with branch prediction
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06:50 nerzhul in fact voxel games has passed and we have no originality
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16:55 Hijiri ah, ok
16:55 Hijiri @rb
17:03 Krock !tell paramat https://github.com/minetest/minetest/issues/7672#issuecomment-424789561 -- the PR only revealed that the unittests (most likely) fail. I don't think that you should rely on him
17:03 ShadowBot Krock: O.K.
17:11 Krock Hey! t4im is back :D
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17:34 Krock !tell hecks I just tried the entity light PR but for some reason the player properties are not applied correctly. When flying a little bit down into a full sized node, the entity turns black very quickly. Not sure why, though.
17:34 ShadowBot Krock: O.K.
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18:54 Hijiri just noticed something that seems strange to me
18:54 Hijiri The 5.0.0 milestone and the "concept approved" tag on MTG are disjoint
19:01 Hijiri Is priority of features a meaningful argument to make against a feature issue/PR when the prevailing opinion is that devs will work when they feel like it on whatever they want, and that there isn't anything that can be done to change this?
19:02 Hijiri It seems like in that case priority shouldn't matter as much as "if we had a PR in hand, and the implementation was acceptable, would we merge the feature"
19:04 Hijiri I guess it could be meaningful, if some effort is made to convice devs to feel like working on the high priority things, but I don't think there has been an explicit effort to do that
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19:14 Hijiri tgstation has a points system and leaderboard based on the tags on your merged PR, though not sure how well that would work in MT
19:15 Hijiri For them I think the main reason is because everyone wants to write meme features instead of bug fixes or high priority features
19:16 Hijiri This is what their scoring values look like: https://atlantaned.space/coderbus/
19:16 Hijiri no idea what impact it actually has on development
19:28 rubenwardy that sounds interesting
19:30 Hijiri I asked on their rizon channel, and they said people stopped caring about the score after a while
19:31 rubenwardy that project looks stupid though
19:31 Hijiri ss13 is fun
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