Time |
Nick |
Message |
00:47 |
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01:14 |
Megaf |
I just noticed theres no chanserv here |
02:02 |
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02:20 |
paramat |
too quiet for me, #7679 |
02:20 |
ShadowBot |
https://github.com/minetest/minetest/issues/7679 -- Play damage sound on player death by paramat |
02:20 |
paramat |
heh, in more than one way |
02:36 |
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19:47 |
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19:49 |
paramat |
(tumbleweed passes) ....* |
20:27 |
paramat |
#7399 can anyone test? simple PR |
20:27 |
ShadowBot |
https://github.com/minetest/minetest/issues/7399 -- Damage flash/camera tilt: Make shorter to reduce player blindness by paramat |
20:39 |
paramat |
that is delaying #7679 |
20:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/7679 -- Play damage sound on player death by paramat |
20:39 |
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20:48 |
paramat |
game#2200 |
20:48 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2200 -- Fire: Make flames floodable, remove extinguish ABM by paramat |
20:50 |
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20:51 |
Krock |
so what's left over in #7399 is the faster fade-out effect? |
20:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/7399 -- Damage flash/camera tilt: Make shorter to reduce player blindness by paramat |
20:52 |
Krock |
that is a maximal duration of 331ms |
20:59 |
paramat |
correct, only change is shorter duration |
20:59 |
paramat |
now matched to tilt and sound |
21:00 |
paramat |
and tilt duration is changed slightly to match |
21:00 |
paramat |
sorry that is mixed with codestyle changes |
21:01 |
paramat |
i'll comment the non-codestyle lines |
21:02 |
paramat |
done, just 2 lines |
21:04 |
Krock |
yes, seen those changes. Just wanted to make sure it's exactly what you intended to change |
21:42 |
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21:57 |
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22:00 |
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22:01 |
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22:51 |
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23:15 |
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23:26 |
paramat |
wow engine only had 1 commit in the last week |
23:27 |
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23:28 |
paramat |
MT dev holiday |
23:34 |
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