Time |
Nick |
Message |
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09:06 |
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09:07 |
Krock |
Will squash, adjust and merge #7493 in 5 minutes |
09:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/7493 -- Fix memory leak in guiConfirmRegistration by HybridDog |
09:10 |
* twoelk |
wonders wether boats should react more to forces from outside |
09:12 |
Krock |
pushing |
09:14 |
twoelk |
maybe something like a container collecting vectors of outer forces, be it environmental or from other entities and calculating from this a base velocity on top of which player control is applied |
09:17 |
twoelk |
say for example flowing water has some values describing a velocity vector which gives boats a base velocity or maybe a future wind mod or some sort of towing |
09:18 |
twoelk |
something like a base drift |
09:21 |
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18:07 |
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18:39 |
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19:03 |
paramat |
will merge #7533 in 1 hour if no objections |
19:03 |
ShadowBot |
https://github.com/minetest/minetest/issues/7533 -- Lua_api.txt: Improve section titles, clarify sections by paramat |
19:04 |
Krock |
how helpful are those empty lines? |
19:04 |
Krock |
I just Ctrl + F and don't care about spacing |
19:05 |
paramat |
very, when scrolling through :) |
19:06 |
paramat |
word searching won't necessarily get you to the right section |
19:06 |
paramat |
also, the space reduces eye fatigue a lot |
19:07 |
Shara |
I just ctrl+F as well, but don't have any issues with them being added if it helps others |
19:08 |
paramat |
i just had to websearch what 'ctrl-F' was =D |
19:10 |
rubenwardy |
Lol wot |
19:10 |
paramat |
#7531 |
19:10 |
ShadowBot |
https://github.com/minetest/minetest/issues/7531 -- Making mgv5 stable for 5.0.0: Alter default tunnel width |
19:11 |
Krock |
paramat: It's time for you to learn some shortcuts then :P |
19:14 |
paramat |
lol |
19:14 |
Krock |
the tunnels are quite small yes, but there are already so many caves that I wonder why we need to carve more into the stone |
19:15 |
paramat |
to make tunnels good like in mgv7 :) |
19:18 |
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19:22 |
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19:24 |
paramat |
any support for me adding this documentation to lua_api.txt? game#2164 |
19:24 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2164 -- Leaf texture requirements [temporary] |
19:25 |
Shara |
actually could be a better place than MTG documentation, given it applies to other games as well |
19:25 |
Shara |
Only it's not really about lua or code at all |
19:25 |
rubenwardy |
there's a texture specific one |
19:26 |
Shara |
Where? I only see a texture packs doc |
19:36 |
paramat |
yes possibly not in lua_api then |
19:36 |
rubenwardy |
texture packs has docs not about texture packs |
19:37 |
Shara |
Then it has a silly name and should be called textures instead |
19:37 |
Shara |
or texture_info, or something |
19:38 |
paramat |
ok i can add to that and change the filename |
19:40 |
paramat |
hm actually everything in tha file is relevant to texture packs |
19:40 |
paramat |
*that |
19:40 |
rubenwardy |
so are leaf texture requirements |
19:40 |
paramat |
=) yes |
19:42 |
rubenwardy |
https://github.com/minetest/minetest/blob/master/doc/texture_packs.txt#L63 |
19:55 |
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19:56 |
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19:57 |
paramat |
merging #7533 |
19:57 |
ShadowBot |
https://github.com/minetest/minetest/issues/7533 -- Lua_api.txt: Improve section titles, clarify sections by paramat |
19:58 |
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20:01 |
Krock |
The hand slot can be (ab)used to increase the hand properties when there's a CSM available to show the slot. Won't we restrict that? #7312 |
20:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/7312 -- Player hand list: Deny interactions by SmallJoker |
20:01 |
paramat |
i support the concept of that |
20:03 |
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20:04 |
paramat |
merged 7533, 7,500th commit |
20:04 |
Krock |
thanks for the support. if you'd like to test it: there's an example formspec for CSM (copy&paste basically) |
20:42 |
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