Time |
Nick |
Message |
00:23 |
|
paramat joined #minetest-dev |
01:08 |
|
Beton joined #minetest-dev |
01:14 |
sonosfuer |
are there any devs available that can explain minetest.setting_* to me, The available documentation I have found states to use it but the game itself running complains that it is depreciated. |
01:24 |
paramat |
be with you in a min |
01:29 |
paramat |
see https://github.com/minetest/minetest/commit/43d1f375d18a2fbc547a9b4f23d1354d645856ca for examples of the new usage |
01:29 |
paramat |
it's now 'minetest.settings: ...' with a colon |
01:30 |
|
Beton_ joined #minetest-dev |
01:36 |
paramat |
docs here https://github.com/minetest/minetest/blob/92ca9dda54299a9ccbccf43071f6d44468cac05d/doc/lua_api.txt#L4431 |
01:40 |
sonosfuer |
Reading now |
01:40 |
sonosfuer |
So its that simple of a change |
01:43 |
paramat |
yes |
01:43 |
sonosfuer |
Would it be fair to update this page on the information http://dev.minetest.net/minetest.setting_get |
01:50 |
paramat |
oh the wiki, it's often very out of date, best go by lua_api.txt |
01:51 |
paramat |
fair yes |
01:52 |
sonosfuer |
-_- So the login for the dev wiki is different than that of the regular wiki? |
01:53 |
sonosfuer |
Yea, the wiki is easier to read, eventually I want to edit it to become uptodate but apparently the login I got only works for one wiki |
01:53 |
paramat |
i see |
01:54 |
paramat |
devs don't have time to update the wiki so it gets left to others, and becomes out of date |
01:55 |
sonosfuer |
Yea, it would be cool if a script could generate a wiki from the documentation but all we have is doxygen which goes way beyond mod developer help |
01:56 |
paramat |
there's an issue suggesting autogeneration of a markdown form of lua_api.txt somewhere |
01:57 |
sonosfuer |
I will have to look for it, although I think html would be the most friendly for the entry level modders |
01:57 |
paramat |
but of course lua_api.txt is very concise and technical, although improving |
01:57 |
paramat |
it needs to remain fairly concise to be quick to update in commits |
01:59 |
sonosfuer |
It would be cool to see something to could update all of the entries in the wiki with the concise information while leaving the extra examples and explanation alone. |
02:11 |
paramat |
but the examples and explanation needs to change too :] |
02:18 |
paramat |
so i think we need to make lua_api.txt a little more friendly and descriptive |
02:24 |
sonosfuer |
I guess that is fair, although the information the wiki can provide in the visual way it can provide it is beyond what a .txt can do |
02:24 |
sonosfuer |
Or atleast naturally do* |
02:25 |
|
ssieb joined #minetest-dev |
02:37 |
paramat |
yes |
02:39 |
paramat |
i guess we need dedicated people who update the wiki immediately. issue is #7084 |
02:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/7084 -- Consolidate API documentation |
03:31 |
sonosfuer |
I still think a form of automation is the right direction. I joined the discussion on github |
03:46 |
|
AndroBuilder_ joined #minetest-dev |
04:05 |
|
Darcidride_ joined #minetest-dev |
04:16 |
|
nore joined #minetest-dev |
04:18 |
paramat |
will merge #7130 in a few mins |
04:18 |
ShadowBot |
https://github.com/minetest/minetest/issues/7130 -- Lua_api.txt: Split long lines part 4 by paramat |
04:26 |
paramat |
merging |
04:32 |
paramat |
done |
05:23 |
|
Darcidride__ joined #minetest-dev |
05:24 |
|
Darcidride joined #minetest-dev |
06:44 |
|
pgimeno_ joined #minetest-dev |
07:07 |
nerzhul |
Krock i just pushed #7131 as we talked yesterday |
07:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/7131 -- Server: delegate mod management & config to ServerModConfiguration by nerzhul |
09:01 |
|
Beton joined #minetest-dev |
09:18 |
|
red-001 joined #minetest-dev |
09:18 |
|
proller joined #minetest-dev |
09:50 |
Megaf |
meh, the cleverer HTML IDEs try to be the more stupid they get |
09:50 |
Megaf |
here is how the code is and what the IDE shows https://imgur.com/a/HGoim |
09:50 |
Megaf |
suggestions? |
10:01 |
Megaf |
well, responsive gallery to come https://www.w3schools.com/bootstrap/bootstrap_images.asp |
10:07 |
|
Wuzzy joined #minetest-dev |
10:09 |
Megaf |
Folks, for screenshots, should we add screenshots showing other games and mods or just vanilla stuff? |
10:10 |
sfan5 |
pretty sure that was discussed in the issue |
10:10 |
Megaf |
I think we should show of either, watchuthink? |
10:10 |
Megaf |
oh |
10:10 |
Megaf |
will have a look |
10:21 |
Megaf |
web#124 nothing there yet, just ideas and discussion |
10:21 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/124 -- [WIP] Screenshots And Artwork by Megaf |
11:18 |
|
proller joined #minetest-dev |
12:15 |
|
Fixer joined #minetest-dev |
12:17 |
|
YuGiOhJCJ joined #minetest-dev |
12:55 |
|
proller joined #minetest-dev |
12:59 |
|
johnnyjoy joined #minetest-dev |
13:11 |
|
DI3HARD139 joined #minetest-dev |
13:13 |
|
DI3HARD139 joined #minetest-dev |
13:19 |
|
srifqi joined #minetest-dev |
13:45 |
|
sonosfuer joined #minetest-dev |
14:04 |
Thomas-S |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L585 Shouldn't `drawtype` be `paramtype2` in this line and the following ones? |
14:12 |
|
YuGiOhJCJ joined #minetest-dev |
14:13 |
|
YuGiOhJCJ joined #minetest-dev |
14:15 |
|
YuGiOhJCJ joined #minetest-dev |
14:18 |
|
antims joined #minetest-dev |
14:24 |
|
YuGiOhJCJ joined #minetest-dev |
14:32 |
|
Lunatrius joined #minetest-dev |
14:45 |
|
proller joined #minetest-dev |
15:44 |
|
proller joined #minetest-dev |
15:53 |
|
srifqi joined #minetest-dev |
15:59 |
|
srifqi left #minetest-dev |
16:24 |
|
proller joined #minetest-dev |
16:31 |
|
Krock joined #minetest-dev |
17:12 |
|
srifqi joined #minetest-dev |
17:22 |
|
srifqi left #minetest-dev |
17:23 |
|
Gael-de-Sailly joined #minetest-dev |
18:06 |
|
paramat joined #minetest-dev |
18:06 |
paramat |
Thomas-S correct, will fix, thanks |
18:07 |
Thomas-S |
Thanks for fixing it! |
18:08 |
|
zorman2000 joined #minetest-dev |
18:39 |
|
Beton joined #minetest-dev |
19:08 |
Megaf |
Thomas-S: thanks for reporting that |
19:14 |
|
proller joined #minetest-dev |
19:25 |
|
YuGiOhJCJ joined #minetest-dev |
19:29 |
nerzhul |
Krock: i found a way to load minimal directly for unittest heh and it works well, pushing that + copyright fix |
19:34 |
nerzhul |
Krock: pr is now okay |
19:34 |
nerzhul |
CI should just pass fine |
19:34 |
nerzhul |
and the tests load minimall |
20:09 |
|
RichardTheTurd joined #minetest-dev |
20:12 |
|
DI3HARD139 joined #minetest-dev |
20:21 |
|
sonosfuer joined #minetest-dev |
20:40 |
|
YuGiOhJCJ joined #minetest-dev |
22:08 |
|
troller joined #minetest-dev |
22:31 |
|
proller__ joined #minetest-dev |
23:19 |
|
paramat joined #minetest-dev |