Time |
Nick |
Message |
00:15 |
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00:22 |
rubenwardy |
web#111 |
00:22 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/111 -- Update customize page by rubenwardy |
00:26 |
* VanessaE |
growls at Krock across the aether. |
00:51 |
basicer |
Anyone have any luck building 0.5.0 on MINGW? |
01:09 |
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01:23 |
Lone-Star |
just run linux in a vm, a whole lot easier than trying to build in a windows environment |
01:28 |
basicer |
I ran it on travis, it builds okay, but it doesnt run. |
01:29 |
basicer |
* built it on travis. |
01:29 |
Lone-Star |
prolly a missing lib? |
01:31 |
Lone-Star |
or check if the bin is executable |
01:31 |
basicer |
something to do with pthread |
01:33 |
Lone-Star |
ahh, seems mingw cant find the path to pthread |
01:39 |
Lone-Star |
or is missing support for pthreads |
01:48 |
pgimeno_ |
oops, I missed #6243 until now |
01:48 |
ShadowBot |
https://github.com/minetest/minetest/issues/6243 -- Load dependencies and description from mod.conf by rubenwardy |
01:50 |
pgimeno_ |
I guess it has some interrelationships with my latest PR |
01:53 |
* pgimeno_ |
sighs and goes to bed |
01:54 |
rubenwardy |
:) |
01:57 |
pgimeno_ |
hm, something that occurred to me before I go... would the modpacks fix be considered a bacpatchable PR? I guess it's probably too complex for that, but it's a bugfix in a sense |
01:57 |
pgimeno_ |
backportable* not backpatchable |
01:58 |
pgimeno_ |
I'm not familiar with this project's backport policies if there are any. I'm only kind of familiar with the ones from PostgreSQL since I followed their lists for a while. |
01:59 |
paramat |
possibly, any bugfix has a chance |
02:02 |
pgimeno_ |
k, thanks |
02:42 |
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02:46 |
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02:50 |
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02:56 |
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03:26 |
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04:21 |
Hijiri |
daily reminder #6688 |
04:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/6688 -- Custom particle generators for particle spawners by raymoo |
04:58 |
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05:10 |
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07:19 |
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07:29 |
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07:46 |
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10:39 |
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11:15 |
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11:19 |
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11:31 |
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11:48 |
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12:18 |
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12:25 |
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13:08 |
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15:07 |
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15:27 |
rubenwardy |
Hijiri: I am very interested in that PR, just busy with exams atm' |
15:30 |
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15:34 |
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15:38 |
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15:42 |
Megaf |
https://github.com/minetest/minetest/issues/6899 |
15:42 |
Megaf |
I dont know how to properly name the issue |
15:42 |
Megaf |
#6899 |
15:42 |
ShadowBot |
https://github.com/minetest/minetest/issues/6899 -- https://github.com/minetest/minetest/pull/6648 Breaks many mods. |
15:42 |
Megaf |
feel free to edit it |
15:46 |
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15:49 |
pgimeno_ |
hi nerzhul! can you explain what problem does #6898 not solve and why? I am scratching my head at your comment. |
15:49 |
ShadowBot |
https://github.com/minetest/minetest/issues/6898 -- Allow distinguishing mods by modpack by pgimeno |
16:10 |
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16:40 |
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17:24 |
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17:36 |
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17:46 |
pgimeno_ |
any idea why github has revealed my GH real email address? |
17:50 |
Krock |
pgimeno_, this means that you're using the real email address in your local git client. GH can only correct/hide those which are from the Web editor |
18:01 |
Krock |
merging rather trivial #6896 in 5 minutes |
18:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/6896 -- Fix off-by-one in log output line length by pgimeno |
18:02 |
pgimeno_ |
thanks |
18:04 |
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18:13 |
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18:24 |
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18:27 |
* VanessaE |
pokes Krock with an errant callback |
18:27 |
* red-001 |
makes LuaJIT allocate too much memory |
18:28 |
VanessaE |
red-001: that's no big feat :P |
18:30 |
* Krock |
reads |
18:32 |
Krock |
VanessaE, I see the problem but how are we going to solve it? The on_placenode callback seems obvious for all nodes that were placed using item_place_node, which is used by rotate_node. |
18:32 |
VanessaE |
it didn't before.... |
18:32 |
Krock |
The after_place_node is however only for new placed nodes, for constructing purposes or whatever |
18:32 |
VanessaE |
that function strictly used set_node() originally |
18:33 |
Krock |
like "it works, don't touch it"? |
18:35 |
VanessaE |
more like "saw no reason to use place functions in a helper that was already being called by a place callback" |
18:39 |
Krock |
sounds like moving MTG's on_place stuff to after_place_node |
18:39 |
VanessaE |
anyway I think you should revert your commit since the fix is worse than the bug... |
18:40 |
VanessaE |
if you wanna trigger the needed callbacks, do so from outside of the rotate function |
18:41 |
VanessaE |
I wish I understood MT's codebase better, I'd have more constructive suggestions. |
19:02 |
Krock |
VanessaE, well, I can't find any opportunity to run these callbacks without causing an endless loop for that particular mod. All the 21 occurrences in my mods/ and 18 in games/ use it as on_place, which means that none of them can make use of the after_place_node - after the node was successfully added. And there's no non-hacky way for rotate_node to detect whether it was called from after_place_node or on_place |
19:02 |
Krock |
TL;DR: this is getting real complicated |
19:14 |
VanessaE |
then leave it "broken" (revert your commit) and document it as such? |
19:15 |
VanessaE |
better to have a known deficiency in the API than hundreds of broken calls. |
19:16 |
VanessaE |
but still, why can't this be fixed in the engine? |
19:16 |
VanessaE |
or in the code that handles placing nodes |
19:17 |
VanessaE |
doing it from rotate_node is wrong, and sooner or later there'll be another function that appears to behave wrong in the same way |
19:21 |
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19:22 |
pgimeno_ |
is it a problem in one specific mod? |
19:39 |
VanessaE |
no. |
19:39 |
VanessaE |
https://github.com/minetest/minetest/issues/6899#issuecomment-356348282 |
20:07 |
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20:21 |
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20:27 |
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20:53 |
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22:08 |
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22:10 |
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22:46 |
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23:00 |
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23:11 |
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23:52 |
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