Time |
Nick |
Message |
00:16 |
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00:41 |
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01:03 |
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01:04 |
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01:33 |
Megaf |
could 21282 in the folders players be an issue? |
01:34 |
Megaf |
and 23721 lines in auth.txt |
01:36 |
Megaf |
how to I remove all guest/Guest lines from auth.txt? |
01:44 |
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01:45 |
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01:53 |
Megaf |
Fresh bug for you guys! https://github.com/minetest/minetest/issues/6783 |
01:53 |
Megaf |
#6783 |
01:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/6783 -- Large auth.txt file causes Lua ServerThread to leak memory and hang the CPU. |
02:09 |
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02:36 |
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02:36 |
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02:44 |
Lone-Star |
Megaf: i see you finally tracked it down, nice |
02:45 |
Megaf |
And I've been suspecting about that file for a while already... Don't know why I didn't test before |
02:45 |
Megaf |
Maybe so many devs just blaming my flags/system.... |
02:45 |
Megaf |
I thought it was my fault |
02:46 |
rubenwardy |
I thought you had a new world :D |
02:47 |
rubenwardy |
glad to know it's not a completely weird issue |
02:47 |
rubenwardy |
but logical |
02:49 |
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02:54 |
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03:03 |
Megaf |
I'm trying to traceback when this leak began to happen |
03:03 |
Megaf |
tested .13 and .14 already. Nor issues at all with big auth.txt |
03:03 |
Megaf |
building .15 now |
03:04 |
Lone-Star |
it's wuzzy's fault |
03:04 |
Wuzzy |
???? |
03:05 |
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03:08 |
Megaf |
rubenwardy: tried .13 .14 and .15, just the large auth.txt doesnt trigger the leak/hang |
03:08 |
rubenwardy |
what's the Lua usage in .13 and .16? |
03:08 |
Megaf |
not sure if bug was introduced after .15 or if it requires more stuff to be triggered |
03:08 |
rubenwardy |
collectgarbage().total() |
03:08 |
rubenwardy |
or just .13 |
03:09 |
rubenwardy |
actually, most useful would be .15 |
03:09 |
Megaf |
no idea, Im too tired now. and I have to wake up in 2:50 hours. Good night :) |
03:09 |
rubenwardy |
good night :D |
03:09 |
rubenwardy |
* :) |
04:50 |
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06:01 |
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06:10 |
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06:33 |
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07:01 |
jas_ |
"is this intended" "sadly, i think it is" WHHHAAT?! hahaha |
07:02 |
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08:01 |
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08:08 |
Megaf |
sfant, interesting thing is I could not reproduce the bug on .13, .14 nor .15 |
08:08 |
Megaf |
sfan5: |
08:08 |
Megaf |
building .16 right now |
08:17 |
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09:43 |
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14:57 |
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15:01 |
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15:02 |
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15:34 |
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16:19 |
crazyR |
in minetest 0.4.16 minetest.set_player_privs() wont work on a player after it has been used on said player once already untill server restart can someone confirm for me please |
16:33 |
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16:34 |
crazyR |
hi paramat. have you got a minute? |
16:34 |
paramat |
celeron55_ do you have any insight on #6777 ? it affects this bugfix PR https://github.com/minetest/minetest/pull/6765#pullrequestreview-82611352 |
16:34 |
ShadowBot |
https://github.com/minetest/minetest/issues/6777 -- Meshgen puts some faces in wrong mapblock mesh |
16:34 |
paramat |
i do |
16:35 |
crazyR |
I think i may have found a bug: in minetest 0.4.16 minetest.set_player_privs() wont work on a player after it has been used on said player once already untill server restart |
16:35 |
crazyR |
do you think you could test and make sure its not just me please? |
16:36 |
paramat |
could you open an issue? |
16:36 |
crazyR |
yeah sure |
16:36 |
paramat |
i'm busy at the moment |
16:38 |
nore |
crazyR: this is strange, we don't have this issue on itb |
16:38 |
nore |
And we're using it often |
16:39 |
paramat |
thanks c55 |
16:43 |
paramat |
#6765 seems possibly ready then, important bugfix |
16:43 |
ShadowBot |
https://github.com/minetest/minetest/issues/6765 -- Add more neighbors on mesh update by numberZero |
16:46 |
crazyR |
nore you are right. paramat sorry for potentially wasting your time. it seems tested on a sterile world the bug doesn't exists so its bug with on one of the mods.. |
16:48 |
crazyR |
hmm.... if i gave minetest.set_player_privs() a non existent priv would that cause it to cease to update all privs supplied? |
16:51 |
paramat |
hey no problem |
16:55 |
paramat |
for #6765 , the dark lines bug was uncovered by fixing light leaking through corners, which was a very minor issue. personally i would rather have light leaks and higher performance |
16:55 |
ShadowBot |
https://github.com/minetest/minetest/issues/6765 -- Add more neighbors on mesh update by numberZero |
17:02 |
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17:10 |
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17:54 |
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18:10 |
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18:16 |
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18:39 |
Krock |
Merging trivial #6762 and #6785 in 5 minutes |
18:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/6762 -- Chat: Remove prompt history duplicates by SmallJoker |
18:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/6785 -- Only use const by adrido |
19:44 |
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20:07 |
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20:10 |
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20:10 |
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20:47 |
paramat |
will merge #6770 #6604 in a moment |
20:47 |
ShadowBot |
https://github.com/minetest/minetest/issues/6770 -- Minimap: Improve 'disabled' message. Zoom: Add 'disabled' message by paramat |
20:48 |
ShadowBot |
https://github.com/minetest/minetest/issues/6604 -- Preserve node metadata as item metadata. by ashtrayoz |
21:02 |
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21:03 |
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21:09 |
paramat |
merged |
21:11 |
ThomasMonroe |
paramat, I think I could handle #6781 if noone else wants to |
21:11 |
ShadowBot |
https://github.com/minetest/minetest/issues/6781 -- Misleading setting description in menu |
21:11 |
ThomasMonroe |
afk for about an hour |
21:26 |
Krock |
ThomasMonroe, huh? Just open a PR. The chances are quite low that someone else is working on it |
21:49 |
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21:50 |
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22:01 |
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22:14 |
ThomasMonroe |
ok thanks Krock, I'll do that |
23:07 |
ThomasMonroe |
paramat, how does Normal (Tex)Gen |
23:07 |
ThomasMonroe |
sound* |
23:21 |
paramat |
replied in thread |
23:22 |
ThomasMonroe |
the function creates Normal textures on-the-fly right? |
23:24 |
sofar |
I said the same thing :) |
23:25 |
ThomasMonroe |
:) great minds think alike |
23:37 |
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