Time |
Nick |
Message |
00:03 |
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00:05 |
paramat |
can anyone +1 #6650 ? well tested. game#1956 goes with it, also well tested and trivial |
00:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/6650 -- Zoom: Set zoom FOV per-player using a player object property by paramat |
00:05 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1956 -- Binoculars: Update to use 'zoom_fov' player property by paramat |
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02:14 |
paramat |
will review #6717 and merge before conflicts if it's ok |
02:14 |
ShadowBot |
https://github.com/minetest/minetest/issues/6717 -- Fix lua_api.txt version numbers inconsistency and typos by Ezhh |
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08:54 |
sfan5 |
reminder that #6695 is ready |
08:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/6695 -- Documentation for auth handler by sfan5 |
08:54 |
sfan5 |
oh wait the whitespace changes mean i have to rebase |
09:02 |
sfan5 |
ok rebased now |
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18:29 |
paramat |
Krock are you able to review #6650 ? no need to test i've done that carefully |
18:29 |
ShadowBot |
https://github.com/minetest/minetest/issues/6650 -- Zoom: Set zoom FOV per-player using a player object property by paramat |
18:30 |
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18:31 |
nerzhul |
FYI i will try to get free OSS license on clion for MT coredevs |
18:33 |
Krock |
paramat, no need for all the rangelim if you adjust the one in camera.cpp to the real limits |
18:33 |
Krock |
i.e. 15 and 160 |
18:34 |
Krock |
because you don't do any checks in c_content.cpp anyway when reading it from the given table |
18:38 |
paramat |
ok |
18:41 |
Krock |
#6686 seems to have got some feedback during the past days. If you have some free time, I'd appreciate if you could review that one. |
18:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/6686 -- CAO/SAO: Nicer velocity-controlled, interpolated rotation by SmallJoker |
18:50 |
paramat |
ah yeah, i looked, will review properly later tonight |
18:52 |
Krock |
thank you :) |
19:05 |
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19:19 |
sfan5 |
reminder that #6695 is still ready |
19:19 |
ShadowBot |
https://github.com/minetest/minetest/issues/6695 -- Documentation for auth handler by sfan5 |
19:25 |
rubenwardy |
nerzhul, I'm looking forward to CLion finally fixing the template issue |
19:25 |
rubenwardy |
(doesn't understand operator overrides with templates, eg Vector2<int>) |
19:25 |
paramat |
back in 3hrs |
19:40 |
nerzhul |
rubenwardy, heh |
19:40 |
nerzhul |
sfan5, approved |
19:40 |
sfan5 |
thanks |
19:40 |
nerzhul |
for me auth is private to core engine :) |
19:41 |
nerzhul |
this renforce our auth handling |
19:41 |
nerzhul |
i hope i will get some time to do the auth sqlite/pg pr at a point |
19:41 |
nerzhul |
we need that for 0.5 to finish nuking our unsecured files :p |
19:41 |
nerzhul |
(but you improved them already) |
19:50 |
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19:55 |
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20:06 |
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20:15 |
Hijiri |
nerzhul: do you know how I can fix the build error in #6688 |
20:15 |
ShadowBot |
https://github.com/minetest/minetest/issues/6688 -- (WIP) Custom particle generators for particle spawners by raymoo |
20:31 |
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20:40 |
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20:45 |
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20:52 |
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21:06 |
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21:24 |
nerzhul |
Hijiri, server.cpp requires include header whcih defined ParticleShaders |
21:32 |
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21:52 |
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21:54 |
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21:58 |
Hijiri |
nerzhul: It is in particles.h which is included by server.cpp |
21:59 |
Hijiri |
particles.h defines ParticleShaders but not its functions |
21:59 |
Hijiri |
which are defined in particles.cpp, which isn't being built before minetestserver (but is being built properly for normal minetest) |
22:11 |
sofar |
I looked at that, and I didn't spot how to fix the issue |
22:11 |
sofar |
maybe it's ordering? |
22:29 |
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22:49 |
Hijiri |
Ordering of includes? |
22:49 |
Hijiri |
Maybe the order of dependencies in the cmake dependencies file? |
23:14 |
paramat |
+1 for #6686 |
23:14 |
ShadowBot |
https://github.com/minetest/minetest/issues/6686 -- CAO/SAO: Nicer velocity-controlled, interpolated rotation by SmallJoker |