Time |
Nick |
Message |
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03:55 |
sofar |
ShadowNinja: anyway, I can't get anything but segfaults with any of the CPFS based commits in MC2MT. The last Boost commit works |
04:30 |
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07:57 |
jas_ |
game#1892 <- i suspect sound changes are a bit like texture changes. |
07:57 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1892 -- Shorten chest open/close sounds. by jastevenson303 |
08:03 |
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08:30 |
jas_ |
thanks for item/item_drop changes, nice to not worry about pitch when dropping so much |
08:33 |
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14:00 |
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14:12 |
srifqi |
~tell paramat I've done fixing my PR, please review. |
14:12 |
ShadowBot |
srifqi: O.K. |
14:13 |
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16:00 |
Fixer |
i'm kinda disagree on closing requests on low activity :/ |
16:15 |
jas_ |
if it's worth re-opening anew, it must be worth having, no? |
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20:11 |
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20:12 |
paramat |
srifqi ok will review again very soon |
20:21 |
paramat |
good press release :D |
20:38 |
paramat |
any objections to me merging #6408 later? it's been looked at and is a semi-trivial improvement to my own cave code |
20:38 |
ShadowBot |
https://github.com/minetest/minetest/issues/6408 -- Cavegen: Avoid unsupported biome 'top' or 'filler' nodes by paramat |
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