Time |
Nick |
Message |
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00:54 |
paramat |
merging #6007 over the next few mins |
00:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/6007 -- Make the player collisionbox settable by TeTpaAka |
01:02 |
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01:08 |
paramat |
merged |
01:10 |
paramat |
merging game#1785 |
01:10 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1785 -- Make the player collision box settable by TeTpaAka |
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paramat |
done |
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15:37 |
CalebDavis |
i just got the latest dev and the camera for the player is set 1 node above the players head |
15:37 |
paramat |
heh yes |
15:37 |
CalebDavis |
why? |
15:37 |
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15:37 |
paramat |
see https://forum.minetest.net/viewtopic.php?p=284636#p284636 |
15:38 |
paramat |
also any mod that provides an alternative player model will break |
15:39 |
paramat |
also see first post |
15:40 |
CalebDavis |
ok thx so it still has glitches or do the mods need updates? |
15:40 |
paramat |
the mods will need to offset their player models by 1 node vertically |
15:41 |
CalebDavis |
so they can scale properly? |
15:42 |
paramat |
this explains #2738 #6007 |
15:42 |
ShadowBot |
https://github.com/minetest/minetest/issues/2738 -- Make the player collisionbox settable by TeTpaAka |
15:42 |
ShadowBot |
https://github.com/minetest/minetest/issues/6007 -- Make the player collisionbox settable by TeTpaAka |
15:45 |
paramat |
~tell nerzhul i think we need a protocol bump for 6007, a new version or just document and combine into 35? |
15:45 |
ShadowBot |
paramat: O.K. |
15:45 |
CalebDavis |
thx for the help so i should just have 2 versions of minetest 1.4.16 stable and dev |
15:46 |
CalebDavis |
or forget about dev for a while till .5 comes out |
15:49 |
paramat |
0.4.16dev is now effectively 0.5.0 containing breaking chages, so best stick to stable or dev a few commits back |
15:51 |
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15:52 |
CalebDavis |
ok thx |
15:54 |
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15:58 |
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16:00 |
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16:01 |
Krock |
paramat, the 2nd approval of #6007 comes from nerzhul, right? |
16:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/6007 -- Make the player collisionbox settable by TeTpaAka |
16:02 |
paramat |
yeah |
16:02 |
Krock |
okay. good to know. |
16:03 |
paramat |
http://irc.minetest.net/minetest-dev/2017-07-20#i_5015071 |
16:03 |
CalebDavis |
hey do you think there would be a way to make it possible to disable that part of the code so you dont get the mishap with the camera on older servers |
16:05 |
CalebDavis |
just till most of the servers have upgraded |
16:06 |
Krock |
use recent master and revert that commit.. ? |
16:07 |
CalebDavis |
i was talking like making a setting to disable that feature that way older servers are still playable |
16:09 |
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16:10 |
Krock |
like "compat_break = nah" |
16:11 |
CalebDavis |
yep XD |
16:11 |
Krock |
that's not exactly how it works. when doing compat breaking, then a "gap" or "wall" like this is pre-programmed |
16:12 |
CalebDavis |
ok it was just an idea |
16:12 |
Krock |
with such a setting it wouldn't be a compat break as we still have backwards compat |
16:12 |
Krock |
quite paradox ^ |
16:13 |
CalebDavis |
yea |
16:13 |
ThomasMonroe |
bye guys i gtg for today |
16:17 |
paramat |
also it would encourage people to disable what we're trying to enforce, then mods will not be updated |
16:18 |
paramat |
it would slow down the upgrading |
16:21 |
paramat |
i'd appreciate some concept review of #6134 , code is approved |
16:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/6134 -- Mgv7: Add option to repeat biomes in floatlands by paramat |
16:25 |
paramat |
oops just saw sfans approval |
16:26 |
paramat |
but any more comments welcome |
16:55 |
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16:59 |
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17:28 |
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17:30 |
stujones11 |
Build currently fails on debian 8, any ideas? |
17:30 |
stujones11 |
https://gist.github.com/stujones11/87440abcef89c149a97ae401ebc6f2c2 |
17:36 |
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17:51 |
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18:03 |
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18:06 |
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18:09 |
VanessaE |
all right whose bright idea was it to split stacks across slots when you do /giveme <foo> <bar bigger than stack_max> ??? |
18:09 |
VanessaE |
wtf kind of shit is this? |
18:10 |
VanessaE |
if I /giveme cobble 500 I expect a single stack of 500, not a bunch of stacks of 99 |
18:10 |
KaadmY |
Yeah I already complained about that :( |
18:10 |
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18:11 |
Krock |
https://github.com/minetest/minetest/commit/e6a9e60 |
18:12 |
VanessaE |
bears repeating |
18:12 |
VanessaE |
paramat ^^^^^^^ |
18:12 |
VanessaE |
this sucks |
18:13 |
Krock |
writing a PR to "fix" /giveme |
18:13 |
VanessaE |
thanks Krock |
18:22 |
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18:48 |
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18:48 |
Krock |
#6159 |
18:48 |
ShadowBot |
https://github.com/minetest/minetest/issues/6159 -- Builtin: Give any stack size to player by SmallJoker |
18:49 |
paramat |
yeah i agree to fixing that too |
18:49 |
paramat |
thanks |
18:50 |
Krock |
not quite a fix IMO |
18:52 |
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18:55 |
paramat |
looks like we needed more input on the original PR before merge |
19:25 |
TOTALLY_TM |
well i gtg for today cyall laters |
20:14 |
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21:53 |
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22:04 |
paramat |
~tell ThomasMonroe hi, please don't say 'goodbye' in dev channel unless you are finishing a discussion, you did this twice today despite not writing anything else :] no need. the other channels are for chatty stuff. thanks |
22:04 |
ShadowBot |
paramat: O.K. |
22:17 |
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23:52 |
paramat |
i'll merge #6134 and then game#1828 |
23:52 |
ShadowBot |
https://github.com/minetest/minetest/issues/6134 -- Mgv7: Add option to repeat biomes in floatlands by paramat |
23:52 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1828 -- Floatland biomes: Update due to mgv7 biomerepeat option by paramat |