Time |
Nick |
Message |
00:08 |
red-001 |
could someone review #5544? |
00:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/5544 -- [CSM] add `on_item_use` by red-001 |
00:26 |
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01:26 |
sofar |
will merge #5407 in a bit |
01:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/5407 -- Hardware coloring for item stacks by juhdanad |
01:42 |
VanessaE |
\o/ |
01:45 |
sofar |
FUCK |
01:46 |
sofar |
pushed a wrong branch |
01:46 |
sofar |
goddammit |
01:46 |
sofar |
stupid, sorry, my bad |
01:50 |
sofar |
fricken working with git for 12 years and I still make noob mistakes like that |
01:52 |
VanessaE |
meh just force-push to fix it |
01:53 |
VanessaE |
you're still within the 10min window |
01:53 |
VanessaE |
no you're not |
01:53 |
VanessaE |
shit |
01:53 |
VanessaE |
well do it anyway, no one's gonna complain (are they?) |
01:54 |
sofar |
already did it within like 30 seconds, lol |
01:54 |
VanessaE |
ok :) |
02:06 |
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02:13 |
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02:19 |
GreenDimond |
!tell MinetestBot you are a jerk |
02:19 |
ShadowBot |
GreenDimond: O.K. |
02:19 |
GreenDimond |
whoops. |
02:19 |
GreenDimond |
-_- wrong channel. |
02:20 |
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02:35 |
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02:36 |
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02:49 |
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02:56 |
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03:10 |
ShadowNinja |
*Sigh* I see pulls being closed for little reason other than them being ignored until they gained merge conflicts. |
03:11 |
ShadowNinja |
I've got a ton of work in a bunch of old PRs which haven't been resolved yet, and I'm disuaded from writing anything new because it seems likely that will just stay ignored as an open PR for years. |
03:24 |
VanessaE |
:( |
03:28 |
paramat |
we don't close PRs from being ignored by devs, only when the author doesn't respond to a request in a month (dev rules) |
03:29 |
paramat |
we're being lenient, many more could be closed under that rule |
03:29 |
paramat |
the main problem is lack of dev time to review/test |
03:33 |
ShadowNinja |
For example #1188. It needs a rebase, but it would be pretty easy. And the only reason it needs a rebase in the first place is because it was ignored for a year. |
03:33 |
ShadowBot |
https://github.com/minetest/minetest/issues/1188 -- getTime refactoring by Selat |
03:36 |
paramat |
ignored by the author for almost a year, but understandable as they rebased it multiple times |
03:41 |
ShadowNinja |
It was rebased and ready to merge, with no reason not to merge it (as far as I can tell), but it was just ignored until the author eventually left and stopped repeatedly rebasing it. |
03:41 |
paramat |
yes very understandable, a 36 file refactor is a nightmare to maintain and rebase |
03:43 |
ShadowNinja |
It even has two approvals. Rebasing it isn't that hard since the actuall changes are pretty minor and resolution should be pretty obvious. |
03:45 |
ShadowNinja |
I see no good reason why that PR shouldn't have been merged 10 months ago. |
03:46 |
ShadowNinja |
Maybe we should have regularly scheduled meetings where we go through the PR backlog and make desicions and what to do with them. |
03:57 |
sofar |
I don't mind doing rebasing, but I often just don't check approved backlog |
03:59 |
ShadowNinja |
It doesn't help when you need approvals and its hard to get anyone to do them. |
04:00 |
ShadowNinja |
If we do a meeting, due to time zone differences we'll have to either have people come in at odd times, or just do it for one section of the world. |
04:01 |
ShadowNinja |
If we do on Sat/Sun odd may not be as much of an issue. |
04:01 |
nore |
I would +1 PR meetings, I guess it would need to be during the weekends so that more people can be around at the same time |
04:01 |
nore |
in what time zones are the core devs btw? |
04:02 |
ShadowNinja |
Eastern US here. |
04:03 |
nore |
usually France for me, but western US until august |
04:06 |
ShadowNinja |
Based on IP, paramat is in England, and I think sfan is somewhere in Europe. |
04:06 |
nore |
sfan is in Germany IIRC |
04:06 |
ShadowNinja |
If we include western US that's a pretty big TZ diff. |
04:07 |
nore |
hmmm |
04:07 |
nore |
well, 8am in western US would be like 6pm in central Europe or something like that |
04:07 |
nore |
it's still manageable |
04:13 |
paramat |
i'm UK |
04:16 |
paramat |
hmmmm used to have spontaneous meetings like that with 2 other devs, planned meetings are not really possible |
04:16 |
paramat |
or even desirable |
04:17 |
sofar |
I don't think it's a bad idea to try |
04:17 |
sofar |
if nobody shows up nothing is lost |
04:17 |
sofar |
if 3-4 people show up it's worth it |
04:17 |
nore |
+1 |
04:18 |
sofar |
8am, heh, that's rough |
04:19 |
ShadowNinja |
I could send a poll to the devs in PM or a private channel and see iff it works. Does that sound good? |
04:19 |
sofar |
8:30 am on a weekday I'm at work and can chat |
04:19 |
VanessaE |
speaking of hmmmm I've tried to msg him a couple of times to invite him back. no response. :( |
04:19 |
ShadowNinja |
^ 8am in what TZ :-) |
04:19 |
nore |
ShadowNinja: good yeah! :) |
04:20 |
nore |
sofar is in western US as well |
04:21 |
nore |
for me anytime between 7-8am and midnight is ok, but I know sofar doesn't like to wake up that early :) |
04:21 |
sofar |
well, weekdays I'm up at 6:45 am, I'm just busy with the kids and getting them to school |
04:22 |
nore |
woah, meta_set_nodedef is the oldest PR still open |
04:22 |
nore |
but it's completely broken :/ |
04:22 |
nore |
and as I said, it would probably be easier to rewrite from scratch than to rebase |
04:25 |
paramat |
my sleep cycle is a bit random sometimes but i'm usually synced to USA more than UK |
04:26 |
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04:40 |
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04:40 |
paramat |
#5519 nore sofar could you add your opinion on the concept? (not necessarily reviews) |
04:40 |
ShadowBot |
https://github.com/minetest/minetest/issues/5519 -- Sneak: Add option for old move code by paramat |
04:41 |
paramat |
it's quite major so i would like lots of support |
05:00 |
sofar |
merging #5480 in a bit |
05:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/5480 -- [CSM] Localplayer api lua by Dumbeldor |
05:01 |
sofar |
paramat: at this point I'd like to burn the house down and kill all sneak bullshit with fire |
05:01 |
VanessaE |
cheapie ^ |
05:06 |
paramat |
very understandable :] |
05:07 |
VanessaE |
sofar: I guess while you're at it, turn PB&J Pup into toast :-/ |
05:13 |
paramat |
ShadowNinja i can't be bothered with that scheduling app, i'm often available UTC 1800 to 0400 |
05:13 |
sofar |
VanessaE: if people are too (effin) lazy to submit a PR to remove code, then I'm not listening to them |
05:14 |
VanessaE |
heh |
05:17 |
sofar |
that whole thread is just a bitching session |
05:20 |
sofar |
red-001: #5492 needs a rebase now |
05:20 |
ShadowBot |
https://github.com/minetest/minetest/issues/5492 -- [CSM] Add local particles and particlespawners. by red-001 |
05:46 |
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05:48 |
VanessaE |
2017-04-09 07:43:15: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'pipeworks' in callback environment_Step(): Runtime error from mod '??' in callback l_add_item(): Invalid float vector dimension range 'y' (expected -2.14748e+06 < y < 2.14748e+06 got -3.3609 |
05:48 |
VanessaE |
why why why??? :( |
05:48 |
VanessaE |
that's THREE mods this is happening in now |
05:49 |
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05:51 |
nore |
wtf |
05:51 |
cheapie |
[00:00:54] <sofar> merging #5480 in a bit |
05:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/5480 -- [CSM] Localplayer api lua by Dumbeldor |
05:51 |
cheapie |
Expect a chat6 update soon :) |
05:52 |
sofar |
uh |
05:53 |
VanessaE |
print(dump(self.start_pos)) --> y=-336091086 wat? |
05:53 |
VanessaE |
that's impossible, there's NO way my code can create such insane coords |
05:53 |
sofar |
VanessaE: did that include 5480? |
05:53 |
VanessaE |
5480? |
05:53 |
VanessaE |
#5480 |
05:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/5480 -- [CSM] Localplayer api lua by Dumbeldor |
05:53 |
VanessaE |
oh, no |
05:53 |
sofar |
or is that just a random crash? |
05:54 |
VanessaE |
it's a new crash |
05:55 |
VanessaE |
but why is l_add_item() not just aborting/bailing out when given bad coords? |
05:57 |
VanessaE |
looking at my code, the variable that's passing bad coords to that call is getting its numbers from self:getpos() |
05:58 |
nore |
VanessaE: beware that this isn't an engine call |
05:58 |
nore |
it's pipeworks' luaentity |
05:59 |
VanessaE |
damn it. |
06:00 |
VanessaE |
getpos = function(self) |
06:00 |
VanessaE |
return vector.new(self._pos) |
06:00 |
VanessaE |
end, |
06:00 |
nore |
yup, you've got to look at how self._pos is modified |
06:00 |
VanessaE |
I'm checking |
06:01 |
nore |
could it be because you can get a huge dtime? |
06:01 |
VanessaE |
damned if I know. |
06:03 |
nore |
it might be that |
06:03 |
nore |
IIRC there are strange things with dtime happening when pausing the game in singleplayer, for instance |
06:05 |
sofar |
did the game get paused? |
06:05 |
VanessaE |
no. |
06:05 |
VanessaE |
happening on startup. |
06:05 |
sofar |
does it carry the `core.after` patch I made a few days back? |
06:05 |
VanessaE |
core.after? I don't know |
06:06 |
VanessaE |
it's at 18c930d3 right now |
06:15 |
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06:15 |
VanessaE |
this sort of crash has been plaguing areas mod as well, and I forget which one was the third mod |
06:18 |
cheapie |
Hmm... |
06:18 |
cheapie |
VanessaE: Is that the whole error message up there, or was there more after the "9"? |
06:19 |
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06:19 |
VanessaE |
2017-04-09 08:17:25: ERROR[Main]: e+07). |
06:19 |
Zeno` |
VanessaE, does #335 require any special engine version to reproduce? |
06:19 |
ShadowBot |
https://github.com/minetest/minetest/issues/335 -- fix screen flickering black when rendering to texture by doserj |
06:20 |
VanessaE |
no idea, Zeno` |
06:20 |
Zeno` |
err you know which one I mean |
06:20 |
cheapie |
VanessaE: So -3.3609e+07? |
06:20 |
VanessaE |
cheapie: yes |
06:20 |
* cheapie |
continues researching |
06:20 |
Zeno` |
https://github.com/minetest-mods/mesecons/issues/335 <-- this one |
06:22 |
VanessaE |
Zeno`: I don't know if a specific engine build is needed, but the server on which it occurs is at 18c930d3 |
06:22 |
Zeno` |
ok, I'll let this test run for another half hour and then repeat it |
06:24 |
cheapie |
VanessaE: Can you add a print(dump(self._pos)) in the function at luaentity.lua:176 (in pipeworks)? |
06:25 |
sofar |
is there a way to increase falling damage? |
06:25 |
VanessaE |
already did that actually |
06:25 |
VanessaE |
vector.new |
06:25 |
VanessaE |
{ |
06:25 |
VanessaE |
y = -74200885.669897, |
06:25 |
VanessaE |
print(dump(vector.new(self._pos))) |
06:25 |
VanessaE |
is how it gets that one. |
06:26 |
cheapie |
So that's (partial) output from vector.new()? |
06:26 |
VanessaE |
yeah. |
06:26 |
VanessaE |
the X and Z are normal. |
06:26 |
cheapie |
Is the input invalid as well? |
06:26 |
VanessaE |
only Y is getting thrown off |
06:26 |
VanessaE |
I'm still trying to track down how it's getting the bad input |
06:29 |
cheapie |
IDK why it's going through vector.new() in the first place, but that's probably not the problem... |
06:30 |
VanessaE |
nope, the coords are similar before or after. |
06:31 |
cheapie |
Maybe try just patching around it for now, but put some checking in setpos to see if that gets "tripped"? |
06:44 |
Zeno` |
I guess we ignore compiler warnings now? :D |
06:46 |
Zeno` |
http://dpaste.com/0ADNJZ5 |
06:48 |
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07:23 |
VanessaE |
seems that pipeworks somehow got garbage data from its luaentities "storage" file, but how the garbage got there, nore and I don't know. |
07:23 |
VanessaE |
(except that it's a table that's serialized and deserialized. |
07:23 |
VanessaE |
) |
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10:05 |
EDAKIRI |
Thanks for the game, everyone. I have enjoyed it. |
10:08 |
sfan5 |
Zeno`: nerzhul likes to just merge stuff and worry about compiler warnings later |
10:10 |
Zeno` |
oh... that's a good plan |
10:21 |
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10:52 |
celeron55 |
you can double your commits if you first add some warnings and then get rid of them in a second commit! |
10:53 |
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10:56 |
Krock |
and actually fix the bugs caused by the changes in a 3rd commit |
10:56 |
Krock |
and the 4th commit would be "nevermind, this didn't work, reverting." |
11:06 |
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11:19 |
Zeno` |
lol celeron55 |
11:27 |
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12:08 |
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12:08 |
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Topic for #minetest-dev is now Minetest core development and maintenance. Chit-chat goes to #minetest. Consider this instead of /msg celeron55. http://irc.minetest.net/minetest-dev/ http://dev.minetest.net/ |
12:16 |
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12:25 |
Krock |
what the hell is going on with the collision detection?! |
12:25 |
Krock |
detects Y change but the player isn't damaged afterwards |
12:25 |
sfan5 |
now you know why i didn't want to touch too much with my sneaking changes |
12:26 |
Krock |
yeah, it's still somewhat confusing. the collision is actually being added to the collision vector |
12:52 |
paramat |
#5527 is ready to go, 2-node climb as much requested, and simple sneak ladders work too. perhaps we could merge soon so it gets wider testing long before release? |
12:52 |
ShadowBot |
https://github.com/minetest/minetest/issues/5527 -- Sneak glitch: Detect ledge for 2-node climb-up by paramat |
12:54 |
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12:57 |
paramat |
Zeno` ^ in case you're interested |
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14:01 |
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14:03 |
Zeno` |
to be honest if people can't even bother with compiler warnings then what is the point? |
14:04 |
Zeno` |
"just ignore it, it's your compilers fault" is not an answer |
14:05 |
Zeno` |
if it really *is* the compilers fault then write code that suppresses the warnings :/ |
14:11 |
Fixer |
Is it possible to draw a mapblock borders via CSM? |
14:11 |
red-001 |
not yet(tm) |
14:23 |
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15:27 |
red-001 |
#5550 |
15:27 |
ShadowBot |
https://github.com/minetest/minetest/issues/5550 -- [CSM] Move `.list_players` and `.disconnect` to builtin. by red-001 |
15:39 |
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15:48 |
nore |
why does #1118 get in *every* milestone when it's not ready and won't be? |
15:48 |
ShadowBot |
https://github.com/minetest/minetest/issues/1118 -- Meta set nodedef by Ekdohibs |
15:49 |
paramat |
hehe |
15:57 |
Fixer |
maybe it becames ready miraculously |
15:57 |
Fixer |
by someone suddenly improving it |
16:04 |
nore |
heh |
16:04 |
nore |
not me, I'm not able to :) |
16:06 |
paramat |
the number of set milestones is quite optimistic |
17:00 |
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17:47 |
paramat |
i assume the 3s damage disable is because when an admin teleports a player they would not know the exact y of terrain level and players would get damaged from the fall |
17:47 |
sfan5 |
that sounds like a stupid solution to a stupid problem |
17:48 |
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18:00 |
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18:01 |
red-001 |
almost 900 issues |
18:02 |
Krock |
paramat, same as my thoughts about this timer |
18:02 |
Krock |
red-001, soon 1000, but each one will make it more difficult for the players to find more, different issues |
18:05 |
red-001 |
I have a feeling a lot of them are old issues that are no longer relevent |
18:07 |
Fixer |
237 of them are marked as bugs |
18:08 |
Krock |
381 feature requests |
18:10 |
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18:11 |
red-001 |
have there been any other reports of #5418 ? |
18:11 |
ShadowBot |
https://github.com/minetest/minetest/issues/5418 -- Server crash with clientmod |
18:13 |
Fixer |
can someone label those? https://github.com/minetest/minetest/issues?utf8=%E2%9C%93&q=is%3Aissue%20is%3Aopen%20no%3Alabel |
18:13 |
Fixer |
and those https://github.com/minetest/minetest_game/issues?utf8=%E2%9C%93&q=is%3Aissue%20is%3Aopen%20no%3Alabel |
18:16 |
red-001 |
doesn't the client already disconnect if it loses connection? #4564 |
18:16 |
ShadowBot |
https://github.com/minetest/minetest/issues/4564 -- [Request] Make client timeout if RTT < 0. |
18:16 |
Fixer |
red-001: nope |
18:17 |
red-001 |
huh |
18:17 |
* red-001 |
checks |
18:21 |
red-001 |
just check it kicks me telling me I timedout about 30s after I killed the server |
18:22 |
Krock |
celeron55, could we please add a new rule for issues overall? It's quite annoying to have several bug reports in one issue, example: #5132 . Either they should be edited to only one issue or closed with an [invalid] tag. |
18:22 |
ShadowBot |
https://github.com/minetest/minetest/issues/5132 -- Bug in nodeboxes and collision check. And ghost slabs again, in version 0.4.15 |
18:22 |
Krock |
^ need other opinions here too. coredevs. |
18:24 |
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18:25 |
celeron55 |
Krock: do we really not have a rule for that? it seems like common sense... |
18:26 |
Krock |
I've looked through the wiki pages but it seems to be limited to PRs |
18:26 |
Fixer |
it does, i think paramat tried to enforce it |
18:26 |
Fixer |
it is rarely crop ups, I once posted doublebug, but later i split it in two |
18:28 |
celeron55 |
https://github.com/minetest/minetest/blob/master/CONTRIBUTING.md#issues |
18:28 |
celeron55 |
it should be added here |
18:29 |
celeron55 |
it really doesn't say there should be one issue per issue, which seems obvious but i guess not then |
18:29 |
celeron55 |
i think the most important reason is discussion |
18:30 |
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18:30 |
celeron55 |
if there are multiple issues in an issue, it's cumbersome to try to comment about any of them specifically |
18:31 |
celeron55 |
or refer to them from a PR or a commit |
18:35 |
Krock |
just the fact that the issue wasn't closed from someone else yet.. yeah. |
18:38 |
paramat |
i agree with that close |
18:38 |
paramat |
the author has done that before too |
18:39 |
paramat |
most issues in that issue are fixed or duplicate anyway |
18:52 |
Fixer |
paramat: https://github.com/minetest/minetest/issues/2283 can be closed |
18:54 |
paramat |
wow it's actually merged, ok |
18:54 |
Krock |
not entirely sure. we could leave it open for further improvements |
18:59 |
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19:13 |
paramat |
closed #4793 |
19:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/4793 -- Out of memory with remove_node in vines mod |
19:13 |
Fixer |
https://github.com/minetest/minetest/issues/4528 "we will work on this after release (0.4.15)" :p |
19:14 |
paramat |
is true, could be years after :] |
19:15 |
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19:16 |
Fixer |
yeah, lol |
19:26 |
red-001 |
paramat, for #5255 do you want me to revent `lua_toboolean(L, 4) ? 0 : 1;` back to `lua_toboolean(L, 4);` ? |
19:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/5255 -- Add option to also check the center to `find_node_near` by red-001 |
19:26 |
Krock |
^ but that would result in wrong behaviour, no? |
19:27 |
red-001 |
I meant `!lua_toboolean(L, 4);` |
19:28 |
Krock |
but the cubic radius is an integer; nonsense to use boolean expressions there |
19:28 |
Krock |
it may be correct but .. eh |
19:28 |
Krock |
s/correct/valid,working/ |
19:29 |
red-001 |
iirc the c++ standard says that true == 1 and false == 0 in all cases but I see your point |
19:33 |
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19:40 |
red-001 |
the rebase need tag can be removed from #5255 and #5492 |
19:40 |
ShadowBot |
https://github.com/minetest/minetest/issues/5255 -- Add option to also check the center to `find_node_near` by red-001 |
19:40 |
ShadowBot |
https://github.com/minetest/minetest/issues/5492 -- [CSM] Add local particles and particlespawners. by red-001 |
19:42 |
red-001 |
wow I see there was a mass closing of issues |
19:42 |
paramat |
red i'm not sure what is correct, just asking to address the comments :] |
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20:03 |
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20:12 |
red-001 |
could someone review #5499? |
20:12 |
ShadowBot |
https://github.com/minetest/minetest/issues/5499 -- [CSM] Add `on_joinplayer` and `on_leaveplayer` callbacks. by red-001 |
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20:50 |
red-001 |
#5553 |
20:50 |
ShadowBot |
https://github.com/minetest/minetest/issues/5553 -- [CSM] Use more gettext by red-001 |
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22:31 |
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23:27 |
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23:28 |
est31 |
friendly reminder, seems like I'm still listed as active core dev. would be nice if I could be moved to the previous core dev section |
23:28 |
est31 |
https://github.com/minetest/minetest/blob/master/builtin/mainmenu/tab_credits.lua#L31 |
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23:39 |
VanessaE |
one of the users on my server has an oddity with his chats, |
23:39 |
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23:39 |
VanessaE |
[04-09 19:39] <BillySVSrv> [0010][0010] A while ago. [0010] It seems to put a space in every time i type a capital letter, which is where the box is. could that be it [0010] ? |
23:39 |
VanessaE |
except the [0010] is a little unicode box. |
23:40 |
Fixer |
what client he uses? |
23:40 |
VanessaE |
says he's using a mac mini, with Minetest 0.4.15 (official build?) |
23:40 |
Fixer |
good night %) |
23:40 |
VanessaE |
night |
23:42 |
VanessaE |
(official build is 'yes') |
23:42 |
VanessaE |
seems to happen any time he has to hit the 'shift' key |
23:54 |
VanessaE |
#4074 seems to be the fix |
23:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/4074 -- Fix #4057 (weird Shift behavior) by neoascetic |
23:54 |
VanessaE |
(does not appear it was ever merged) |
23:59 |
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