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04:27 |
ShadowNinja |
VanessaE: Only the freenode webchat is muted IIRC (probably just an oversight). | kaeza: Can't do anything, not op. :-| In fact there aren't many ops at all here. *pokes celeron55* |
04:28 |
kaeza |
ShadowNinja, yeah, noticed from access list. for some reason though SB had access +o |
04:31 |
ShadowNinja |
kaeza: Er, not AFAIK, and I didn't see it now. |
04:32 |
kaeza |
ShadowNinja, s/though/thought/, sorry |
04:33 |
ShadowNinja |
Ah, okay. Yeah, just the main channel ATM. |
05:47 |
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09:37 |
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09:37 |
glut32 |
Hi all |
09:37 |
glut32 |
I have a question about float point number usage in c++ |
09:38 |
glut32 |
When I want to use a non integer number constante, I must to write 2.5 or 2.5f |
09:38 |
glut32 |
? |
09:39 |
glut32 |
the second is a float and the first a double. the first will cause warning message |
09:39 |
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09:52 |
glut32 |
it s for a commit for minetest |
10:37 |
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12:57 |
celeron55 |
glut32: causing a warning certainly isn't a good idea, at least |
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19:12 |
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19:13 |
paramat |
closed game#1556 |
19:13 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1556 -- Internationalization support by zaoqi |
19:29 |
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20:07 |
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21:00 |
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22:02 |
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22:07 |
Fixer |
sfan5: https://imgur.com/a/T22W8 |
22:07 |
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22:09 |
sfan5 |
this doesn't make any sense |
22:09 |
sfan5 |
it never resets your speed anywhere |
22:10 |
Fixer |
sfan5: i can repro it each time |
22:10 |
Fixer |
updated my post in that issue |
22:10 |
Fixer |
https://github.com/minetest/minetest/pull/5327#issuecomment-283499651 |
22:10 |
Fixer |
no wait |
22:11 |
Fixer |
sfan5: epic fail, forgot to enable damage in newly created world |
22:12 |
sfan5 |
okay then please tell me you cannot reproduce this |
22:12 |
sfan5 |
so i can stop worrying :) |
22:12 |
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22:12 |
Fixer |
i can't reproduce this, I can do this without patch though in 7 out of 10 jumps |
22:13 |
Fixer |
so your patch fixes that bug, which is good |
22:14 |
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22:14 |
Fixer |
will try with slabs to be sure |
22:15 |
Fixer |
sfan5: you can still avoid damage by carefull falling on block edge |
22:17 |
Fixer |
it is hard to do though |
22:18 |
Fixer |
did it again |
22:22 |
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22:23 |
sfan5 |
hm i might be able to fix this |
22:24 |
sfan5 |
but having a hard to reproduce case in which dmg is avoided is way better than having fall dmg easily avoided |
22:25 |
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22:25 |
Fixer |
sfan5: you can try this setup https://i.imgur.com/8lrlUSo.jpg, jump and starting holding shift while trying to catch edge of that blocks |
22:28 |
Fixer |
another success |
22:28 |
Fixer |
doable |
22:29 |
Fixer |
AHA |
22:29 |
Fixer |
can reproduce it easily |
22:30 |
Fixer |
sfan5: sneak to exact corner, choose 359.9 yaw, then watch my gif |
22:31 |
Fixer |
will post in a sec |
22:37 |
Fixer |
sfan5: https://imgur.com/a/d999u |
22:37 |
Fixer |
facing north |
22:37 |
sfan5 |
thanks will try |
22:37 |
Fixer |
falling to south |
22:39 |
Fixer |
sfan5: first you need to gain seperation from vertical column in flight, then engage shift |
22:39 |
Fixer |
I fall somewhere on edge of block 8 or 9 |
22:42 |
Fixer |
actually between 7 and 8 |
22:45 |
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22:52 |
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22:54 |
Fixer |
sfan5: can sometimes avoid damage while falling 60 nodes down on this config https://i.imgur.com/CtAMBIC.png |
22:55 |
Fixer |
already done two times |
22:55 |
Fixer |
probably landing on edge or smth |
23:00 |
Fixer |
sfan5: https://imgur.com/a/zL29S more insanity |
23:01 |
sfan5 |
yes this is because it "teleports" you to the topmost surface when you try to sneak |
23:04 |
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23:09 |
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23:18 |
Fixer |
sfan5: https://imgur.com/a/fkNRz even more insanity |
23:19 |
sfan5 |
yes this is the same issue |
23:22 |
Fixer |
sfan5: same for rails |
23:22 |
Fixer |
holy shit, this is ridiculous |
23:24 |
Fixer |
ehhhh, falling 60 nodes down on carts while furiously mouse right-clicking on cart saves lifes... |
23:24 |
Fixer |
i need to spot right here |
23:31 |
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