Time |
Nick |
Message |
00:11 |
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betterthanyou710 joined #minetest-dev |
00:19 |
ShadowNinja |
VanessaE: There's a delete user and all posts option (which I used on the russian spammer a moment ago). |
00:20 |
ShadowNinja |
Maybe you missed some or he posted more, but he had about 11 posts left when I nuked him. |
00:38 |
VanessaE |
I had to kill off about 30 more |
00:38 |
VanessaE |
I didn't see the option, though |
00:44 |
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00:51 |
thePalindrome |
Evening |
01:12 |
sofar |
I don't like doing this, but since paramat isn't in favor of a well-written API (don't understand why, exactly) I made game#1552 |
01:12 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1552 -- Leafdecay: node timer based implementation, API. by sofar |
01:12 |
sofar |
I wish people wouldn't get frightened when I said "good idea, lets make it a quality API too" |
01:14 |
thePalindrome |
I'm a bit out of the loop, when did this happen? |
01:15 |
sofar |
game#1548 |
01:15 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1548 -- Changed leave decay system by MarkuBu |
01:18 |
thePalindrome |
Ah, I see |
01:21 |
Wayward_One |
android build currently fails with this: http://paste.ubuntu.com/23951512/ |
01:25 |
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06:39 |
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06:45 |
nerzhul |
i will push a tiny fix for android since recent merge |
08:14 |
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12:11 |
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12:27 |
red-001 |
wow carts are really laggy in multiplayer |
12:33 |
celeron55 |
has anyone thought about the possible reusability of the master server? |
12:35 |
red-001 |
dunno but if someone wants to do it I don't see why not |
12:35 |
celeron55 |
i figure there must be a reason why it was made from scratch and someone else might have the same reason, like apparently "bkeys" during the past week |
12:35 |
red-001 |
at the very least it can be used as an example |
12:36 |
celeron55 |
it has exceptionally much real-world testing at least and is known to work very reliably |
12:37 |
celeron55 |
for what it is at least |
12:39 |
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17:22 |
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17:22 |
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17:25 |
paramat |
can anyone review #5109 ? very simple, well tested |
17:25 |
ShadowBot |
https://github.com/minetest/minetest/issues/5109 -- OpenAL sound: Use a simpler distance model by paramat |
17:26 |
paramat |
i'm happy with #4682 but need a dev with more C++ skill to review/approve |
17:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/4682 -- Fix water flooding onto lava by juhdanad |
17:31 |
sfan5 |
paramat: 5109 is fine with me |
17:36 |
garywhite |
Oh good, #4682 is gonna be fixed |
17:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/4682 -- Fix water flooding onto lava by juhdanad |
17:40 |
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year joined #minetest-dev |
17:41 |
paramat |
grat thanks |
17:41 |
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year left #minetest-dev |
17:41 |
paramat |
(great) |
17:44 |
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17:45 |
red-001 |
nerzhul you forgot about #5140 when rebasing |
17:45 |
ShadowBot |
https://github.com/minetest/minetest/issues/5140 -- [CSM] Add `on_dignode` callback by red-001 |
17:48 |
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17:49 |
paramat |
i'll merge 5109 #5177 #5078 in 1-2 hours |
17:49 |
ShadowBot |
https://github.com/minetest/minetest/issues/5177 -- Perform mesh animation only once per frame. by lhofhansl |
17:49 |
ShadowBot |
https://github.com/minetest/minetest/issues/5078 -- Remove guest nicknames by red-001 |
17:50 |
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17:51 |
red-001 |
hi nerzhul |
17:52 |
VanessaE |
paramat: see my comment on #5186 |
17:52 |
ShadowBot |
https://github.com/minetest/minetest/issues/5186 -- Soft node overlay by juhdanad |
17:53 |
nerzhul |
hi red-001 |
17:54 |
red-001 |
nerzhul, you forgot about one commit when rebasing client-sided scripting |
17:54 |
red-001 |
[CSM] Add `on_dignode` callback |
17:56 |
nerzhul |
i didn't removed commits, i only rebased |
17:56 |
red-001 |
huh |
17:56 |
nerzhul |
oh... you mean my branch was not up to date... can you give me the commit link in minetest tree ? |
17:56 |
nerzhul |
i will cherry pick it |
17:57 |
red-001 |
42afd2d93ad096c3f7ca801648216913eb20abc2 |
17:58 |
red-001 |
also ac170e8a3fca4e4d74e9d020153990820695a4f8 |
17:58 |
red-001 |
for #5142 |
17:58 |
ShadowBot |
https://github.com/minetest/minetest/issues/5142 -- [CSM] Add `on_punchnode` callback by red-001 |
17:58 |
red-001 |
and 54bfbd217905bd58aeb1a0f3e0bf12f3942be557 |
17:59 |
red-001 |
for #5149 |
17:59 |
ShadowBot |
https://github.com/minetest/minetest/issues/5149 -- [CSM] Add `get_node` and `get_node_or_nil` by red-001 |
18:04 |
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18:04 |
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18:04 |
paramat |
Vanessa yes, seen your comment |
18:14 |
nerzhul |
red-001, seems ac17 & 54bf are not in tree |
18:15 |
nerzhul |
it's a pain to have a multi commit branch to maintain & rebase many times |
18:16 |
red-001 |
maybe you could reopen the PR's? |
18:16 |
red-001 |
and then re-merge them? |
18:16 |
nerzhul |
no, but i can fetch https://patch-diff.githubusercontent.com/raw/minetest/minetest/pull/5149.patch :) |
18:16 |
rubenwardy |
you can just git pull upstream master --rebase to rebase on upstream/master |
18:16 |
rubenwardy |
It wouldn't be possible to drop a commit using that |
18:16 |
nerzhul |
i already do that rubenwardy |
18:17 |
nerzhul |
it's not problem with master in fact |
18:17 |
nerzhul |
the problem is the local tree, i have multiple PR and if i forget to pull csm branch before rebase commits are lost because i need to force push, but i will be more aware next time :) |
18:19 |
nerzhul |
red-001, i will try to reorder commits permitting to squash by author, this will prevent future problems |
18:22 |
nerzhul |
rubenwardy, also could be good to merge CSM at a point, as now we are using extended security |
18:22 |
nerzhul |
this iwll permit more users to know this and work on it |
18:25 |
nerzhul |
gitg |
18:25 |
red-001 |
yeah the security is fairly good at this point |
18:28 |
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19:07 |
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20:18 |
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20:38 |
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20:55 |
thePalindrome |
Do we have any plans to allow per-pos texture/models? |
20:56 |
sfan5 |
meta_set_nodedef is not going to get merged anytime soon |
20:58 |
thePalindrome |
Ah, thanks for the name |
21:22 |
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23:00 |
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23:54 |
paramat |
will merge #5078 #5109 #5177 in a moment |
23:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/5078 -- Remove guest nicknames by red-001 |
23:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/5109 -- OpenAL sound: Use a simpler distance model by paramat |
23:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/5177 -- Perform mesh animation only once per frame. by lhofhansl |